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Cake day: Jun 18, 2023

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I have, but going by several reviews the Switch controller still faires the best for me and I hope the new one will do even better. There just isn’t anything that can compete right now.


That’s something at least. Now Nintendo needs to actually advertise their shop and those deals instead of yet another wave of retro ports.

Though it’s probably worth mentioning I’m not going to buy a Switch 2 anyway. I’m more of an observer from the PC gaming sidelines.


I mean with those price tags you expect games to look better. Anything else would be ridiculous.


To be fair, there is no guarantee you‘ll be able to emulate Switch 2 games as soon and easily as Switch games. You just might, but we really don‘t know for sure.


It‘s interesting they abandoned physical media completely and nobody is talking about it. This makes them a direct competitor to Steam and well… let‘s just say I don‘t see 90% discounts in the Nintendo shop any time soon.


Plus the Switch barely had any exclusive games. For a Nintendo console anyway. Perhaps that‘s something Nintendo is working on now, but I doubt it can compete with PC games in terms of bang you get for your buck. There‘s just no way.


I won’t lie, I’m only interested in the new Pro controller. My old one has slight stick drift which absolutely sucks of course but it’s over 7 years old and feels so much better than anything else on the market. I also prefer the Nintendo button layout over Microsoft’s so it’s an easy purchase.


What makes BG3 so great is that it doesn‘t just have voice acting, it has full acting. The actor of Astarion worked for 4 years on it and claimed it was the equivalent to shooting 4 seasons of a TV show. It‘s a huge scope that almost nobody can or want to afford. I mean those studios who can just don‘t take that part very seriously and are eyeing with simply opting to use AI instead. I doubt it will ever be recreated, maybe not even by Larian themselves.


Let me sell my digital licenses before we talk about them like they‘re comparable to physical media.


Headline makes it sound Ubisoft posted this, but it doesn‘t look like it.


Hold on. Why are you replying with unrelated things that Valve did instead of focusing on VR to get people onto that platform? Kind of proves my point, doesn‘t it? Also Covid? Seriously? If anything Covid should‘ve accelerated development on VR games.


I mean it‘s 5 years old now and what has Valve released for VR since? A single game isn‘t gonna make a hardware and they know that. It was a failure in the end of the day.




Smart TV having absolutely horrible default settings and filters that ruin any viewing experience has little to do with HDR because the TV isn‘t even processing HDR images most of the time. That stuff is already mixed and there‘s not much any device can do to give you details in the darks and brights back. It‘s a much different story when you‘re actually processing real color information like in a video game. HDR should absolutely help you see in the dark here.


Loved those games and the sets even though the latter came with a few huge pieces and empty spaces. That certainly didn’t sit well with everyone.


Why make a Wiki when a shitty Discord server with a clunky search function is easier to set up? Of course it‘s also much less useful, more work to maintain in the long run and a never ending source of drama, but most devs don‘t think that far because they kinda only do it to build a community anyway. Being a source of information is just slapped on but enough reason for them to not set up a wiki or proper forum it seems. Ugh.


Wish they would feel inspired by Larian Studios because even though nobody is perfect, they hammer it down every time by giving each project their full attention.


Big money first bloated up the industry and is now scooping it out from the inside until it collapses. Well, AAA and AA gaming anyways. I‘ve noticed I‘ve been playing smaller indie games for the most part in the last decade and I know why. It‘s not so much a deliberate choice but simply where talent and care has been moving towards.


It‘s a decent remaster but after I‘ve learned about human rights violations in the studios in Indonesia that worked on this and other recent Microsoft titles… Cool but I think I‘m good.


It’s called the dark ages for a lack of records. Not sure where you’re trying to go with this argument.


Any platform that offers some reach will swiftly ban you permanently if you do that.


That‘s not how projects or marketing work most of the time, however. Nintendo is known to use project names throughout development. They have a schedule for each and every step and the recent leaks have turned things upside down for sure.

The reveal itself looks incredibly rushed. I suspect they hastily whipped up a quick animation in Blender by using some simple modifiers and clever editing. It has “Make a product animation in Blender” Youtube tutorial written all over it, if that makes sense. I kind of love it, but it’s not very Nintendo-like and neither is the name.


I think the huge critical acclaim of Astrobot was also a very important lesson for them to learn. People often seem to glance over this recently.


I‘m assuming they debated about it until the very last second until they settled with the safest option. The leaks probably accelerated things a lot towards the end and it might’ve been called something different entirely if they had more time to agree on a name.


I know most people here won’t even know what I’m talking about but going by the title I thought this is about Youtube’s own Gaming platform. You know, one of those side tabs that you never click but is still there. So yeah I’d suggest to edit the title to make it more clear what the video is about. Something like “Game journalism/let’s play culture” would make it more clear.


Larian also sold 30% to Tencent because they needed more money. Games can get super expensive quick.


The guy has all the resources to rekindle that flame by organizing game jams for example. I am sure he‘ll think much more positively about the whole thing a couple years from now when he realized opportunities granted by his success. Either that or he’ll go down the Notch route but I don’t think he’ll be that kind of stupid rich.


It‘s likely a japanese patent so I doubt Nintendo can sue Rockstar.



Foreign corporations are much more aggressive about harvesting data than the German government so you should think twice about using their products in the first place. Most of the time the German government is under fire for privacy concerns it’s because they trusted products from Microsoft or Huawei and the like.


Well the entity is the government. You know, the guys who create your ID in the first place. It’s not perfect but it’s the best one I could conceive.


When they were asked to implement age verification in Germany, they simply pulled anything off their platform in the country that would require it instead. Mind you Germany has a system that makes age verification anonymous so if privacy concerns you, you could just implement it. (Almost no platform does because they want your data though.)

Valve doesn’t want to touch age verification with a 10 yard stick and that tells me it is probably the way to go here. Because once they have it, the path for more regulations is clear.


I have to say I very much prefer the combat system in OS as it feels much more natural and less restrictive than the DnD combat in BG3. Of course the latter has far more content, but I’m looking forward to Larian’s next game where they can finally go wild again and do things they want exactly the way they want.


I honestly expected TGA to be more tone deaf and not address it at all after speeches about the „golden era for gaming“ from previous years. The entire award show is a PR stunt anyway. At least this single award spreads some awarenes and reminds us layoffs aren‘t just a number, but real people.


You can‘t even rate early access games for obvious reasons. Nominating it for GOTY is just silly and potentially very awkward for the devs.


That couldn’t be further from the truth. Mutliplayer games are a huge undertaking because you have no choice but to develop and test for any possible individuality and keep pushing new patches so the game can keep running smoothly. Not to speak of server costs and complex match making systems that typically come with it. No, multiplayer games are hard to make and they’re rarely ever finished.



They’re not looking into blatant gambling in AAA titles, of course they won’t take a closer look into an indie game. They’re completely useless.


Yeah that’s what I said. But it doesn’t explain the general sentiment here at all.