But the steam network is still around. When steam actually shuts down and no longer has the infrastructure to provide downloads for games, I have no idea what their plan is. They hypothetically could provide a way to remove the DRM, but I doubt that it’s something the publishers of games would allow.
Some art will probably be replaced too. I remember Charon in the original hades had his generic robed character portrait replaced with a better one. Zagreus even complimented him on his new look when it was added to the game, which was a nice touch.
Yes, it’s unfinished, but my experience with the original Hades is that Supergiant knows how to make sure their product is at a certain level of polish before making EA available. I haven’t played much, but they seemed to hit the mark again.
It’s OK for people to spend as much money as they want supporting a game. If you enjoy the work that a developer does for a live service game, it makes sense to fund their business.
I paid for a couple of the cosmetic packs in DRG for example. They genuinely made a great game, and they released additional content as well. I like that I’m not pressured into a subscription, and I can choose how much extra money I want to throw their way.
Destiny 2 is a bit ridiculous in my opinion. The DLC is very expensive, each pack corresponding to the cost of a full game, and there are several of these packs at least. That being said, some people really like Destiny 2. Who am I to say that their spending is wrong? It’s their hobby, and they’re funding it by supporting the company that makes the content for them.
A Hat in Time is a somewhat easy platformer IMO. It’s super cute and a low-stress game.
If the only reason that you’re avoiding action games is that she may not be good at the controls, you can consider action games that have good low difficulty modes. Deep Rock Galactic has good lower difficulty modes in my opinion, and it is fun to play with others.
IIRC Dusk has a really slow paced low difficulty mode as well. Projectile based attacks move super slow. I’m not sure what she’ll be into as far as genre goes, but action games may be approachable if you pick the right ones.
Neither CEOs nor Boards are less accountable IMO. That just explains why they behave the way that they do. In a better world, there’d be incentives for those in power to do the right thing, but it just doesn’t play out that way much of the time. It’s probably because it’s hard to design those incentives well in the first place while simultaneously preventing bad actors from ruining it.
I could be wrong here, but the CEO is at the mercy of the board as well in many situations. If they could just manage the company well without pressure to make decisions that benefit the shareholders more than the company itself, you would see more good CEOs.
Since they’re basically pressured into ruining companies a lot of the time, the only reasonable way to hire people is to offer them good severance packages and incentives to do so. If you really held them responsible, no one in their right mind would do it.
The confusion comes because most people are jaded by the dev cycle, which has been incredibly expensive while delivering almost nothing of substance for years. On top of that, many have defended the dev team with a lot of fervor despite this, so I think people take it less seriously when people praise the game.
I’m personally skeptical, but I’ll definitely give it a better look if it gets released.
I really can’t see it either. This thread is almost proof that there is some kind of massive confusion. People are arguing about whether this is a pre alpha or an alpha, whether it’s Star Citizen in alpha or Squadron 42, an FPS game in the same universe. Their website doesn’t make it really obvious either. I don’t know how such a confusing product makes so much money.
I just recently played Hrot, and it has been one of my favorite shooters to come out as of late. A game made by a Czech dude in a custom engine that he wrote for $16.00. I’ll play four separate games like that before I spend $70.00 for many competing AAA games out there. Not that high budget games shouldn’t have a place, but sometimes less can be more.
I watched some streams of Starfield, and I just can’t understand how they made a game that looks so dull and boring. Skyrim had some soul to it, I remember being wowed by the trailer. The world and music in Skyrim are really beautiful too. Yeah it’s a janky Bethesda game in many ways, but it is also more than that.
I agree that having the back button is really nice for navigation, but there are maybe three or four ways to go back in general? (Swipe to the right from the left side of the screen, press a button in the top-left corner, and probably some others.) It doesn’t take more than a second to find out how to go back, and more often than not you can either swipe right or just press the button in the top left.
This holds true for other companies using windows on handhelds, but Microsoft has the windows source code. I think this means that there is potential for Microsoft to make a version of windows that really works efficiently, but they’d have to had learned their lesson from windows phones.