I also love Final Fantasy. That’s definitely coming to PC. We’ll get there, friend!
I was a console guy for years. I got out of gaming for a long, long time and when I came back there was no more need for a console except for exclusives.
Just be patient. Idk about FF, but Spider-Man 2 is definitely coming to PC. Hell, there’s already a leaked mostly playable version of the game available if you don’t mind sailing the high seas and don’t mind that it’s like 200gb(it’s like a dev build, lots of uncompressed stuff and extra files that would be removed from the release version).
I regret not buying the PS4 Pro when my old PS4 died, because the PS5 is just PS4 Pro V2. It seems like every game is still cross gen and we’re 4 years since release.
Sounds like I’m in the minority, at least in this thread.
I’m console all the way. Currently own a XSX and PS5. My full time job is on a PC all day, and I’m not a fan of keyboard/mouse gaming.
Am I really in the minority here? I like to sit on the couch with a controller in front of a 65" big screen. Its just so comfy. Don’t want to mess with a gaming rig setup. It’s the convenience of the console I guess.
I use a game pad as much as I can for PC gaming to avoid RSI. Often I do “hybrid” gaming of mostly gamepad and grabbing my mouse when navigating menus or the keyboard to type.
While I do understand the sentiment that consoles are more convenient than PCs, there’s nothing stopping you from using a PC as if it’s a console. I game on PC 99% of the time, I almost never play with KB+M, and my PC is connected to my 55’’ LG C2 in my living room right alongside my ps5. This obviously doesn’t stop you from having to deal with dumb pc troubleshooting if you want to do one of the miriad of goofy ass things PCs can do with some technical know how on your part. But if you’re just going to be buying modernish games on steam I don’t think you’re experience is going to be all that different from gaming on a console. It’s just a different box running a different OS that isn’t tightly controlled (from a storefront perspective) by Sony.
Plus you get the benefit of playing games from basically every generation of gaming on one box.
I care about exclusives and officially or unofficially PC has had access to the most with Sony, Microsoft, and Nintendo. Might not get them all, but with the other console systems they don’t get them at all usually.
There’s a market for people who want a console as simple as a smartphone, but I don’t have that need. And I already hook up my PC to the TV with a long hdmi cable, so couch gaming isn’t a selling point of a console to me.
Only reason I would have to justify newer console is the exclusive games and even then exclusive games are becoming less of a thing. At the very least that’s what it feels like. The only exception are Sintendo, and they are about as pro-consumer as a cannibal in a morgue.
Not too many Indy devs make exclusive games unless it’s PC only.
AAA shitshows don’t exist in my world anymore. They killed themselves years ago with their greed and garbage half assed trash they keep shoveling to the world.
The only reason I still want consoles to be developed is that a lot of cool features were designed and pioneered with consoles. Stuff like DirectStorage was implemented on the XSX before it was on PC, but that’s an example of consoles having pushed the boundaries and built new systems that benefit the whole computing ecosystem.
I don’t find this to be the case anymore. They keep claiming “technological leaps” but they only quantify the leaps in terms of being able to run at a higher resolution with higher frames, and we’ve gotten to the point with processing that we can brute force all of that stuff. There used to be a lot of limitations to run on a console, and it caused a lot of creative workarounds and solutions within the industry. It feels like those limitations have been removed everywhere but the Switch, and I would argue that’s the console with the most interesting exclusives.
Consoles used to help push the limit of what could be done on lower-end hardware. Now there’s basically no limits, especially with size. American games are like 100+ gigs now, it’s insane. Say what you want about their business practices and how anti-consumer they are, but I at least value Nintendo’s efficiency in game design and development having been limited by hardware. They make fun games that are functionally massive but do not require tons of storage in comparison to other AAA titles.
Your point stands in all software development these days. The days of streamlined code and optimization seem dead. All our engineering software keeps getting massively larger and slower every release, and the suppliers mantra is buy more cpu power. Meanwhile thanks to Linux geeks I have a full Samba Share NAS setup for sending music and video to my TV with web gui, and it runs on a 13 year old Iomega fanless ARM board with 256MB of RAM.
Most of that storage is just in assets, it’s not really about the limits of the hardware.
Nintendo has just stuck with simplistic textures and models. Don’t get me wrong they use it in a way that’s very artistic and looks better than some high budget photo realistic games out there.
It’s just… It’s not some great innovation on Nintendo’s part, it’s just an art style choice.
When compare Mario to call of duty or battlefield… The polygon difference, the texture quantity and variety, the water rendering, the particle effects, the model variety, cinematic cutscenes, the dozen skins for the same thing that are more than just recolors, the variety of sounds, etc it’s all just so so so much more.
I didn’t say best, I said most interesting. PlayStation has the best exclusives.
Nintendo games are fun and kooky but Sony games are big and majestic. Think of like Animal Crossing versus Spider-Man. PS exclusives have been landing on PC lately which I am patient to wait for. This will never be the case with Nintendo games.
Now that I would argue against, I definitely think most interesting means best but this is where the conversation would become more subjective than objective.
The latency makes any sort of fast paced game difficult. I can play platformers or turn based strategy games, but something like Fortnite is unplayable.
It’s really about the type of network connectivity between where you are playing and where the PC is.
Eg, I have my TV ethernet hookup to my PC. Typically, I get less than 15ms latency, and I think it’s usually about 8ms added at 120fps. I’m comfortable using Sunshine/moonlight for any game on this setup, and I can’t tell the difference between playing on the PC or via moonlight on the TV. Fortnite or any other type of FPS is totally playable. 15ms latency might matter to hardcore or competitive FPS, but it doesn’t make any difference whatsoever to my crap reaction times or shitty skills.
Now I could also play that same FPS using moonlight on my phone while I’m overseas, on the train, using mobile data in a crowded area via a vpn across the internet to my home PC, and I’d expect that to be pretty bad.
If I played that same FPS at a friend’s place across town, on moonlight on their PC that is ethernet connected to his router, with my PC running Sunshine as host, the lag is going to depend on how good the connection is between his house and my house. If he’s on fiber, and I’m on fiber, and there’s no traffic congestion, then it could be under 30ms. Which would be unnoticeable for all but the most extreme of game requirements.
Also, what you are running moonlight on matters. Different devices will decode streams faster or slower, which can add to latency.
I guess what I’m saying is that it’s about the power of the device you are running Moonlight on, and the quality of it’s connection to the Sunlight PC, more than the type of game.
Yeah I was surprised at how completely playable Moonlight was at a friend’s house, we live an hour apart on the interstate and we both have coax Internet with its anemic upload speeds. I was playing Tears of the Kingdom without issue. I don’t even bring my desktop for LAN parties anymore I just stream my game
I was playing God of War (PC version) on my phone in obscene places I should not have been able to. People were looking at me funny on the bus when I cracked up at Atreus mocking Kratos with ‘Boy, read this. Boy, what does that say!’
But so many moonlight/sunshine problems end up having the word “wifi” in there somewhere 🤣. Hardwire, dammit!
It depends on the device, it’s decoding abilities, how much lag that introduces and how much you’re willing to accept. Counterintuitively, sometimes lowering the moonlight network bandwidth setting improves latency and gameplay.
I game at 1440@120fps and 1080p@120fps, and from memory the highest I’ve set the network bandwidth setting is 40mbps. Also,.on some devices, using h264 and disabling HEVC works much better, as h264 is so much easier to decode.
Thinking about it, it was probably Steam Link that was going that high. I tried Sunshine/Moonlight on a whim after getting bad performance from Steam and it’s been so much better.
Could never find acceptable settings for Steam link to work.
But it’s kinda funny thing to say when Xbox doesn’t have much good first party game released for the lifetime of the latest xb. And when the exec chasing the f2p whale they all failed miserably.
You wrote that post with a flat affect.
Sarcasm isn’t hard to read, when it is actually written.
You needed to so something with capitalization, italics, /s, make a point that counteracts the part you are being sarcastic about, use the rule of three, use juxtaposition, or worst of all, use an emoji. I don’t hate emoji just to hate them, it’s just that they look different depending on the end-user’s machine. This can make the feeling of the post feel drastically different.
Also remember that this is the internet. Think of the absolute dumbest thing you can think of, something that is very easily disprovable, and there will be true-believers of that thing. Earth is flat, NFTs are a good idea, and that Romana Didulo is the queen of Canada. All things that people actually believe.
Normies do not give a fuck, they’ll play whatever exploitative microtransaction purchase simulator that Big Corpo feeds them and say “yes daddy more!” and pretend they’re not being had.
Smartphones have one major benefit - you basically always have your phone with you. Even if the games are crappy, you always have the option to play. Emulation on Android also opens you up to decades of games to play.
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The only console I’m vaguely interested in is PS5. Only because of console exclusive games.
I want to play Spider-Man 2 and Final Fantasy, but I don’t want to have another big bulky thing in my house. My PC is bulky enough.
If it were smaller I might have considered.
I also love Final Fantasy. That’s definitely coming to PC. We’ll get there, friend!
I was a console guy for years. I got out of gaming for a long, long time and when I came back there was no more need for a console except for exclusives.
Just be patient. Idk about FF, but Spider-Man 2 is definitely coming to PC. Hell, there’s already a leaked mostly playable version of the game available if you don’t mind sailing the high seas and don’t mind that it’s like 200gb(it’s like a dev build, lots of uncompressed stuff and extra files that would be removed from the release version).
Yeah I can see it. Kids didn’t seem to be as interested in that stuff. They have way more digital entertainment available than what we had,
Or PlayStations lol
I’ll go PC because consoles are dull nowadays.
I got the ps4, the pro, the VR and ps5. And the game selection sucks.
A lot of the experience is bad too, the ps4 had what amounted to ads and poor customisation and less capablitiy than the ps3.
The PS5 cannot even load decent defenition trailers on it’s built in Playstation Store.
It is just underwhelming, I played Hitman and God of War and then I got a PC and I am moving over to that.
Also, direct ownership of the games forever.
I regret not buying the PS4 Pro when my old PS4 died, because the PS5 is just PS4 Pro V2. It seems like every game is still cross gen and we’re 4 years since release.
100% agree it is a disappointment. Tbh sales don’t reflect it but ps5 and switch sucked for me.
Sidetalking gonna make a comeback!
Sounds like I’m in the minority, at least in this thread.
I’m console all the way. Currently own a XSX and PS5. My full time job is on a PC all day, and I’m not a fan of keyboard/mouse gaming.
Am I really in the minority here? I like to sit on the couch with a controller in front of a 65" big screen. Its just so comfy. Don’t want to mess with a gaming rig setup. It’s the convenience of the console I guess.
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I’m with you, I have a pretty high end gaming PC up in my office and honestly if rather game on my PS5, from my bed. It’s soooooo cozy.
Yeah… PC gaming does not imply keyboard and mouse. You can use whatever controllers you want.
It also doesn’t imply sitting on an office chair in front of a monitor.
I use my PC to game on the TV, from the couch with a controller all the time.
I use a game pad as much as I can for PC gaming to avoid RSI. Often I do “hybrid” gaming of mostly gamepad and grabbing my mouse when navigating menus or the keyboard to type.
While I do understand the sentiment that consoles are more convenient than PCs, there’s nothing stopping you from using a PC as if it’s a console. I game on PC 99% of the time, I almost never play with KB+M, and my PC is connected to my 55’’ LG C2 in my living room right alongside my ps5. This obviously doesn’t stop you from having to deal with dumb pc troubleshooting if you want to do one of the miriad of goofy ass things PCs can do with some technical know how on your part. But if you’re just going to be buying modernish games on steam I don’t think you’re experience is going to be all that different from gaming on a console. It’s just a different box running a different OS that isn’t tightly controlled (from a storefront perspective) by Sony.
Plus you get the benefit of playing games from basically every generation of gaming on one box.
Is that because of price gouging and hollow games stuffed with microtransactions?
I care about exclusives and officially or unofficially PC has had access to the most with Sony, Microsoft, and Nintendo. Might not get them all, but with the other console systems they don’t get them at all usually.
There’s a market for people who want a console as simple as a smartphone, but I don’t have that need. And I already hook up my PC to the TV with a long hdmi cable, so couch gaming isn’t a selling point of a console to me.
Only reason I would have to justify newer console is the exclusive games and even then exclusive games are becoming less of a thing. At the very least that’s what it feels like. The only exception are Sintendo, and they are about as pro-consumer as a cannibal in a morgue.
Not too many Indy devs make exclusive games unless it’s PC only.
AAA shitshows don’t exist in my world anymore. They killed themselves years ago with their greed and garbage half assed trash they keep shoveling to the world.
PCs Mostly.
It’s honestly 80% because it’s cheaper, then 20% for mods.
50% for the mods and 50% because you can pirat stuff if some bastards suddenly decide you don’t own what you paid for…
The only reason I still want consoles to be developed is that a lot of cool features were designed and pioneered with consoles. Stuff like DirectStorage was implemented on the XSX before it was on PC, but that’s an example of consoles having pushed the boundaries and built new systems that benefit the whole computing ecosystem.
I don’t find this to be the case anymore. They keep claiming “technological leaps” but they only quantify the leaps in terms of being able to run at a higher resolution with higher frames, and we’ve gotten to the point with processing that we can brute force all of that stuff. There used to be a lot of limitations to run on a console, and it caused a lot of creative workarounds and solutions within the industry. It feels like those limitations have been removed everywhere but the Switch, and I would argue that’s the console with the most interesting exclusives.
Consoles used to help push the limit of what could be done on lower-end hardware. Now there’s basically no limits, especially with size. American games are like 100+ gigs now, it’s insane. Say what you want about their business practices and how anti-consumer they are, but I at least value Nintendo’s efficiency in game design and development having been limited by hardware. They make fun games that are functionally massive but do not require tons of storage in comparison to other AAA titles.
Your point stands in all software development these days. The days of streamlined code and optimization seem dead. All our engineering software keeps getting massively larger and slower every release, and the suppliers mantra is buy more cpu power. Meanwhile thanks to Linux geeks I have a full Samba Share NAS setup for sending music and video to my TV with web gui, and it runs on a 13 year old Iomega fanless ARM board with 256MB of RAM.
Small correction
Direct Storage was on PC (Linux)prior to XSX. 2005 for RAM and 2016 for VRAM. However Nvidia didn’t implement it until recently
Isn’t DirectStorage a part of DirectX? That’s on Linux? I thought this was proprietary Microsoft stuff.
“DirectStorage Linux” search seems to support my assumption.
Are you thinking of resizable BAR / Smart Access Memory?
The function of it is to bypass the cpu in resource calls
DirectStorage is just what Microsoft called it when they tried to brand it as a new feature
That’s not what DirectStorage does though. It reduces CPU overhead but doesn’t eliminate it. It’s not DMA
https://www.anandtech.com/show/17613/microsoft-directstorage-11-with-gpu-decompression-finally-on-its-way
If you already knew then why did you need me explain in layman’s?
You might as well call it DirectStorage when people outside of Linux will know of that and as per above people will think it started on XSX
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Most of that storage is just in assets, it’s not really about the limits of the hardware.
Nintendo has just stuck with simplistic textures and models. Don’t get me wrong they use it in a way that’s very artistic and looks better than some high budget photo realistic games out there.
It’s just… It’s not some great innovation on Nintendo’s part, it’s just an art style choice.
When compare Mario to call of duty or battlefield… The polygon difference, the texture quantity and variety, the water rendering, the particle effects, the model variety, cinematic cutscenes, the dozen skins for the same thing that are more than just recolors, the variety of sounds, etc it’s all just so so so much more.
I think the Switch having the best exclusives is a subzero take personally but I agree with everything else.
I didn’t say best, I said most interesting. PlayStation has the best exclusives.
Nintendo games are fun and kooky but Sony games are big and majestic. Think of like Animal Crossing versus Spider-Man. PS exclusives have been landing on PC lately which I am patient to wait for. This will never be the case with Nintendo games.
Now that I would argue against, I definitely think most interesting means best but this is where the conversation would become more subjective than objective.
And yes, Nintendo will die on that hill.
Sunshine on PC and moonlight on my phone and on my TV.
I can game anywhere, anytime.
The latency makes any sort of fast paced game difficult. I can play platformers or turn based strategy games, but something like Fortnite is unplayable.
It’s really about the type of network connectivity between where you are playing and where the PC is.
Eg, I have my TV ethernet hookup to my PC. Typically, I get less than 15ms latency, and I think it’s usually about 8ms added at 120fps. I’m comfortable using Sunshine/moonlight for any game on this setup, and I can’t tell the difference between playing on the PC or via moonlight on the TV. Fortnite or any other type of FPS is totally playable. 15ms latency might matter to hardcore or competitive FPS, but it doesn’t make any difference whatsoever to my crap reaction times or shitty skills.
Now I could also play that same FPS using moonlight on my phone while I’m overseas, on the train, using mobile data in a crowded area via a vpn across the internet to my home PC, and I’d expect that to be pretty bad.
If I played that same FPS at a friend’s place across town, on moonlight on their PC that is ethernet connected to his router, with my PC running Sunshine as host, the lag is going to depend on how good the connection is between his house and my house. If he’s on fiber, and I’m on fiber, and there’s no traffic congestion, then it could be under 30ms. Which would be unnoticeable for all but the most extreme of game requirements.
Also, what you are running moonlight on matters. Different devices will decode streams faster or slower, which can add to latency.
I guess what I’m saying is that it’s about the power of the device you are running Moonlight on, and the quality of it’s connection to the Sunlight PC, more than the type of game.
Yeah I was surprised at how completely playable Moonlight was at a friend’s house, we live an hour apart on the interstate and we both have coax Internet with its anemic upload speeds. I was playing Tears of the Kingdom without issue. I don’t even bring my desktop for LAN parties anymore I just stream my game
I was playing God of War (PC version) on my phone in obscene places I should not have been able to. People were looking at me funny on the bus when I cracked up at Atreus mocking Kratos with ‘Boy, read this. Boy, what does that say!’
But so many moonlight/sunshine problems end up having the word “wifi” in there somewhere 🤣. Hardwire, dammit!
And at gigabit as well. Was having all kinds of steaming issues because it frequently spikes over 100Mbps.
It depends on the device, it’s decoding abilities, how much lag that introduces and how much you’re willing to accept. Counterintuitively, sometimes lowering the moonlight network bandwidth setting improves latency and gameplay.
There’s a good discussion about this on reddit.
I game at 1440@120fps and 1080p@120fps, and from memory the highest I’ve set the network bandwidth setting is 40mbps. Also,.on some devices, using h264 and disabling HEVC works much better, as h264 is so much easier to decode.
But, you bet I’m still hardwired at 1gbps!
Thinking about it, it was probably Steam Link that was going that high. I tried Sunshine/Moonlight on a whim after getting bad performance from Steam and it’s been so much better.
Could never find acceptable settings for Steam link to work.
In this case I’m talking about a hardwire connection between my PC and a Google TV. The latency is likely on the Google TV side tbh.
No way man, PC is dying.
But it’s kinda funny thing to say when Xbox doesn’t have much good first party game released for the lifetime of the latest xb. And when the exec chasing the f2p whale they all failed miserably.
Edit: is sarcasm that hard to read? 🤔
Oh you’re being serious
Not even a slightest.
You wrote that post with a flat affect.
Sarcasm isn’t hard to read, when it is actually written.
You needed to so something with capitalization, italics, /s, make a point that counteracts the part you are being sarcastic about, use the rule of three, use juxtaposition, or worst of all, use an emoji. I don’t hate emoji just to hate them, it’s just that they look different depending on the end-user’s machine. This can make the feeling of the post feel drastically different.
Also remember that this is the internet. Think of the absolute dumbest thing you can think of, something that is very easily disprovable, and there will be true-believers of that thing. Earth is flat, NFTs are a good idea, and that Romana Didulo is the queen of Canada. All things that people actually believe.
Exactly
Lmao wtf are you talking about
Smartphones… Lol mobile gaming
PC’s … okay now this one actually has merit
Normies do not give a fuck, they’ll play whatever exploitative microtransaction purchase simulator that Big Corpo feeds them and say “yes daddy more!” and pretend they’re not being had.
Smartphones can be magnificently capable devices. It’s the industry that is Hamas.
Smartphones have one major benefit - you basically always have your phone with you. Even if the games are crappy, you always have the option to play. Emulation on Android also opens you up to decades of games to play.
Various executives have been ripping bongs and saying this about gaming since the late 90s.
Still waiting on Millenials to ditch consoles and PC games entirely to play on the N-Gage.