Just your typical internet guy with questionable humor

  • 7 Posts
  • 568 Comments
Joined 2Y ago
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Cake day: Jun 22, 2023

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I just wish it would say why the game still isn’t available

Flower doesn’t know and the best guess is possibly what he said, a mess of rights across Valve and Vivendi (bought by Activision in 2008)


Never heard of this game before and man, what a shitty situation the Rewolf team ended up in.



Many games don’t age well in part because of hardware constraints (CPU, RAM and storage), in part because there weren’t that many games to serve as examples of good and bad practices to follow or avoid. Then there are games like the Silver Box collection of Dungeons and Dragons, which were bad even when they were new.

It’s still interesting to note that you can find many “(almost) never copied since” ideas in some old games, which still make them useful for inspiration for game devs and even entertainment for anyone who sits down to play. Hell, Ultima 7, despite being janky as fuck, is still a gold standard in world interactivity. While there are a variety of pokemon clones (TemTem, Cassette Beasts, Coromon), I’m unaware of any game that’s similar to Digimon World (evolving tamagotchi battlers that die out/reset after some time)

Then there are the timeless classics, like Age of Empires 2 or Final Fantasy Tactics, which are yet to be surpassed; or Mega Man X and Super Mario World, which, despite being comparatively simple to stuff that came after it, still hold up incredibly well.


Kinda funny when you consider that Chrono Cross had a fast-forward item reward when playing new game+, all the way back in 2000


The GBA one? I remember it being a better version of the PSX, with more content, but you only had 4 buttons to do stuff (AB, LR), which really limited the shortcuts.


I guess most indie platformers focus too much on being metroidvanias, which makes classic platformers rare


That actually happened, but not from this PirateSoftware guy. The anti-woke godoters made their own fork, Redot, which, as you might have expected, doesn’t do jack shit other than offering cosmetic changes



“But if you offer all these old games to play, why would anyone bother buying the new stuff?” - some corpo director



23 games + 1 DLC^[I nearly bought Blades of Time Limited edition, then I saw that I already had the base game in my library. It's one of the things that pisses me off with GOG, it won't say you own the game if you have the base/deluxe/platinum/definitive/whatever edition but are looking at a *different* version, and will gladly let you buy it *again*] for R$180 (~32 USD) I know some of those aren't exactly bangers, or might just barely be considered good, but I ~~won't even play them all anyway^[I really need to get my shit together and start playing instead of just buying]~~ enjoy looking at subpar games from time to time
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It’s pretty easy on PC, with Steam itself and itch.io being pretty good for indies. Earning enough money from your game is a different story…


Very true. I vaguely recall someone on another thread saying a game is “unplayable” if it’s not running 4k resolution and that PC gamers with 4k monitors are the majority


Sauce https://www.pcgamer.com/gaming-industry/foolproof-ways-to-get-laid-off-in-the-videogame-industry/
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Is there a SCP monster for EA or other big game company’s marketing teams? Because they’re a reality bending entity that creates unrealistic tasks that others are forced to do, despite knowing they won’t manage AND will end up as lifeless husks either way


One of the best cautionary tales for developers


Nah, the problem is that AI is only being used to generate static content, “finished” assets. Where are the npcs with organic dialogue and more realistic reactions to player input? That’s the AI that I’ve seen being promised and not being delivered anywhere.




I have a OrangePi 5 and, if that’s any sign of what kind of driver support to expect, the answer is “none”


I know the 2 games below have 2 player couch coop. Not sure if you can play with 4p local on EDF

  • Dynasty Warriors 8 - beat up soldiers by the hundreds while watching Romance of 3 Kingdoms as a 3D anime. “Complete Edition” but still has fuckloads of DLC skins which aren’t worth it. Or just buy and pirate the actual complete thing later.
  • Earth Defense Force 5 - Kill giant insects and aliens with building-destroying firepower. The story and narration in 5 takes itself too seriously, but it has many quality of life improvements over 4, which is overall a funnier game with the best infantry sing-along

Gonna play it out this weekend, hopefully. Looks like an interesting load of new content


All their games were mobile offerings, a landscape completely so utterly dominated by freemium shovelware that 1-time purchase games are effectively non-existant if it’s not a game that made a huge splash elsewhere. Even Apple Arcade, which runs on any current Apple hardware, is struggling with low usage

So, yeah, zero surprise Netflix might need to refocus, as their gaming division was essentially a “freebie with your subscription”


This is the first time I’m hearing about this game. Guess I was already too old for minecraft and similars 10 years ago


The solution is legislation, as without that, we can’t expect companies to decide to release either the executables or source code for running the servers, other than a handful looking to get some attention and goodwill.


But how does controlling the karts feel there? Last I tried STK (~2017), the controls felt floaty as fuck, like there was no gravity or friction between karts and the ground


boring-ass investor presentations (…) It’s all filler nonsense.

I mean, you could probably just copy-paste that and call it a day for all presentations


I miss FilePlanet. That’s where I got my first Morrowind mods many years ago

At least GameBanana still exists, though there aren’t as many uploads there as Nexus. Still good that there’s an alternative


While I enjoy some logistics management, I’d never punish myself with that in Starfield. Most gear upgrades aren’t worth it and you can’t even craft your own weapons or suits. This isn’t Fallout where advanced machinery can be considered “lost tech” ffs


To me it was the 2014 Thief. I never had any proper experience with the previous games of the series, only tried Thief 3 back when my PC could barely run it, so the low fps made me give up. My short time with new Thief wasn’t bad, though I didn’t finish the game as it was on my xbox1 and I never really sat down to play anything to completion on it. Online it’s all “Thief is shit, it’s a shit game” etc. Maybe I didn’t get to the shit part, I completed maybe 4 missions?, but while it wasn’t amazing, it felt like a decent stealth game and had me more interested in continuing than Styx Master of Shadows


Yeah, I’ll just buy a 3rd party joycon if it’s supposed to drift anyway, at least they last a bit longer and cost much less


It’s interesting that Too Human began development as a PSX game, back in the late 90s. Quite a bit of development hell to go through


Eh, debatable. I’ve played it for roughly 2 years (2004-6) on private servers and even then I knew it wasn’t “the best” or “incredible” by any means, but it was light years ahead of Tibia (which was my first taste of MMORPGs, back when the starter island was a mess with too many players and not enough rats in the sewers for people to kill and level up) in every regard. Even with higher rates and an incredible teenage patience for braindead repetition, the grind got old really damn fast, not to mention that the game penalized fucking around (no stat resets, only on the 99 rebirth) and fucking up (1% xp penalty on death hit harder and harder the higher your level).

Played for a long time on EuphRO server (3x/3x/2x), my highest level character was 75 or something close to that. I think I gave up playing altogether around the time I got a super novice to level 50 on a different, higher rate server



Sounds like the Onslaught mode of UT2004 and 3, though more strategic, especially with the classes


I personally dislike the skills from equipment because, compared to FFT, it creates an artificial, story-gated wall on character progression (you can’t get the most powerful magic because you can’t get the equipment, because it only unlocks later during the story)

As for the judges, I don’t think they add enough to game to make combat more interesting


I really hope square doesn’t fuck up the remaster like they did with the PSP and Android versions, both shipped with a stupid bug that caused a huge slowdown on every magic-like animation.



The game became that shitshow because Warner Bros execs got pissed that a “no-name” yuropeean company got the rights to make a licensed Superman game (because they were the only company that bothered to bid), so they did a lot of time-wasting requests to the developers.

https://www.retrojunk.com/a/C1CKNP9rjC/the-story-behind-superman-64


I really enjoyed 3 more than 2, despite never quite getting the hang of doing hook-gliding combos. Flying a heli with missiles in 2 was the game’s “I win” button, dodging AA missiles was pretty trivial, 3 doesn’t have anything as OP



YSK: There’s a site that lists delisted games
The site also has pages for keeping track of what has been delisted from specific vendors, such as Steam, Epic or GOG for PC
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cross-posted from: https://programming.dev/post/12852381 > > With efforts to resuscitate Neopets ramping up, monthly users have nearly tripled to 300,000 in the past six months, and the company is on track to be profitable by the end of 2024, [current Neopets Team CEO] Law said. > > Also notable: > > > Law said that rather than cracking down on fan-created components, the company is embracing them. It launched a “Neopass” login system that allows users to access games across the Neopets system, including third-party and fan-made games.
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cross-posted from: https://programming.dev/post/1438545 > A bit late on the announcement, but for those interested, it looks like Warpath is being reworked into becoming a competitor to Epic 40k. A very rough draft of the rules is available for download in their blog post as well.
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Is there a scene/community of “boot into game” for current CPUs?
I'm looking up for communities or scenes whose purpose is making games that you play from bootup. Not necessarily boot sector games (stuff that has to fit in 512 bytes), but things that would behave much like cartridges in old consoles, where the hardware boots straight into the game. Put another way, games that "are the OS", either for x86 or ARM. My search engine-fu didn't manage to find anything other than boot sector games and several Batocera guides.
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