Asus did drop a “steam deck killer” https://www.asus.com/ca-en/site/gaming/rog/handheld-consoles/rog-ally/
Valve announced they’d support SteamOS on the ROG
https://www.theverge.com/2024/8/13/24219469/valve-steamos-asus-rog-ally-steady-progress-dual-boot
stating that, out of one million applicants over the last ten years, three in four gave up due to red tape and an application process that can take months to complete.
They should bring back that thing where you get drunk and find a shilling in your pocket and papers that you’re now property of the Royal Navy. It only slightly contributed to several major wars.
/s
One thing that immensely frustrates me about this is we don’t get this reaction from Ubisoft where an account is required to play pretty much all their games. Nor Activision with Call of Duty.
It’s not great that Sony is doing this, but at the same time the horse has already left the barn and people are just jumping on the rage bandwagon.
I’m not saying don’t be mad at Sony, but can we get this outrage at the other companies too?
I don’t actually have any qualms with that. Power to the people!
In reality though there a planned executive order to forcing Know Your Customer rules on all US web hosts and Internet architecture, so if you’re planning on hosting a fediverse server in the US, the US government will need to know your identity.
I’d love to have a gaming PC, but honestly the price is way too high for what I want, and the PS5 will play all the games shown on the tin with no issue.
I know the PC form factor is better for all sorts of things, and you get better graphics, people say the price is cheaper, etc. But when I keep hearing that game devs aren’t giving any consideration for performance, so it sounds like you need a top build with lots of video ram to actually play modern games anyway.
The price for a mid to high tier PC in Canada seems to be 2.5-5x the price of a PS5, so I just don’t feel like I can justify the cost. Streaming with GForce Now makes the value proposition even worse for me, since it would take many many years for the streaming service to cost more than a gaming rig.
edit: I’m sure I’m wrong on the pricing thing, so if anyone can point me to a good place to buy a PC which doesn’t suck or have shitty parts mixed in with the headline ones, and has a simple way to buy the parts, I’ll happily take a look. I miss strategy games that suck on console or emulating in Wine.
There is a difference though in that you do not have to publish on Steam for your game to be available on Windows or Linux or MacOS, but you do need to use the App Store to publish on iOS, so the 30% is mandatory there.
You can host your own site, you can publish on another app store, it just makes marketing harder.
It’s always easier to cut costs now than wait for the fruits of your effort in a year or two years or three.
Often large tech companies are huge, so you need a lot of momentum to ship major projects, which means you can use AI now but you don’t get the same share price bump as dumping a bunch of staff and saying the rest are 30% more efficient so it’s fine.
Fair point, but they did change all of their staff and writers after s4 when George left, and George only wrote a few episodes directly. Personally that’s a large part of what I ascribe to the decrease in quality (at that time a lot of the dialogue changed, e.g. the Queen of Thorns was a lot less sharp after).
I probably shouldn’t assign so much blame directly though.
And George Martin has taken his sweet time with winds of winter, which I think suggests he’s lost interest too.
I want to push back on the survival bias, games today are a lot more homogeneous and similar than ever before.
In terms of innovation, big studios rarely try actually new things, and so games are far more similar now than ever.
Open world games are a clearly established genre with the same mechanics (side quests, big compass up top, rescue the villagers/destroyer enemy camps to free an area). Shooters are an established genre with virtually the same mechanics. XYZ Simulator. Sports franchises. Driving games. Top down rogue likes. They’re all very similar within their own genre.
The games that have been hits lately either rewrite a genre (like Souls games did) or execute it very well (like Bauldur’s Gate 3), or they’re nostalgia bombs like Animal crossing or Hogwarts legacy that are able to pull in a broader audience.
It’s hard to pitch that EA spend millions/billions on a cool new untested idea when they know they’ll make the same money releasing Call of Duty or FIFA with a fresh coat of paint, risk free.
The joy cons were awful for that.