I think a large part of why everything was segmented is they released the game into EA way too early. It made it to where they had to have a ‘gating’ system where they could stop players from going to areas that weren’t developed out of finished yet. Overall this affected the maps flow, validating all your points there. Also completely agree with the voiced narrative. Part of what made Subnautica great was the silence. It gives more room for hearing the crazy sounds around you. Instead you had some chatty voice in your head that had commentary about every damn thing.
I feel like this article is just to drive engagement? Like, if you’ve played the game, you know that she was, and literally her whole arc is about how she wants to be free and be a better person. Plus she was in indentured servitude. She was basically just a weapon of war, hence wanting to get out and be free.
Anyone here an fps vet that can give me a solid review of this game? I’m an older gamer and can’t keep up with hardcore fps play like CoD and Counter Strike. Have been tempted to give this a try but also don’t want another experience of going in and getting thrashed over and over because of skill curve.
So, asking as someone who knows next to nothing about Linux distros, what is the point of this handheld vs a Steamdeck? I feel like every company is developing their own handheld, and while I’m pro Linux I feel it’s just companies competing for market share at this point. Is there any massive benefit of Manjaro vs Steam OS / Proton?
I have a friend that was pretty much frothing at the loins about this game. He tried to convince me to preorder it, etc. I never understood the gameplay loop as it seems extremely repetitive but whatever, I’ll play something if I have a friend to play with. Heard there were performance issues so held off on ordering, and told my friend to do the same. He didn’t. Has done nothing but bitch and moan since launch day but won’t stop playing it and obviously too late for a refund at this point. Silly fucker.
First: Nobody gives a shit about the ray tracing craze, like not really. It applies to a thin margin of games, and is an option easily turned off or avoided. Seeing as AAA games are most of the ones developing for it anyway, and seeing as most of those are utter shit, yeah I’m not buying into the craze and spending obnoxious amounts of money on it.
Right but that’s partially my point. They put those energy types in the game with complete production lines meaning they do want you to have those as options. I used to horde waste in a ‘nuclear pit’ in one of my previous playthrough, but that’s obviously not the best route and isn’t Fixit approved! Silly lore aside though would just be nice to have fun setting up all that and it be a teeny bit worth it.
I also feel nuclear and the other related ‘fuel rod’ types need adjustment to make them worthwhile as currently to get rid of waste it’s a negative sum in the end aka it costs more energy to produce then you get out of the loop. Especially since you can collect somersloops and completely negate most end game energy needs.
Horror/action: Dead Space.
FPS/time manipulation: Singularity.
Factory/combat(optional): Dyson Sphere Project
Singularity still stands up as it’s graphics are decent. Super cheap on GoG. Dead Space if you get the original would be cheap. HD remaster would be more. If you love factory games but have never played DSP god damn do I wish I was you. Recommend playing without combat enabled on first run to just enjoy how gorgeous the game is and to help with learning everything before throwing in combat management
Thank you! I know you’ve been told plenty of times by others, but it should always be said: I greatly enjoy these and appreciate the time you put into them!
As for what I’ve been playing: Pacific Drive released an update for ‘Endlesd Expeditions’. It wasn’t exactly what I was hoping, but I actually ended up greatly enjoying it. I believe the additional Story for it may be bugged as I’ve done close to 15 runs with no voice likes from Francis, but been a blast anyway.
I also tried the play test for a game called Little Rocket Lab. If you’re a fan of Stardew Valley and factory type games I highly recommend giving it a go!
I feel like mods should be protected like ‘right to repair’. I know that seems a bit extreme but seriously, these people devote their time to create insane content, more often than not for free. I played Oblivion for hundreds of hours just because there were sooooo many mods for it. ARK is another example.
I mean, the game has been out for over a year. They probably kept it the previous way for more challenge / engagement for streamers or something. I’m glad they’re introducing it, and will probably reinstall and start playing it again. I’m also glad they’re actually trying to release some actual content, even though it’s just a variation of the same gameplay. The customization options they offered for runs was good as well, but just wasn’t enough to get me hooked again. Hoping this will.
Oh no I wasn’t excusing the behavior, quite the contrary. I’m saying the map sucked because they went into EA too early and didn’t put effort into changing the map for full release. I agree with you!