"I just haven't got the life energy left to do this again."
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1218d

Peter Molyneux Studios presents, a Peter Molyneux production: Peter Molyneux’s Masters of Albion, by Peter Molyneux, featuring Peter Molyneux, and special guest Peter Molyneux

Owl
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188d

And as the extra special guest we have Hideo Kojima™ from Kojima™ Production® presented by Hideo Kojima™ son of Kojima™ introducing the collaboration between Hideo Kojima™’s Kojima production and Peter Molyneux

Darren
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67d

I just finished playing the first Death Stranding. If I didn’t know it was by Hideo Kojima going in, I sure as hell knew by the end of the first hour.

Incredible game, mind.

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418d

Fade to black.

Ultra-slow fade-in: Directed by Peter Molyneux.

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27d

Dramatic reveal music.

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138d

*Metal Gear Solid 5 flashbacks*

greenbit
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98d

With Kojima it’s allowed

mohab
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98d

Hot take: it shouldn’t be. Guy has great ideas, but he’s never really been a good writer. Nothing he ever writes is cohesive or makes total sense.

Good comedy bits though… he should still write the comedy bits.

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48d

I mean… I think the “with Kojima it’s allowed” take for MGS5 is because of very reasonable concern during development that konami would try to wipe his name off the project. They’d done worse to other employees and would go on to refuse to allow him to receive awards for the game.

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48d

It’s all comedy with a dose of “fuck the government”

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36d

Hottest take: it should be.

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938d

Dude hasn’t released a proper game since 2010, I thought he was ready done.

Agent Karyo
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478d

He is done with releasing good games, he is not done releasing trash.

Echo Dot
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22
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8d

He actually does know how to make good games, but the problems start as soon as he’s put in front of a camera.

Don’t have him going on TV and talking about the game. In fact make it a term of his employment that is not allowed to mention the game at all in any environment. Just take his phone off him basically. If he was just left alone to develop a game it would be fine. All common sense goes out the window as soon as he’s interviewed.

Agent Karyo
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16
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8d

He knew how to make good games back in the day, he doesn’t any more or simply doesn’t care.

Masters of Albion seems to be largely based on his previous game, Legacy, which was a crypto/NFT scam (selling virtual land based on speculative pitch that the tokens would make mad real world money).

I tried Legacy for an hour (just out of curiosity), it’s shit. Almost feels like a low effort game to justify the pump and dump in-game land sale.

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208d

Where is Black and White 3, Peter? Tell me and the curses will stop.

Karyoplasma
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11
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8d

B&W2 was meh. I liked the erratic nature of creature behavior in 1, even tho it meant that you had to be more involved. Not punishing your creature for bad behavior was interpreted as encouraging it, which turned your buddy into a scheming, little brat and that was funny. The creature in 2 is way too streamlined.

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68d

Is the IP still trapped in legal limbo?

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14
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8d

Just call it ‘Gray and Dark Gray’, pick different animals and call it a day

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138d

Echo Dot
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78d

Call it Gray and Grey

Really confuse the issue.

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108d

In the US call it Gray and Grey, but in the UK localize the title to Grey and Gray

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2
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8d

One of them is the color grey, they other is named Gray

simple
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398d

Good one

He’ll be back in 3 years promising a new game to try and stay relevant

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468d

Lol, no.

After the Godus debacle, why would anyone believe a single thing this chode says?

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48d

I mean have you SEEN his latest cash grab? It doesn‘t even need his name attached to reek of failure.

Echo Dot
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208d

The fact that he knows that people won’t believe him is hilarious. It means he’s fully aware that he has a problem and has never taken any steps to fix it.

He wants to rejuvenate his reputation but the time to do that was about 25-30 years ago. If you make one game and you’ve over promised on it, the very next game has to be your redemption, or you go CDPR route and you fix it, you can’t do it decades later.

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138d

A redemption arc this late would’ve had to have been quietly making a great game, no big announcements in advance until it was done or nearly so and playable, and then letting it speak for itself.

Agent Karyo
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78d

It’s unlikely that Masters of Albion will be his return to form.

It looks to be largely based on his previous “game”, Legacy, which was a crypto/NFT scam.

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28d

I watched a video of some of the “gameplay” of that, and… Wow. It is the most by the numbers mundane idle game I’ve ever seen. Inspired, how uninspired it is.

Agent Karyo
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37d

I played Legacy for an hour purely out of curiosity. It was absolute shit. Boring, uninspired, “worst of mobile” gameplay, generic visuals, multiplayer tacked on in a way that doesn’t enhance the gameplay. I will speculate they simply repurposed the Legacy engine for Masters of Albion.

It’s almost certainly going to be terrible.

If you want a business sim, you would be far better of looking at the Capitalism series, Industry Giant 2 (it holds up pretty even after 20+ years) or perhaps Big Ambitions.

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187d

I loved fable 1. I loved the story telling and atmosphere.

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16
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It wasn’t terrible for what it was. I just remember being let down after years of listening to my best friend’s other friend telling me all of these promises he had fully subscribed to. It all sounded too good to be true, but both us and the industry itself were too young to have experienced overpromises like that. I thought maybe I just didn’t know how far technology had come, and we were about to see it fully manifest in all its glory…

But what we got was a fuck load of bloom and a few branching choices. And a marriage system that let you be gay. I definitely made my guy gay. Well, not at first. At first I married the barber because I thought I’d get free haircuts. That didn’t work. So I made my guy gay.

I Cast Fist
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27d

Fable 1 was a game I had lots of fun with. Being Brazilian, I was more or less immune to the hype buildup around the game, so I had no clue what was promised vs. what was delivered until years later

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37d

Yeah this is why I’m going to make my own game some day with unlimited features.

Alaknár
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27d

Ah, finally! Just don’t take too long on development!

Echo Dot
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27d

I have this clever idea for a starship game where you can explore the universe. What I’m going to do to fund development, and it’s totally not a scam, is to sell starships for real money. At first of course you won’t be able to do anything with the ships because I haven’t actually developed the game yet, but in just 10 to 15 to 20 to 30 years there might actually be a game, possibly.

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47d

Yup I recall a friend telling me of all these awesome things, not what the things were anymore but articles he read of Fable, and them not being there. He has a habit of over promising features while still making a decent (sometimes awesome) and fun game but it doesn’t help when he talks up about things that aren’t in the released version.

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77d

Fable 1 was the best one in the series.

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14
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8d

Funny that Peter Polyneux came up with Dungeon Keeper before he jumped the shark, but the actual “we’re going to model the behaviour of individual digestive system bacteria” version of that concept is Dwarf Fortress.

Echo Dot
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37d

The thing is no one ever promised that dwarf fortress would track how much dirt was under your left index finger, it of course does, but no one promised that so when it wasn’t present in the first release of the game no one was surprised or upset.

I don’t understand why he can’t just make a good game and then if he wants to simulate the spin of individual hydrogen atoms he can add that in later.

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17d

He was good at just making a game once, and inspiring the devs around him to realise their ideas fully (though Populous is a bit closer to a tech demo/chore than a game imo). Dunno what happened.

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108d

Now I gotta go watch a Guru Larry video.

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118d

Molyneaux is of course an extreme case, but I do find it remarkable how many of these “legends” of old utterly failed to replicate their success later down the line. Romero, Mitsoda, Roberts, so many more, all in the lamplight for their success in the 90s to very early 2000s, but utterly unable to live up to their reputation for near 3 decades after.

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47d

Add chris roberts to that list.

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3
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6d

He already is on that list, right after Mitsoda

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16d

Ahh damn my smooth braim.

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37d

I would not. Not a single success I wouid attribute to Chris Roberts, because each of his projects was Star Citizen. A studio exec had to step in tell him to actually finish up each time, and for Freelancer he was literally kicked off the project.

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26d

Yeah. Dude has a bad management problem.

Star citizen could have been delivered by 2017 if they had stuck to their original goals. They could have always added more as updates. I guess he never learnt about mvp.

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108d

Oh neux.

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58d

Honestly, I would prefer him to cut back on the ambition and just remaster Magic Carpet I & II. IMO, those were his best games.

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27d

Yeah, Magic Carpet rocked. I’d love a game like that with MP.

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57d

Oh right. This guy. Anyway…

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06d

His biggest mistake was interacting with the gaming community.

I never interact with my customers because they’re all insufferable as fuck and don’t deserve any validation for what they say.

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