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Cake day: Aug 14, 2023

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It’s use is basically “by the time you build an engine that can compete you will be dead”

Performance optimizations are easy, movement is easy. (Compared to starting from scratch) but are you going to spend time on that or something else?

Fortnite runs on phones, they have various demos running on consoles.

Every one knows it’s the best but dumb kids blame the engine for some reason and garner the above response because it points out they have no idea what they’re talking about.

As for the other guy’s comment, programmers work in C++. The Unreal way is to take that code into drag/drop blueprints for designers so they aren’t messing with the programmer’s code. An example involving movement is I recently coded a movement system in C++, now in blueprint there’s a settings menu that exposes the variables so the designer can set jump height, speed, falling speed.


Gog didn’t promote it, which makes sense since it goes against their whole business model.


I quite enjoy 2 so I disagree with the premise of this.

The remaster kickstarter passed the threshold for coop so I recommend people take a look at that.


If you want a capitalist society it needs to die.

If Trump can sell Springsteen’s music cheaper than Springsteen then that’s just the free market.


Elden Ring also ran terrible at launch so this is likely a Vulkan vs Directx thing.

I wonder if people on Windows (don’t be that guy) will use DXVK for this title as well.


QA is just wasted money, you aren’t going to get more sales by having a functional game at launch. It’s best to release it as soon as possible then fix it if it’s successful.




I can build everything in one level at the start or I can build it across multiple levels and stream it.

Which one I do should be done at the start.

And of course if I’m targeting a 4090 then hoping to slap DLSS on it then it’s not going to work. I could pull a TI and turn AO off then pretend UE5 is the problem but it’s really just a developer issue.


Easier for a kid to keep their name and change the numbers if they are being stalked/harassed than to get them to change their entire name


It used to be, now Discord is a better spot. Especially after they removed the numbers after the name.

But something should be done about Roblox.


I don’t cheat, I play online games to get into flame wars not to play the games.


It’s fun to cheat in games, that’s why we have cheat codes.

Also there’s the competitive side of it where not getting caught is a skill and glitching is just game knowledge.


Let’s me live the white male fantasy of golden showers with the boys



Age verification checks seem dumb, all they have to do is get rid of the community side



But then—here comes the Steam Controller. Suddenly, I was able to reprogram all the inputs. I could take basic keys, like the spacebar, and map them to a button on the controller—like the A button. And once you did that, you could share your controller configuration with the Steam community, or reuse a config someone else already made. It was pretty awesome.

Reprogramming inputs is how I use my ps4 controller to play RuneScape






Can’t imagine them taking a deal not to put it on PC

Console exclusives usually only deal with Xbox vs PlayStation


CoD is best for avoiding getting thrashed due to skill curve because of population

Unfortunately it’s an inevitable wall for going into a game with an already established player pool




Proton is just steam’s wrapper for wine (Apple’s wine wrapper is Apple Game Kit)

You’ll use proton if you’re using Steam

OS differences if any would be better support for non-Steam applications

You should view it as just competing for market share, if both run Linux then performance differences are just hardware


Use heroic if you don’t want to manually install





That’s the legal argument

The person I replied to was asking if Epic would port everyone’s game to Linux because of the IOS cost savings, when Steam takes the same cut it actually is all that matters in that argument


Wine you mean

Proton is mostly just Wine with the Steam Launcher

But that has nothing to do with supporting Linux, it exists for people who don’t support Linux

And the discussion was being able to afford supporting it so the cut very much matters


Steam takes just as big a cut as Apple

But UE already supports Linux export and when Epic bought EAC the first thing they did was give it Linux support so they have already done what you asked

Unless you’re talking about Fortnite


We haven’t gotten another Middle Earth game because it had an online requirement

Now look where we are





There’s also the apple game kit or whatever they call it that like proton gives a proprietary wine cover (I know proton is open source but it has a proprietary dependency)