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Cake day: Jul 28, 2023

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lol yes. I did it a few times before I realized that it’s not a good way to get weapons. Only lost a few bucks.

Edit: Should clarify, my parents bought them.


Hahaha this takes me back. My first purchases in 2011 were a few TF2 weapons. I got my account a short time after it went F2P.


Redux and last light were great. Awesome short ish stories that capture a unique vibe. The shooting is really good too. I still have yet to try Exodus due to issues running the game. but maybe I’ll try again.


It might be good. It’s just kind of insulting to use the Marathon IP for this. Still, I’m happy for anyone who ends up liking it.



I am surprised that they didn’t just do away with it entirely. I don’t think it would have hurt their bottom line. This is somehow worse IMO. They’ll charge you more money for physical media that doesn’t even have the entire game on it. It’s like they want people to know that they’re being slapped in the face.


I am genuinely surprised that they’re suggesting physical games that act as keys for digital downloads. What is the point of getting a physical cartridge if you can’t play the whole game offline? I guess they’re just trying to kill physical media, and this is the first step in this direction.


They are the only real family oriented console AFAIK. At least on PC, there isn’t a huge emphasis on local coop. This makes a steam deck a harder sell to people just looking for the casual family games. Nintendo on the other hand is committed to releasing games like this with every generation, and they don’t seem big on games with a restrictive age rating. I’m sure that wins points with parents.

I’d love to tell families that they should just buy a steam deck, but I don’t know if it’s the right choice TBH.


Does it make sense? Emulation is going to happen one way or another. If Nintendo sold a GC controller that is PC compatible, they’d at least make some money from those buyers.


I guess they don’t want your money if you’re not buying the switch. Strange move, but I guess it’s their prerogative to alienate more consumers.


When I saw the trailer, I thought Nintendo had pulled the craziest power move. Now I’m less disappointed since I probably won’t have much interest in this anyways. I probably will watch some streamers play it for sure.


One thing I can believe is that AAA games have gotten really expensive to make, so it’s not surprising that companies have broken that sort of soft $60 limit that we had for a while. I’m not even against paying more for a good game. When an indie game for $20 can provide over 100 hours of enjoyment, it’s just getting to be a tough sell.


Nintendo has been pushing the limits of how far it can make things worse for their customers, and people are still locked in because of some of the first party franchises. (Zelda, Mario, Pokémon, etc.)

Frankly, I’m surprised that Nintendo fans aren’t more mad.


As far as games go, it’s still a lot. I’ve played some $20 games for hundreds of hours. Not a dealbreaker, and I’ll gladly buy the game if it looks fun. On the other hand, the games generally being expensive is not a selling point for the console.


You could argue that Doom was always more fantasy focused than sci if, but it doesn’t really matter. Doom doesn’t need to be about the same thing forever. They already had some fantasy/medieval vibes with enemies like marauders, those awesome swords, and some of the visual designs of the areas. I think they saw that it worked and decided to expand on it.

IMO, it probably always needs to be about high-octane demon killing. If it stays true to that, it can still be called Doom.


Yeah that’s why I doubt this. It’s the same thing we heard before. I’d love to be wrong though!


I doubt that no one will use it. If you make a good input method that works with a decent variety of games, some will switch to it. Perhaps Nintendo could even sell some sort of tray/mousepad that lets you use the mouse decently well while sitting on the couch. It seems odd, but I think it has potential.



Yeah I’m not at all against the idea of throwing a few bucks at them per month for something, but I just don’t see anything that fits in the context of why I use GOG in the first place. Voting rights doesn’t seem like a bad idea. Ideas like earlier versions of games, tools that help with backup, etc should be offered for free or sold for a one-time cost IMO.


A guy in Australia built a Nintendo Playstation for way cheaper than the cost of buying one. https://www.youtube.com/watch?v=9lpTfVxwwSU


The lack of communication from Team Cherry is the only issue, and it’s the primary thing that makes me skeptical about the game ever releasing. If they were working on the game for this long, they’d at least have enough material to give us some kind of an update. It could be as small as a blog post.

Not to imply that they owe us that or anything. They possibly are just completely disinterested in marketing. It’s a little hard to believe given the amazing trailer that they put together years ago, but it’s still possible.


To be fair, a game giving you bad vibes is a valid reason not to play it. It’s not a piece of software developed with a practical task in mind.


I don’t know if I agree about new games. This is a bit of a problem with some AAA games though. The indie game scene is still thriving as far as I can tell, in some genres more than others. (E.g now is a great time to be into FPS games.)

A good old game can occupy you for many hours though, and it’s hard to make good games period. I’m not surprised that a few older games dominate the market.


Amazon tried getting into game production as well and seems to have middling results at best. Having the financial backing is significant, but it doesn’t guarantee success.


I admit that I still make Steam purchases, but this has started to be in the back of my mind when doing so. It is still another company that sells stuff that the customer ends up not owning. With all that they’ve done for gaming on Linux and doing right by their customers so far, it’s just so hard to doubt them.


This holds true for other companies using windows on handhelds, but Microsoft has the windows source code. I think this means that there is potential for Microsoft to make a version of windows that really works efficiently, but they’d have to had learned their lesson from windows phones.


At some point, these are going to be too big for motherboards. I wonder what mounting solution is next. Would positioning them outside the case with a ribbon cable be a problem timing wise?


But the steam network is still around. When steam actually shuts down and no longer has the infrastructure to provide downloads for games, I have no idea what their plan is. They hypothetically could provide a way to remove the DRM, but I doubt that it’s something the publishers of games would allow.


Somehow I had a way harder time with Elden Ring than Dark Souls 1 or 2, but difficulty is a bit subjective.



I think it would be easier for indie devs to keep cost down. They have fewer devs and artists on payroll. The issue with triple A games is that they’re super expensive to produce, and small teams can output excellent work as well.


It’s the only game I remember playing that has you dial in your movement speed with the scroll wheel to manage sound. It was really weird at first, but I got used to it after the first level. Now that I think about it, I don’t remember if this started in chaos theory or the first game.


It is an unlocked phone with a Verizon SIM card if that helps. I’ll update this thread if I try it out and it ends up working.


Question on installing an alternative OS and cell service providers.
I am thinking of trying a new OS on my Pixel 8 pro, and I’m wondering if switching will require me to inform or update my cell service provider, Verizon, in any way to stay connected. When I just moved my SIM card from one device to another, I learned that it activates an anti theft feature after a couple of days of working normally. This was easily fixed with Verizon support, but it was a hassle since I’m still on my parents’ phone plan. Am I likely to have this or a similar issue after installing a new OS, or should my cell service and data continue to work?
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Some art will probably be replaced too. I remember Charon in the original hades had his generic robed character portrait replaced with a better one. Zagreus even complimented him on his new look when it was added to the game, which was a nice touch.

Yes, it’s unfinished, but my experience with the original Hades is that Supergiant knows how to make sure their product is at a certain level of polish before making EA available. I haven’t played much, but they seemed to hit the mark again.


It’s OK for people to spend as much money as they want supporting a game. If you enjoy the work that a developer does for a live service game, it makes sense to fund their business.

I paid for a couple of the cosmetic packs in DRG for example. They genuinely made a great game, and they released additional content as well. I like that I’m not pressured into a subscription, and I can choose how much extra money I want to throw their way.

Destiny 2 is a bit ridiculous in my opinion. The DLC is very expensive, each pack corresponding to the cost of a full game, and there are several of these packs at least. That being said, some people really like Destiny 2. Who am I to say that their spending is wrong? It’s their hobby, and they’re funding it by supporting the company that makes the content for them.


A Hat in Time is a somewhat easy platformer IMO. It’s super cute and a low-stress game.

If the only reason that you’re avoiding action games is that she may not be good at the controls, you can consider action games that have good low difficulty modes. Deep Rock Galactic has good lower difficulty modes in my opinion, and it is fun to play with others.

IIRC Dusk has a really slow paced low difficulty mode as well. Projectile based attacks move super slow. I’m not sure what she’ll be into as far as genre goes, but action games may be approachable if you pick the right ones.


Neither CEOs nor Boards are less accountable IMO. That just explains why they behave the way that they do. In a better world, there’d be incentives for those in power to do the right thing, but it just doesn’t play out that way much of the time. It’s probably because it’s hard to design those incentives well in the first place while simultaneously preventing bad actors from ruining it.


I could be wrong here, but the CEO is at the mercy of the board as well in many situations. If they could just manage the company well without pressure to make decisions that benefit the shareholders more than the company itself, you would see more good CEOs.

Since they’re basically pressured into ruining companies a lot of the time, the only reasonable way to hire people is to offer them good severance packages and incentives to do so. If you really held them responsible, no one in their right mind would do it.


I think that it’s just on life support, which is fine. Many companies would have completely abandoned TF2, so Valve putting in some effort to keep it alive is nice.

A proper sequel would be very cool, but I don’t think we can have such nice things.


The confusion comes because most people are jaded by the dev cycle, which has been incredibly expensive while delivering almost nothing of substance for years. On top of that, many have defended the dev team with a lot of fervor despite this, so I think people take it less seriously when people praise the game.

I’m personally skeptical, but I’ll definitely give it a better look if it gets released.