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Cake day: Jun 18, 2023

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That was really clumsy on the side of the workers. Discord is the last App I would use to organize a union. What were they even thinking?

On the other hand that probably means they use discord for literally everything including communication within Rockstar, albeit unofficially. So yeah if their employer had any consistency in firing people over NDAs they would probably have to fire most of the staff.


Creative freedom over how they fire people and sell IPs to pay off the mountain of debt they loaded the company with.


I think both sides make sense here. If you shoot at everything that moves and refuse to cooperate it can be a hell of a ride. But if you focus on looting and are willing to socialize it can be almost a cozy experience. It reminds me of Team Fortress 2 where players would sometimes just make up their own rules mid game and turn everything on it‘s head.


Wait, you say it‘s not $39.99 good but still worth the price? That‘s as much of a direct contradiction as possible.


So basically you have not tried it but complain about things you expect because…? Are you an EA or IGN employee or something?


I was fairly young at the time and wondered how they would try to pull this off. To the surprise of no one who was a little older than me they simply didn‘t. The only thing that was pulled was the project itself.


Wow! Over 200.000 words spoken by over 130 actors does sound very ambitious. No wonder it takes that long.


I can see your point, though I belief it would probably be as superficial and soulless as an idol game as it is now. But I completely agree it‘s not a hill worth dying on. Inzoi in it‘s current form is a bit of a disaster and it will probably stay that way.



I don‘t think a K-Pop simulator would‘ve sold very well. Especially not in the west because a lot of it seemingly revolved around romantic relationships and keeping them secret at all cost. Even as little as being seen with the opposite sex in public is career suicide for an idol. That seems like a tough pitch for a game tbh.


They are a company run by individuals who haven‘t booted a game in this millennia and are only in it for the money.



Inzoi was dead on arrival in terms of quality already. It’s so half baked and barebones the AI crap only served as the moldy cherry on top. Some players have pointed out it was obviously a K-Pop idol simulator before they marketed it as a Sims game. There are still a number of interactions in that AI slop for an excuse of a game that only make sense in this context. Oh well, luckily we live in the golden age of Indie games and don‘t have to put up with this.


Which is why the free democratic world has to keep subsiding quality journalism that sticks to the facts. Sadly that‘s dying along with private newspapers because governments believe people just don‘t want it and it‘s not worth keeping. They treat it as entertainment and that‘s a huge problem because it‘s a pillar of democracy. Defunding it is dangerous.

As for games… well, there‘s plenty of ways and different mediums to consume games nowadays so it makes sense magazines are vanishing along with game events despite the medium being bigger than ever. Most of the older game news outlets have overstayed their welcome.


They kind of been for a while. At least architecture wise but with the new Xbox ROG handheld you can access your steam library or install a different OS like Bazzite altogether. You can‘t play your Xbox games on it though, which probably means the days of Xbox as a console are over. But Xbox players must‘ve known they won‘t be able to transfer their game library to new device anyway.


Game journalists gave Pokemon Legends ZA an 8/10 on average. They often have no clue what they‘re writing about.


It‘s empty because you ignore a shit ton of studios including Embark themselves. Mass layoffs are an industry wide problem with no direct correlation to live service. There is a correlation between live service and AAA studios as well as AAA studios and layoffs though. That doesn‘t apply to Embark. So feel free to eat a shoe when they didn‘t fire 100 people by the end of the year.




Not a big surprise. The genre is a niche, the hype has been building for years, and Arc Raiders looks like it scratches that itch many players want right now. Especially disillusioned Tarkov and Hunt Showdown players have high hopes for it. Anyone who‘s into multiplayer FPS knows The Finals is the freshest game in it‘s genre in over a decade so the devs have already proven they can make things at least interesting and fresh.

But again, the genre is a total niche with not much competition as of now. I think that‘s mostly why.


I doubt they have a huge marketing budget. Perhaps they‘re using it in a clever way but I doubt Nexon bets everything on 0 here when The Finals only did ok. Extraction shooters is a niche that‘s starving for content. Somehow it gained a reputation for being everywhere when in reality there don‘t even exist 5 of them with a decent player size. The shooter genre is huge and people want something that isn‘t just a battle royale for once.


God forbid people enjoying their little coop adventures. I will never understand this community’s hate boner for everything online. Just stick to your single player stuff and be happy. Why dig trenches for something that doesn‘t affect you?


At this point I‘m going to assume they‘ll both essentially be handheld PCs. It‘s the only device I could even imagine a market for in 2 years.


Good. I have no empathy for huge corporate bullies. In fact if the leaks are true, they deserve it even more for their audacity. I mean a survival monster catcher game? Seriously?


Oh, that might have been me. Installed Cachy the other day and tried out a lot of packages just to see what works. Sorry about that.


I mean have you SEEN his latest cash grab? It doesn‘t even need his name attached to reek of failure.


Saw the 120€ price tag of the special edition+ and was so disgusted I lost all interest in it immediately. I mean even the base game price seems too steep but that‘s just a huge red flag for me. Definitely a contender of „might pick it up for a tenner on a sale in a few years.“


Larian also had to sell 30% of their company to Tencent to raise more money during development after they already raised money on Kickstarter. If it was a case of WotC just giving money they probably wouldn‘t have had to do that. Good games take time but also a lot of money. Let‘s hope they‘re not selling more of their company any time soon because they could end up being the one being pointed at.


To be fair it‘s as absurd as it was inevitable. Gamepass was always meant as this temporary thing you can try out to play some new games until everyone jumps ship because of increased prices. It has been preached for years. No one could‘ve seriously thought this was a long term alternative to buying games or at least buying licenses to games on Steam. All online subscriptions are scams in the process.


So basically EA got tired of watching Ubisoft and Nintendo fight over who is worse and dropped a nuke.


EA 0.00052 seconds after hearing Nintendo is the worst game company…


I didn‘t see footage or screenshots where they literally stole the likeness of a character. It would be bad if they did that but I‘ve seen no evidence of it. As far as I know mixing generic tribe aesthetic with generic sci-fi aesthetic can‘t be protected either. I don‘t want to repeat my previous comment but I don‘t see the issue here. It would open a barrel of worms for the entire industry if vague aesthetics are suddenly protected. The lawsuits would never stop and small dev teams would make concessions left and right to fence off armies of lawyers.


Which still should not be illegal, right? And believe me I have no problem when Sony and Tencent go at each other‘s throat. Let them fight. But I remember reading the same type of discussion about Palworld. You can‘t protect a style or a genre. Especially when said genre is as old as the medium. Unless Tencent stole code or use the exact same names it should still be legally distinct enough to be perfectly fine. It‘s up to consumers if they want to buy a blatant ripoff.


Given they were literally on the payroll of organized crime and happily profited off of blood money I‘d say it‘s quite ironic how they abuse the law.


They are really good games that me and my siblings enjoyed a lot. I‘ll probably replay them again one day but on a computer.


I don‘t think it does anything for game preservation. What is it preserving exactly? Not the titles. Those are subscription based. A piece of plastic where you can insert your handheld in? Just get a cheap VR headset for your phone. And if Nintendo thought Wario Land was so great then why did they stop making those games like 2 decades ago?


So they‘re selling a literal piece of plastic that becomes utterly useless the moment you lose access to their subscription service. Also, 14 games that they plan to release over time? Damn they must hate their customers with a passion.


Konami and AI are a match made in heaven (or hell, depending on how you look at it) then.


Alright, that was unexpected. To be honest it doesn‘t even make sense. I’m assuming they‘ll lose that patent in trial as quickly as they got it then. How ridiculous.


I believe existing work doesn‘t matter much in Japanese patent law for some reason. You either have patented it or you haven‘t. That‘s what we‘ve been seeing with this lawsuit again and again. Honestly, Pocketpal should consider moving to Singapore or something to avoid this bullshit.