I played Assassin’s Creed: Odyssey starting with a NG+ save I downloaded. Had a blast. Plenty of games are fun without shoehorning in a leveling system. In tabletop systems there’s a different context too, usually when you pick a feat or spell it’s in response to a difficulty you faced, whereas in games it’s just grabbing perks.
As someone who played each demo version, I was really expecting a different pace in the final game. I was surprised to find that the release version was just as feast-or-famine. Most runs only get a few extra cards or extra stamps unless you get jokers that seriously accelerate the rate. I was expecting the game to have more of an RPG curve to it where I would have more time to shift toward a suit and preferred card quantity.
The UI is definitely easier to navigate. But the game is still about timing wars and angling to get heirs on thrones, and the game still does not do a great job of shouting out nearby wars.
And rulers get free navies now so Ireland is actually kind of dangerous. I recommend new players start in modern Norway
I never had egregious visual bugs like Skyrim’s dragons flying in reverse. But when I first launched New Vegas the doc waking you up from your coma had a glitch where his head would gently rotate like a clock hand while his mouth flapped. If his mouth stopped flapping his head stopped pivoting on the top of his neck.
I honestly thought it was intentional until his cheek went inside his shoulder.
And for me it’s not even a principled issue. I just hate using their store. I’m not saying they need parity with the weird social media aspects of Steam (though I have come around to dropping comments on friends’ achievement notifications on the library page). But let me see reviews and let me refund and some other basic stuff I’m forgetting.
One thing I loved about Elite was the collection of mini games. Navigating through the space station to your landing pad, finding a suitable patch of surface to touchdown on a planet, having to fight or yield to a supercruise interdiction, they all came together to make Elite feel like a driving game where your vehicle happens to be a spaceship.
In No Man’s Sky landing and takeoff are achieved with a singular button press. And the ship combat is there to check a box. The game is mostly about taking pics of flora and fauna and digging trenches in planets for minerals.
Yeah I was surprised at how completely playable Moonlight was at a friend’s house, we live an hour apart on the interstate and we both have coax Internet with its anemic upload speeds. I was playing Tears of the Kingdom without issue. I don’t even bring my desktop for LAN parties anymore I just stream my game
It’s a common issue with lots of team play games. The other player decided that it was better to have two people operating separate mortars than to have one of them provide small arms cover on the flanks of the tank.
Helldivers 2 has a similar problem where some players can help other players reload their larger weapons at a much faster rate than typically; however the player base decided that it’s better to fan out and each operate the weapon solo because shots do not need to be made so rapidly and clumping together increases the odds both players die.
No the laser cannon is supposed to be an lmg that you don’t need to reload. It only got its buff because people were confused about a weapon with ‘cannon’ in the name, that you have to rest on your shoulder, getting completely blocked by armor. But initially the lascan was completely in line with other laser weapons.
Even the orbital laser weapon only kills chargers and bile titans by reapplying the fire DoT unless you strip top armor first. And the scythe primary weapon is a complete waste of everyone’s time since it is eclipsed by any DMR.
That’s what they mean though. Weakspots multiply the damage received. Their only lever without redesigning the way weakspots function is to drop base damage.
The Arc Thrower for example ignores armor but does relatively low damage, however sometimes it will oneshot a beefier enemy when the arc hits a weakspot. Even with the flamethrower it is better to hit the charger’s armored leg because that is a weakspot on that enemy.
The single player is pretty good. You can also mod the single player to launch you into a separate online mode that doesn’t interact with R* servers. I don’t think there’s a way to sample GTA:O without signing in to the actual online mode. But like 99% of Twitch streamers for the game are playing a modded singleplayer version that lets them connect to roleplay servers