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Cake day: Aug 14, 2023

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but windows binaries will not run directly on Linux hence they’ll need reinstalling in that case.

Create a wine prefix, point it to the binary.

On Lutris this is “add already installed game”

On Steam this is “add non-steam game”

Though if you point your steam library to the location of the games it will detect them as already installed, then you can go to properties and tell it to use proton or set all non-linux games to use proton. (Proton is a wine wrapper with a steam dependency)


Nothing to deal with, either use a distro that comes with them or download them during install.

You will have to reinstall with your other solution.

Though if you have it on a separate drive you can add them to lutris or steam and use the existing install.


Buy any and grab a linux iso.

No need to give money to Valve.


The very first game on the list;

Absolver - Boss re-matches are locked behind an online requirement. Boss loot too. As well as some techniques that can be used in offline play but can only be learned online. Absolver also installs the invasive EAC anti-cheat software even for single player and won’t start without it.



GOG has DRM, they call it Galaxy.


They really need to split all those things off.

Are they a store? A launcher? A forum?

They should pick one thing and let other people do the others.



W10 still has higher market share than Linux and most of the decrease can be seen in the W11 increase.







Confused, it was a reply to celebrating Halo on PS5, where does the ‘destroy immigration’ part come in?


“First one’s free”

As in you get infinitely more by buying than you are given for free (hence why people buy them) is always the sign of a well intentioned business.





While it might not feel like the % of games working on Linux this is just the natural result of more games being added to ProtonDB




Look at OS user numbers, most people aren’t the slightest bit savvy with a computer.

I’ve run into a few games that only have split screen on console so there’s that I suppose.



Not like anyone ever runs a game with admin priveleges or anything, right?

I would hope no one runs userspace software with elevated privileges.


Recommend 1000xRESIST if you want a story game.


It just replaces prices actually dropping.


Look for any that requires Galaxy.

Their thing is old games (hence the name good old games), most don’t have DRM but it’s not a requirement. It’s like how games in Epic don’t have DRM until they do.

https://www.gog.com/forum/general/drm_on_gog_list_of_singleplayer_games_with_drm/page1

Here’s a list


Sometimes*

This game isn’t announced for GOG yet and if it goes there it might keep it’s DRM.








It’s use is basically “by the time you build an engine that can compete you will be dead”

Performance optimizations are easy, movement is easy. (Compared to starting from scratch) but are you going to spend time on that or something else?

Fortnite runs on phones, they have various demos running on consoles.

Every one knows it’s the best but dumb kids blame the engine for some reason and garner the above response because it points out they have no idea what they’re talking about.

As for the other guy’s comment, programmers work in C++. The Unreal way is to take that code into drag/drop blueprints for designers so they aren’t messing with the programmer’s code. An example involving movement is I recently coded a movement system in C++, now in blueprint there’s a settings menu that exposes the variables so the designer can set jump height, speed, falling speed.


Gog didn’t promote it, which makes sense since it goes against their whole business model.