ssillyssadass
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Joined 2Y ago
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Cake day: Jul 01, 2023

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I think at this points it’s better to not join up with a large developer or publisher. The indie market has better job security.


That thinking is the death of art anywhere. “Stop making unique stuff, stick to what sells.”


It’s bad, yes, but historically even online only games have had long lives.


My FPS drops from 60 to like 25, but that’s rarely. It’s not like it’s a constant 25.


I’ve noticed that while playing, actors move exactly the same way that they used to, and the same or very similar bugs will appear.


At least Elder Scrolls has a foundation. Part of the issue with Starfield was that it was a new IP, with no real predecessors. For ES6 they can look at the past titles and see what players liked.



Starfield was the epitome of this. Rather than make a full game and let modders play around, they launched an empty, barren wasteland not-so-subtly made with extensive modding in mind. They figured that they don’t have to put effort into delivering a good product since their fans will do that for them following release.


It goes against the corpo nature to do something that doesn’t earn them money. Their hierarchy of needs has only one point: income. Even this serves them in some way, even if it’s not apparent.


Looking at Steam it looks like they locked the expansions behind the deluxe edition?


Music is making younger generations lazy.

Nono, it’s books.

Nono, it’s film.

Nono, it’s TV.

Nono, it’s music again, but only certain kinds of music like rock and metal.

Nono, it’s video games.




Why would one of the greediest companies around pass up an opportunity to make more money? They know they won’t lose sales.



I don’t know. If more devs start to support Linux, I probably will.



Just have the store accept two currencies. “If you want this thing you can either pay 4.99€‎, or 156000 schmooplebucks”



They might just as well show a slideshow of concept art, that’s all they’re doing. At no point are they showing what they actually have or are going to do, just what they want to do.



The game is amazing. It’s not the same game it was at launch, it’s now up there with CDPR’s best.


Starfield has a focus on running around with your legs (or wheels), while ED is more about flying around with your spaceship (or wheels).


I don’t think the Flip or Fold models support a stylus, but I imagine it would be hard on it.



Yes. Foldable screens don’t use the same kind of glass that non-foldable screens are made of. It’s much softer, and so it scratches more easily. I have a foldable phone without a screen protector, and the part of the phone my fingers touch, as well as the hinge, are noticably courser and covered in scratches.


I still have my Flip 3, and the protector on it fell off years ago. Yeah, it’s pretty scratched, but it still works great.


All I can think is that’s gonna look like sandpaper after a month. It would scratch so easily.



I’ve been playing a bunch of World of Warcraft, actually. Even without being a social player I’m having fun with it, for now. I don’t really care about getting the hottest, most recent expac so I don’t have to pay more than the subscription fee for 90% of the game.


Let’s see who can do it better, BGS or unpaid indie devs.

My money is not on BGS.


I played Mecha Break during the first closed Beta, and it was so much fun. I didn’t even know there was an open beta on now.


I want less games built around co-op. I don’t have friends to play with.


Use Nexusmods and their Vortex mod manager. It simplifies it a lot, though you may have to watch a quick tutorial video or two. It’s nothing that you won’t learn, though.

Certain other games may have other mod loaders just for them, that you can use. KSPs CKAN comes to mind, or Curseforge for Minecraft. A lot of games handle mods through the Steam Workshop.

In the case of using mod loaders most of the stuff you will have to do yourself will be limited to keeping mods updated, resolving conflicts, and managing load orders (where applicable).





Since Eve is a game for people who find Excel spreadsheets and numbers fun, what kind of FPS is this gonna be?


Bethesdas remaster would probably be nothing more than a version with updated graphics and lighting and support for modern software. This guy is rebuilding the game from scratch in a modern engine.



Why do developers keep adding virtual cursors to console games?
It just feels lazy to me, like the developer couldn't be bothered adjusting the UI for consoles so they copied the PC interface and bound the mouse cursor to a stick. Some games do both at the same time, having menues navigable both with buttons and a cursor, but usually that makes all menus unreliable and unprecise as hell.
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