Arc Raiders Is Already One of the Biggest Extraction Shooters Ever on Steam - IGN
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Arc Raiders has only been out a day, but it has already surpassed a Steam concurrent peak player count of 264,673, making it one of the biggest extraction shooters ever on Valve's platform.

Arc Raiders has only been out a day, but it has already surpassed a Steam concurrent peak player count of 264,673, making it one of the biggest extraction shooters ever on Valve’s platform.

ByteOnBikes
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51d

I’m playing the hell out of Escape from Duckov.

All the fun of a extraction shooter, only single player.

Cethin
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21d

You might be interested in Zero Sievert. If you already own (or obtain) Escape from Tarkov there’s an amazing Single Player Tarkov mod that is legitimately probably the best way to play the game.

@[email protected]
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91d

Come on everybody, we need to make a…

Platform game

Doom clone

Command and Conquer clone

MMO

Open world game

MOBA

PUBG clone

Extraction Shooter

Coming soon: Fortnite Extractimum. Eleventy billion players in two days.

@[email protected]
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51d

Yeah, what we really need is more:

Rogue-like deck builders

Silverchase
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Oh, honey! It’s time to choose one of three upgrades!

ssillyssadass
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11d

I want to enjoy the game, but I keep getting got by campers spamming grenades or that one submachine gun. I haven’t even been able to unlock any new weapons or gear beside the base ones because of that, or another map to play on. I’ve played for an hour and 52 minutes, and I really don’t know if I should keep trying or just give up and refund it.

Cethin
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01d

Solo? Try talking to people. I’ve found that almost everyone in solo matches are likely to be friendly if you talk. (There’s also a communication wheel if you don’t want to or can’t use a mic.)

Groups tend to fight 95% of the time though. At extract it’s often OK, but before then not really.

Regardless, it sounds like you just might not be used to the genre. You can rat, and play really safe, avoiding high loot areas where players are likely to be. Alternatively, just pay attention. There’s almost always signs players are around. If you see ARC with yellow or red lights, there are players there. If you see open containers or doors, or destroyed ARC then players have been there. You can also hear footsteps and looting pretty well. Just pay attention and you usually won’t be jumped.

I don’t feel like campers are an issue in the game though. I haven’t experienced it. There are people who will spot you with the third person camera who it may feel like are camping, but they’re almost always just being observant while looting and spotted you first. It’s not like they’re waiting at extract for you. I haven’t seen that once yet and I’ve played a lot of matches.

@[email protected]
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I recommend Zero Sievert for anyone interested in the genre.

https://store.steampowered.com/app/1782120/ZERO_Sievert/

Alcyonaria
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212d

Not a hard bar for the extraction games published on steam tbh. Glad the genre has a game thats decent after so many years

Ricky Rigatoni
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82d

You can play the flute on top of downed people. Goty honestly.

@[email protected]
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172d

‘One of the biggest’ You mean ‘one of the only’? Extraction shooters aren’t common that I’m aware of unless I’m out of the loop. The only big one before this I was aware of was Tarkov.

Cethin
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11d

Someone said not Hunt. I disagree. I would say it is.

There is Zero Sievert, which is single player, Gray Zone Warfare, Arena Breakout Infinite (it’s an Asian game with Kernel level AC, so I can’t play it on Linux), Escape from Duckov recently, The Cycle (which I think is dead), and I’m certain I’m missing some.

It’s not a huge genre, but there’s still quite a few.

@[email protected]
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21d

Escape from Duckov is arguable as it’s single player, as well. I’ll have to check out Zero Sievert.

Cethin
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31d

I don’t think there’s anything about the genre that requires multiplayer. My favorite way to play Escape from Tarkov is the Single Player Tarkov mod, for example. It’s the same game, but without wipes or other players (I play it for no wipes).

@[email protected]
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31d

Heck yes man SPT made me fall in love with that game again. Amazing work by their community.

@[email protected]
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32d

Isn’t Deep Rock Galactic an extraction shooter?

warm
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62d

No, not at all. Extraction shooters require you to take in gear, which you can lose. Find loot or better gear and extract with it. If you die during the mission you lose pretty much everything, high stakes are required. DRG has no stakes, you just go and complete a mission for some progression.

Cethin
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21d

It is a shooter where you extract, but it isn’t an extraction shooter. It’s the same genre as Left 4 Dead.

@[email protected]
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82d

And tarkov isn’t even on steam… yet?

@[email protected]
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Hunt Showdown, The Cycle, Helldivers

@[email protected]
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-12d

The Cycle yes, but an extraction shooter is defined as a game you loot items that you then extract with to use in future runs or sell. Hunt and Helldivers doesn’t have that mechanic at all.

@[email protected]
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122d

You can make the argument that Helldivers is more of a mission based shooter, and many people will agree with you.

Hunt is absolutely an extraction shooter. You take gear into a raid, fight other players, collect money and even their guns, fight a boss and collect the bounty when you extract.

@[email protected]
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31d

Yup I was thinking of another game, you’re absolutely correct.

@[email protected]
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11d

Do you… Not know what Hunt is?

@[email protected]
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12d

HubertManne
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122d

whats an extraction shooter?

@[email protected]
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21d

You decide what gear to bring with you, get dropped into a map in some fashion, find loot, and try to make it to an extraction point alive. If you die, you lose what you brought with you and anything you found. Add in some AI enemies and PvP, and it can be fun. I feel that the most challenging part of making these types of games is finding that sweet spot between risk and reward. If it’s too punishing, you’ll feel frustrated, like you’re wasting your time. Too easy and it’s boring. ARC found the sweet spot. Very responsive ai enemies, working proximity chat for pvp to call a truce, very well designed maps, just enough help to keep you going back for more, great audio design, and extraction mechanics that result in some tense moments. I’ve played 4 or 5 raids on only one map and so far each time was been unique, tense, and fun. This is my first time playing an extraction shooter and I picked a great one. I’m usually pretty bad at pvp but this one just feels good.

thermal_shock
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182d

Take on missions, collect loot, leave the area. If you die, you lose everything on you. At least as far as I know, I don’t play any but have seen some escape from tarkov videos.

@[email protected]
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…there are other kinds of shooters?

thermal_shock
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You mean other than extraction? Sure, arcade like L4D series, rpg like fallout series. Team death match like Quake or COD series, survival like RUST or 7 days to die. There’s lots.

HubertManne
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32d

ah ok. thanks.

@[email protected]
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-22d

It’s a derivative of the strand-type game.

HubertManne
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92d

so um. whats a strand-type game. Man am I super out of the loop?

@[email protected]
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122d

(I’m sorry, I should have specified my sarcasm) It’s a thing the creator of Death Stranding made up to troll journalists who kept asking him what type of game he made.

I…don’t know what an extraction shooter is. Until I’m corrected I will assume everyone is a dentist trying to collect teeth from their opponents.

@[email protected]
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22d

In fairness, I have never played any other game like Death Stranding.

@[email protected]
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IGN put out a first preview video of Arc Raiders couple months ago and it was borderline hit piece. The quality of the video was unbelievably bad. They made the game look muddy, dated, and choppy. This wasn’t IGN trying to showcase the game on some realistic typical gaming hardware. In reality the game is well optimized and visually really good on moderate level hardware. I hear the game looks fantastic on consoles. Maybe they’ll do a full review now that the game is finally released but I question the journalistic integrity of IGN.

Goodeye8
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163d

Maybe someone else on the IGN payroll will do a proper review because a big reason the review was ass is because the reviewer was also ass. He was literally pressing the “ESC” button at the bottom left with a mouse. IMO the biggest crime of this IGN review is that the reviewer still works at IGN.

@[email protected]
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123d

IGN: “Traditional gamer journalism is dying. Please support honest journalists.”
Also IGN: “Good work, 47. Now publish the article and locate an exit.”

@[email protected]
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63d

They’ve done this with a few other games. I remember the EU5 review being really choppy and it turned out they were running it on like 6-7 year old hardware. It might just be a cost cutting measure to not buy the latest stuff for all their reviewers but I basically ignore most of what they say now.

zqps
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12d

tbf a lot of people don’t buy a top notch rig for RTS games, so I think it’s entirely valid to test on a dated PC and point out if this is a weakness - but not record gameplay on it exclusively.

If one reviewer has an insufficient PC, assign it to a different person - at least the gameplay recording.

Cethin
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11d

EU5 is grand strategy, not RTS. Just a small correction. RTS is like Starcraft — ~30m matches and then everything goes away. Grand Strategy is ~100+h of constant progress where nothing resets. They’re both strategy games, but they couldn’t be more different.

zqps
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16h

Ah. I’ve spent hundreds of hours on Anno games and always considered them part of the range of RTS. Are you sure those terms are incompatible? Seems like a strategy game can be “grand” and “real-time” at the same time.

Cethin
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Anno is more city builder with some RTS elements. Definitely not Grand Strategy —arguably RTS.

I wouldn’t say they’re “incompatible” but they aren’t synonyms. I haven’t seen a grand strategy that is also an RTS, but I could see them co-existing potentially. Total War is close with its battles, except I think creating units and buildings is a requirement for the RTS genre.

Grand Strategy is generally: you control a nation and operate on a map of the world (sometimes limited to a region). You’re continuously progressing your nation, constructing permanent buildings, unlocking permanent technologies, and improving your economy.

Examples: Europa Universalis, Crusader Kings, Total War.

RTS is: you control an army and win a battle on a relatively small map, where individual people are a relevant scale. You build units during the battle, but very few to no resources come into the battle from anything before, and very little to nothing changes after the battle.

Examples: Command and Conquer, Dune II, Starcraft.

warm
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283d

Out of what? Like 5 extraction shooters? I don’t get the popularity, it’s pretty damn bland and shoves MTX in your face like crazy, but I have been pretty out of touch with the mainstream market for a while now.

Cethin
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11d

It’s bland? You can not like it if you want. That’s fine (if you’ve played it). Don’t make shit up though. In the realm of modern shooters, it definitely isn’t bland. It’s pretty unique. It’s got a style you don’t see anywhere else (though still based in realism), and the gameplay isn’t like many other games.

The enemies in particular are incredible though. That’s where it stands out. They’re actually physically based, and if you shoot out a leg or motor then they adjust to compensate. They used some machine learning to have them run in simulations where they learned how to move with different pieces missing. It’s really special how they feel.

warm
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21d

It’s bland. That’s my opinion. If you don’t think so that’s fine, but that is literally what an opinion is. The style is very similar to their old Frostbite games. You can see the EA Star Wars Battlefront in it.

The drones just being physics based isnt all that impressive that it makes the game for me, it’s not exactly revolutionary, similar things have existed before anyway. The gameplay is like you see in a lot of other games, that’s why I think it’s bland. It’s your run-of-the-mill 3rd person shooter, with some basic extraction shooter elements added.

If you enjoy it, fantastic go have fun, doesn’t mean I have to like it and you don’t have to defend the game or your position at all.

Cethin
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11d

Every game is bland. Nothing is ever wholey unique. It takes elements from other things.

Whats the last “non-bland” game you’ve played?

warm
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11d

I’m sorry you feel that way.

This might have been a bad time for you to ask, because I just finished Outer Wilds.

Cethin
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11d

I was largely being sarcastic. Yeah, Outer Wilds might be the only game that pretty much does it’s own thing I’ve played in many years.

I’ve been playing The Finals a lot for quite a while now. I would say it’s incredibly innovative and unique. However, it’s still a first person shooter based on capturing an objective point. At its core, it’s derivative. The way everything fits together is unlike anything else though. Just listing features that are shared by other games does not mean it isn’t doing something different.

@[email protected]
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33d

What MTX are you talking about?

What extraction shooter doesn’t have MTX? This one? Other than Tarkov (which does) AR is the only one I’ve seen that isnt F2P.

@[email protected]
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52d

Zero Sievert doesn’t have any, but it’s a single player experience. Still a great game IMHO.

BeardedBlaze
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02d

Helldivers 2.

  1. HD2 is not an extraction shooter.

  2. It does have MTX in the form of SUPER CREDITS and the stuff you can only buy with SC… You just can also earn SC for free if you grind hard enough.

Cethin
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11d

ARC has the exact same system by the way. It’s the battle pass thing where you choose the things you want each tier, and that includes the credits (Raider Tokens I think is what they’re called here). You can also buy them. They’re used to unlock other battle passes (no others available at the moment besides the one free one) and also cosmetics.

Nelots
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12d

I don’t think I would call HD2 an extraction shooter. I mean sure, you shoot things and try to extract, but for the same reason HD2 isn’t a RPG just because you can roleplay or an RTS just because you need to make strategic decisions in real time, there’s a lot more to these genres that HD2 doesn’t include. Hell, technically you don’t even need to extract, as the only thing successfully extracting gives you is any samples you find… completing the mission counts as a win regardless.

warm
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43d

Skins and such that cost as much as the game itself. The industry has gone crazy and consumers keep sucking it up.

Cethin
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11d

I’ll agree with the other comment; ARC does not shove then in your face. The only time you see that stuff can be purchased is when you go to the customization menu. That’s it. You also get some of the premium currency for free.

I’m pretty confident theyll handle it well because in The Finals I’ve been playing for about ~2 years and have purchased most of the battle passes and some outfit stuff, all with putting no money into the game. This is a $40 game. I suspect it will be handled well.

You can purchase extra stuff, but you can’t say it’s shoved in your face. It definitely is not. It’s just a way to get extra money from whales. I think it’s probably not smart for a game to ship without some MTX at this point. You can make the game cheaper for most people by having the whales fund it. It’s practical.

@[email protected]
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63d

“Shoves MTX in your face like crazy” = skins in a STORE tab?

Yeah, don’t think I will continue the conversation.

warm
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02d

One look at the menus says otherwise, but I’d rather not continue the conversation anyway.

@[email protected]
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We are certainly not playing the same game, then. All good.

Edit: so, finally back home and started the game. Main screen, after game loads has 0 references to MTX. Zero. Only and only when you go to STORE tab do you get to see anything. Or if you click on RAIDER TOKENS section in the top right. Nothing else, anywhere.

So while I love shitting on game devs, I prefer to do it for a good reason, and not based on lies. You might not like the prices and that’s perfectly ok, noone likes them.

But that does not equal “shoving MTX in your face”.

@[email protected]
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13d

You know what’s cool? Skins don’t impact gameplay at all! You don’t actually have to buy them!

Goodeye8
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62d

Things being cosmetic does not justify the outlandish price. 20€ for a skin, emote and some trinkets is a stupid price.

warm
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42d

(They forgot we used to change what our character looks like for free)

Goodeye8
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-22d

There are also free cosmetics that you can unlock through quests.

warm
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32d

It’s so ingrained it’s actually crazy. All cosmetics should be free.

warm
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33d

Exactly! A good example of consumer complacency!

@[email protected]
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03d

So basically you have not tried it but complain about things you expect because…? Are you an EA or IGN employee or something?

warm
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92d

I tried it. It’s pretty bland, I already said that. You are allowed to enjoy it, that was just my opinion. No need to get defensive.

borari
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-12d

Did you try it by buying it and then refunding? Or do you mean you played the server slam a few weeks ago?

warm
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22d

The core gameplay loop hasn’t changed between any of the “beta” tests and release.

borari
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So you played the technical test and not just the server slam?

@[email protected]
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173d

Arc Raiders is a fuckin blast. Having just as much fun with my group on this as we did in like helldivers and hunt showdown, but Arc Raiders has real depth that I think will keep us coming back. This game feels special and I hope it’s can go the distance for my group and I because it’s one of the best group games we’ve played in a while.

Solo is fun too, it’s just a completely different game. It’s more tense, more stealthy, and you’re 100x more likely to find friendly players which is really cool.

Overspark
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143d

It’s hilarious how different people respond to playing it solo. Some people say it’s the tensest thing ever but I’ve also seen a video from an elderly cozy gamer who thought it was the most relaxing thing she’d seen in a while. I’m more in the latter camp, been playing solo since launch and it’s been pretty chill.

Cethin
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21d

Yep. I played solo for the first few hours before friends picked it up. I had a 100% extraction rate over like 10 runs because it seems like 100% of people are not there to fight. They’re just trying to loot and get out. It isn’t worth the risk of dying, especially near the end of a run when you can’t carry anything else anyway.

Playing as a group, it’s probably a 95% chance people won’t talk and just fight. Everyone is in a Discord chat and not using in-game voice and are just anti-social. Occasionally you can extract with other people, but during the raid I don’t think I’ve ever had people be friendly. We even had a team down to one person before and told them they could leave and they still decided to try to kill our three man.

Goodeye8
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53d

I think it’s the difference between having gear fear and not having gear fear. As someone who comes from Tarkov ARC raiders solo is kind of a walk in the park because gearing up is much easier. Meeting other players is about 50/50, either they start shooting without asking questions or they’re cool after you say “don’t shoot”. I hope this vibe doesn’t die off when the player count drops. Yesterday I had a raid where I met another raider, we agreed to not shoot each other and then impromptu teamed up and took down another team of raiders. We then found a third raider and the three of us extracted together. It’s pretty rare to team in up Tarkov because most people shoot first and ask questions later.

But I can see how it’s absolutely stressful for some people because gear fear makes you think the stakes are much higher than they really are.

borari
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22d

Unless people have been playing an insane amount since release, I don’t think anyone’s really going out into a raid with the equivalent of late wipe geared up Tarkov equipment. I’ve barely seen anyone tossing out wolfpacks, I haven’t seen anyone using a hullcracker or an equalizer, and I haven’t taking any damage from a bettina yet. And has anyone seen a Jupiter in game?

All in all I agree with you though, this definitely is t Tarkov, and the people who are stressed are probably pretty new to the whole extraction shooter thing. I was running some raids with a finals friend and an old Tarkov mate, and we were just vibing dude. Super chill. And yeah anything I go in with right now I can pretty easily recraft in an instant. The tiered crafting mechanics seem way more intuitive than in Tarkov. I really like how the damage is governed by the weapon, not the bullet type. Losing a gun might sting for a second, but at least I’m not micromanaging my ap rounds and shit. Or holy fuck I forgot about this, stacking mags with ap at the top and staggering as you get through the 30. Although putting tracers as the last 5 like I did irl was always fun.

@[email protected]
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43d

I think both sides make sense here. If you shoot at everything that moves and refuse to cooperate it can be a hell of a ride. But if you focus on looting and are willing to socialize it can be almost a cozy experience. It reminds me of Team Fortress 2 where players would sometimes just make up their own rules mid game and turn everything on it‘s head.

@[email protected]
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32d

See that’s interesting because it’s more cozy for me when I shoot on sight and more tense for me when I socialize. I’ve lost loot when I’ve tried talking it out and maybe that stings more because assuming I lose some of those engagements I must have saved more loot than lost when talking.

Idk, it’s the social pressure like in a fictional apocalypse of like “will these humans be friendy or not”, they’re unpredictable. Also I think the map has an effect on friendliness as well. Like Dam had a lot of friendly people but blue gate was like 50/50 at best.

It’s just so cool that the game can change so much from playing solo vs squads.

@[email protected]
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123d

I just picked it up to play with a couple buds, and it’s GOOD. $39.99 good? No, just good. The vibe is great, the gunplay feels good, the extraction is forgiving. Definitely worth the price in my opinion.

@[email protected]
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163d

Wait, you say it‘s not $39.99 good but still worth the price? That‘s as much of a direct contradiction as possible.

@[email protected]
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62d

Fair, but what I’m saying is that it’s not only worth the price but I’d pay more having played it. 60 bucks? Probably not because I know I’m not that into extraction shooters, but it doesn’t feel like a discount game. Also, I was in my cups when I typed that.

@[email protected]
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2
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How do people feel about this company using generative AI? That was a concern of mine around The Finals; they’ve defended the decision on voice acting and it made me wonder where else they’re using it.

EDIT: Learned some new things from the responses, certainly an interesting situation. I’ll consider them.

borari
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Embark released blog posts about how they’re integrating AI into their development workflow back in 2019/2020. The entire studio was founded by former Dice devs bc they were burned out with game development and had quit, then realized they could build tools and pipelines that allowed them to focus on the fun parts of game development, and got together to form Embark and do exactly that. Their vision preceded the vast majority of the public’s awareness of AI, and was not influenced by the current wave of LLMs and generative ai.

If you want to hate feel free that’s your prerogative, but be aware that anything Embark makes is going to be built on tools and pipelines that deeply integrate some form of AI/ML, and just stay away from anything the studio makes. It’s your loss really because their games are the first in a long time (in their genres) that I can feel the love the devs poured in seeping from every single aspect of the game, but again it’s your prerogative.

@[email protected]
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82d

To defend the voice acting in The Finals - they obtained the consent for all the voice actors they use, and they pay them a commission for each new line they generate. It’s believed that one of the reasons they made that decision was to have things like improvised dialogue possible by the announcers (Scotty and June), for example.

They definitely aren’t cheating people out of money, fortunately.

@[email protected]
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62d

I mean, does anything in The Finals or this game feel like slop?

@[email protected]
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42d

I don’t mind. The result speaks for itself

@[email protected]
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32d

massive corpo. fuck 'em.

giant companies are a greater evil than generative AI in the hands of the small

still against the whole AI situation in general right now, but doubly against giant corpos using it to increase wealth

@[email protected]
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-52d

Looks cool. The third person perspective is much overrated in my opinion; controlling a person is not a good lesson to learn – being one, is.

Cethin
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11d

For the PvE aspect, the third person is great. The AI are an actual threat, and having the camera to look around corners or see around the player really helps.

For PvP I think it’s a negative. It promotes safe play and gives an unfair advantage to certain situations.

Overall, I think it’s a wash. Personally, I’d slightly prefer first person, but they’ve made third feel very good. I think you need to try it before making a judgement, and try it with an open mind without an opinion already formed. I thought I’d be more annoyed with it than I am.

@[email protected]
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11d

Thank you, do not need to try it, as the view has been presented before… You are missing the gist of my message. I am talking about controlling someone, which should instead “be” someone.

Cethin
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120h

You aren’t someone when playing a video game besides yourself. A third person view doesn’t suddenly make people unable to feel as if they’re playing as that character any more than a first person view does. For example, people can have a similar feeling even from books, with no agency.

You’re making a weird argument based on some purity metric. Either way, you’re playing a video game and controlling a character in the game. Neither view let’s you be that character. Both let you be immersed and inhabit their role in the world.

@[email protected]
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212h

Depends a bit on the player, though you do make a solid point. It is also a matter of preference, of course.

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11d

Ive been utterly sick of first person shooters for over 20 years. Any deviation from that is a win.

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2d

But if it’s not 3rd person you can’t see the badass skin you blew $20 on.

Edit: I agree, by the way. I hate over the shoulder aiming.

warm
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22d

That is unironically the main reason why it’s third person.

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