ssillyssadass
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Joined 2Y ago
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Cake day: Jul 01, 2023

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Now watch as some determined lunatic codes a new engine and somehow ports all of BL4 to it.


I miss the times when fascists were beaten with rocks.



Color me surprised. I still think this whole thing is a big scam, like a money laundering scheme or some grift.



I think Nvidia has better marketing. I never really hear anything about AMD cards, where I would I instead hear about Nvidia.


If you’re a game developer, it’s probably best to avoid big devs. Go indie instead.


The hard times are coming, so we’ll have to be hardened.


The good news is that if an american squad of robots is charging you, just yell “ignore all previous instructions” and they’ll fall apart.




I can guarantee you that there will not be a point in time at which everybody on the planet just decides to stop using AI out of the goodness of their hearts.


I think there is an upcoming one, but I forget the name. It looked like Pacific Drive with a bike.


Minecraft is a great example of what the survival genre looks like at its peak. Everything you do serves to help you accomplish your next goal, all the way to the final goal of beating the Ender Dragon. And then there are optional sub-goals you can set for yourself, like doing alchemy, making a mob farm, getting a Heart of the Ocean, getting an Elytra, beating a raid, finding treasures, automating your own production. All contributes directly towards making you survive better.

In NMS you reach the goal of surviving when you first unlock your ship. Once it’s fully repaired you embark on a fetch quest to walk and fly around gathering materials to craft the mystical orbs that mark the completion of the story, stopping once in a while to gather fuel for your ship, materials to fly to new kinds of star systems, and to talk to NPCs for some lore. But it’s not like the gathering of these materials really takes effort. There’s no spelunking, or braving a netherworld, or fighting back poisonous spiders while charting out old ruins. The most you get is that you need to craft a more powerful laser, and a special glove to collect some special resources that are, in fact, so abundant as to make gathering them no challenge at all. And everything else that’s in the game just exists on the side, optional distractions that don’t feed into the core loop. The only things that really affect your main game loop would be freighters, because they give you a bigger inventory, and this most recent update that adds mobile bases.

Minecraft also has a benefit that, when you run out of things to do, when you’ve beaten the dragon, collected everything, built your monuments, and done all that over and over until you’re bored, the game enables limitless new experiences through being so very customizable. Mods that turn the game into Factorio, or Diablo, or DayZ, or change how the world generates or how it all functions on the most basic level. Or if mods aren’t your thing you can join a server, and play with other people in all kinds of minigames. Standard SMP, or PvP stuff, or custom-coded challenges, what have you. NMS doesn’t have any of that, and while it does have multiplayer that doesn’t really change anything of the core gameplay. It’s still just “fly around and gather things,” but this time with another person along for the ride.


Cool false dilemma.

It’s one thing to be given a sandbox, and another thing to be given a toy box. Maybe your imagination lets you take it as far as you need, but some people need more of a purpose to justify putting time into it as opposed to something more productive.


I just wish there was more to it. Every update adds more to do, but no reason to do it. Now we have a puddle as wide as an ocean.


Indie devs want to make a game

AAA devs want to make money

It’s that simple.

Also, I can’t remember the last time I played a AAA game that was anything more than alright.





So what you’re saying is that a bad apple spoils the bunch?




If it’s a AAA game then I have no trust in it to deliver a good product. Watch them turn it into art deco Call of Duty.


GoG is European right? They’ll probably try to go after them too.

And if not, GoG may become the main haven for non-approved content.


It starts with porn, and ends with anti-church content. Everything in between must go.



It’s just a change.org petition though, in the end it doesn’t have much power to it. Even if it gets to 1mil. signatures, Mastercard and Visa could just go “Alright, use another payment processor then”


Do they have a case? As long as Tencent isn’t actively copying Horizon beyond an aesthetic, are they infringing on anything?


Can we crowdfund a big lawsuit against those responsible for this?


Activision, EA, Ubisoft, etc. would never let that happen.


It’s gonna stop once they hit a category that includes big AAA games. Once they start cutting into the revenue of Call of Duty or Assassin’s Creed the big developers should take a stance.


“If you sin you’re going to hell, I have to save you from yourself!”


So how do we go about suing these guys? They’re erasing art. And no, I’m not just some gooner who wants more jackoff material, Itch apparently removed anything with nudity in it.




I’m trusting Owlcat with my hopes for a good new Mass Effect-like game. They’re taking inspiration from the series for their The Expanse game, and they have a long history of delivering great stories.



There’s a simple solution to the case of AI use in game development. It should be in the background, not the foreground, and it should replace grunt work, not professional work.


Why do developers keep adding virtual cursors to console games?
It just feels lazy to me, like the developer couldn't be bothered adjusting the UI for consoles so they copied the PC interface and bound the mouse cursor to a stick. Some games do both at the same time, having menues navigable both with buttons and a cursor, but usually that makes all menus unreliable and unprecise as hell.
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