So the reason why Linux players can’t play is because the anti-cheat hooks into the kernel of the OS. And the anti-cheat is made for the Windows kernel. It is entirely possible for them to make one that is compatible with Linux but they won’t. Besides, hooking into the kernel does not offer complete protection against cheats.
So hooking into the kernel is unwarranted given that the anti-cheat software is potentially able to transmit malware and observe everything on your computer since it has direct access to the kernel, even though cheating is still possible.
Yeah with Nintendo watching two Xboxes languish and consumer discontent with the recent playstations as well, there’s not a real impetus for something radical in design. Some innovation would be exciting but the Switch and PC Handhelds prove people want big grippy mobile devices, even if they’re only moving between rooms.
The single player is pretty good. You can also mod the single player to launch you into a separate online mode that doesn’t interact with R* servers. I don’t think there’s a way to sample GTA:O without signing in to the actual online mode. But like 99% of Twitch streamers for the game are playing a modded singleplayer version that lets them connect to roleplay servers
I played Assassin’s Creed: Odyssey starting with a NG+ save I downloaded. Had a blast. Plenty of games are fun without shoehorning in a leveling system. In tabletop systems there’s a different context too, usually when you pick a feat or spell it’s in response to a difficulty you faced, whereas in games it’s just grabbing perks.
As someone who played each demo version, I was really expecting a different pace in the final game. I was surprised to find that the release version was just as feast-or-famine. Most runs only get a few extra cards or extra stamps unless you get jokers that seriously accelerate the rate. I was expecting the game to have more of an RPG curve to it where I would have more time to shift toward a suit and preferred card quantity.
The UI is definitely easier to navigate. But the game is still about timing wars and angling to get heirs on thrones, and the game still does not do a great job of shouting out nearby wars.
And rulers get free navies now so Ireland is actually kind of dangerous. I recommend new players start in modern Norway
I never had egregious visual bugs like Skyrim’s dragons flying in reverse. But when I first launched New Vegas the doc waking you up from your coma had a glitch where his head would gently rotate like a clock hand while his mouth flapped. If his mouth stopped flapping his head stopped pivoting on the top of his neck.
I honestly thought it was intentional until his cheek went inside his shoulder.
And for me it’s not even a principled issue. I just hate using their store. I’m not saying they need parity with the weird social media aspects of Steam (though I have come around to dropping comments on friends’ achievement notifications on the library page). But let me see reviews and let me refund and some other basic stuff I’m forgetting.
One thing I loved about Elite was the collection of mini games. Navigating through the space station to your landing pad, finding a suitable patch of surface to touchdown on a planet, having to fight or yield to a supercruise interdiction, they all came together to make Elite feel like a driving game where your vehicle happens to be a spaceship.
In No Man’s Sky landing and takeoff are achieved with a singular button press. And the ship combat is there to check a box. The game is mostly about taking pics of flora and fauna and digging trenches in planets for minerals.
It works amazingly. Might be handy to have a cheat sheet of the button combos though