One year ago, right at the beginning of the petition, PirateSoftware came out misreading the initiative by suggesting the idea the petition was about forcing indie developer to host their server, at their expense, forever and other stupid idea on this line. A fabricated these narrative to act as the typical popular youtubers that say endlessly: “this is st0pid, they are st0pid”. The fabricated narrative confused other popular YouTubers with mixed feelings; and there was very little support. This assured PirateSoftware the first place on the youtube rankings when you search for “stop killing games”, plus had lot of kids brainwashed into thinking " this is st0pid". This kind of criticism never went away completely, the were partially silenced by the very recent roaring as people understood correctly what it was actually about. As SKG keep hitting its milestone the angered roar did lowered, so now you can ear again the “this is st0pid” team
“It’s a security hole that endangers democracy itself.” NieR creator speaks out against payment processors pressuring Japanese adult content platforms
NieR creator Yoko Taro comments on the series of instances of Japanese adult platforms being pressured by credit card payment processors.
clams: False “No Funding” Declaration
evidences:
Multiple media interviews identifying Scott as handling “the standard day-to-day work of running the Stop Killing Games initiative”
Scott described as the primary strategic decision-maker and public spokesperson throughout the campaignConservative Professional Value Assessment:•Intensive Periods: “Many weeks” of 12-14 hours/day during critical campaign phases
Conservative Estimate: 15-20 weeks at high intensity (12-14 hours/day) = 1,260-1,960 hours
Regular Campaign Work: Additional ongoing daily campaign management throughout 12+ month period
Professional Rate: €50-75/hour for campaign management/advocacy services (market rate)•Minimum Estimated Value: €63,000-147,000 in professional contribution
**Additional Considerations: **
This represents only documented intensive periods, not total campaign involvement
Scott has managed strategic decisions, media relations, and operational leadership throughout
Even conservative calculations show contribution exceeding €500 threshold by 125-295 times
What’s the difference between ARM and x86 other than proprietary?
Both ARM and x86 are proprietary, innovation is made differently tho.
Arm holding set new standard for the broader concept of innovation, trying to gather as many companies possible to further innovate in their own way and as many companies possible.
X86 is mostly ruled by Intel and the way Intel manufacture things; AMD is thrown in the mix both both need to be cautions around their business: it’s in their hope no third party interfere with what and how X86 are manufactured.
RiscV is the ultimate goal: a platform not owned by anyone, which anyone is free to innovate for their propose (like Linux’s kernel which power big Super Computers mainframes, desktop pc or table clock: there’s a root capability, then everything extend from there by its purpose.).
How is steam an ARM store? (Genuine question not a disagreement)
It’s not an ARM store in the sense they sell ARM hardware; but the store itself (also) runs on ARM CPU: to have a piece of software (such as Steam, as the steam client you download and install) run on different platform, you need some work to be done: CDProjekt did the job for CyberPunk 2077 (for the Nintendo Switch 2) as Valve did the job for Steam (for the MACs)
What specific brands/companies/developers do you see becoming relevant in this context within the next year?
Intel could come in to play, the reason they are not “seriously” in the RISC business is because the conflict of interest with “their” X86.
Both Nvidia and AMD are already in both ARM and RiscV business.
Any company in the smartphone business can join in: they just need ARM binaries (CPU) and full Vulkan support (GPU)
Will this translate to more budget friendly pc-gaming options?
You can buy a ARM Raspberry Pi Zero 2 (and alike) for about ~15$, add this a MicroSD, a K/M and a screen to attach to hdmi, and you have a fully fledged Linux PC with basic office capabilities.
I am a former pc-gamer. Built my last PC in 2009. Even then it was a budget build (AMD gfx).
A Raspberry Pi 4 B 2GB would cost about ~40€ (there are cheaper chinese variant) would match a 2009 Intel Core 2 Duo, 2GB ram and ATI Mobility Radeon HD 4330. You can power it with a powerbank.
xcancel (fromerly twitter) statement announced here by SKG
First off that’s a strawman It’s not just one guy.
If you discuss with an idiot, he can drag into his idiocy; there’s no need to defend Ross Scott, the issue is completely different level.
His (the person you reply to) whole argument is more on the line “they lose, so it mean they must be wrong” (or doing something wrong.
Picture the global politics today: human rights are failing all over and someone say “human rights advocate are losers, and I am cool by saying this”.
There’s dissonance between what people think they say, and what they actually say. @ImplyingImplications thinks he’s cool because denounce the losers while in fact he’s just saying “I don’t deserve these rights” <- he’s the only true loser because his enemies didn’t need to start the fight from the beginning (at the last with himself).
All you have listed are IP, as Nintendo one; the issue is that Nintendo’s IP can be commercially produced for Nintendo’s hardware only. PC don’t have “company IP” (and that’s one of its strength, openness), even Commander Keen appeared on Gameboy Color.
In order to keep with PC openness nature, I would suggest something that come from and to the community itself:
https://vsbattles.fandom.com/wiki/PC-Tan
Weaknesses: Often spaces out remembering old consoles that have passed on (e.g. Dreamcast, Super Nintendo), bursts into tears from these memories as well
They may still subsidized by Microsoft or other strategic partners (like McAfee antivirus). IE: Microsoft could promise a share cut on every videogame sale made a registered xbox handheld; while this is still not enough to sell at loss, they (the OEM) may still consider reduce/forfeit they expected earning from each piece of hardware sold.
Make small admission to hide a bit trick.
They never care about having a good video game store, they want a good frontend for Fortnite.
Epic is eyeing Roblox: any good game made, no matter where it is sold, will become endlessly cloned in Roblox… almost all the money spend in Roblox, remain in Roblox.
A good game in Epic Game Store? Soon or later it will go on Steam, and Epic will lose some potential money, will go on PSN, and Epic will lose some potential money, will go on Xbox Store and, you guessed, Epic will lose some potential money.
They are pushing hard for artist and coder to get stuck in the Fortnite “Roblox Wannabe” metaverse; that’s their only true goal. Lure developer, trap developers (I would say “Roblox lure child, trap child”, but it sound excessively weird)
They see Epic Game Store as constant revitalization, together with free game: the idea is, indie developers come to EGS to have their recognition (like among us, rocket league, lethal company and many other had); once in the EGS will bombard the customs with fortnite deals… in some cases even cloning successful indie game mechanics in fortnite (it did happen with among us). Basically they want to brute force the indie gaming industry in fortnite: the “metaverse” money they all see in roblox (Facebook, google etc.)
People “justify” Valve, I don’t think there’s need for that (justify a big corpo, I mean); Valve don’t want to deal with the hardware business side of repairing stuff; yeah, it’s their right to do so: but this also tell us Valve isn’t mature enough as hardware company, and you can’t expect them to mature in this direction if they (also) don’t get serious into providing affordable repair service.
This tells me: Steam Deck 2? Maybe… Steam Deck 3? Unlikely. They will push for an “alternative OS”… and will lose for lack of focus (Microsoft can easily kick them out with the Windows industrial’s weight). As far I can see, they are not committed to hardware, no other OEM will do this for them.
(Look at how Google has been consistent with their ‘Google Phone’ throughout the entire history of Android: they know it’s foolish to rely only on ‘OEM goodwill’ and stop there. Google Pixel devices were better than Windows Mobile and the ‘DualBoot’ Android/Windows… that’s how Google beat Microsoft in the race)
I understand wanting to play an old game, but why would you want to jump through hoops to run it on old hardware?
It’s just a feel that some nostalgic collectors have: they want to handle the real hardware thing to put together with the software. (yes, I know it sounds naughty; no, I won’t take it back)
Just to be clear, I didn’t mean that 20€ is the right price… honestly I think that if they put the 20$ price tag, it would be still too expensive. If you take a look here you can see the industry standard for online-only games free and paid (Sony, Microsoft and Nintendo don’t share this data; but I think Valve is the overall winner/standard for the last generations of the gaming industry)
Looks like they saw what Intel presented one year before ChatGPT popularized AI and they said “Woah, that stuff from Intel it’s cool… let’s also us make a pointless version!”
A PC, supposedly being able to replace OS, would be counterproductive as it would “disturb” Xbox closed ecosystem if successful. Something locked like a modern android smartphone would be a bit more conservative, but still dangerous if successful.
At this point the most closed/safer option for Microsoft is to simply roll out a mobile Xbox (protected and customized hardware to make impossible to use as alternative). Microsoft could sell at loss, and they could decisively go below SteamDeck price and count that “sleepy Valve” wouldn’t counterattack with anything.
GTAVI will not be just a console exclusive, probably it will become an Epic Store exclusive on PC. There could be tons of useless discussion about what companies shoud or should not do; but in the end, companies exist only to the extend of their customer’s money. T2 strategy paid off, becouse their customer bougt GTAV repetedtly when came on PS3 generation, then PS4, then PS4Pro, then Epic Store and etc. etc.They sold one single AAA multiple time with relatively low effort (definetly not the cost of this many AAA games): their growth was done on their customer’s stupidity, so they now employ the same exact stratgy that works on stupid people… and make money.
The argument of the “exclusivity” is a really weird one; I know there’s some social engineering so people get aside logic in favour of tribalism.
But you don’t need that much logic, it’s really basic.
Any device that come with SteamOS by default, is a device that doesn’t come with both Windows and Xbox game store by default. Basically Valve isn’t paying for the OS, it’s paying for devices that run Steam Store by default (instead direct, unfair, competition from Microsoft)
Can Windows PC come by default with Steam Store? Of course… if Microsoft allow them to.