MJ12 Detachment Agent
Indie gaming is mostly promoted via smaller forums around more niche topics, word of mouth and mostly smaller content creators (with ~1 million being the upper limit).
Discoverability is a major challenge.
Indie also tend to be less polished. I personally don’t care that much about polish (within reason) or graphics, but that can be issue much of the market.
I do prefer Alien to Aliens, but Aliens is an excellent film as well. They are close.
Over time I’ve started to enjoy T2 somewhat less and definitely began appreciating T1 more.
My biggest issue with T2 is that in retrospective it has more of a summer blockbuster feel to it. T1 also had a lot of action, but none of the teen angst stuff.
No pressure at all! Based on the games you do share, I think [email protected] could be a good fit for a lot of your recommendations.
Hey, feel free to crosspost to some other more indie focused gaming communities if you feel like it:
[email protected] [email protected] [email protected]
These communities are relatively active although it’s mostly me posting (I occasionally post notable releases to pc gaming and games).
Looks like a solid lo-fi indie horror. Although my backlog for this subgenre is actually very full. Did just finish mouthwashing which was a lot of fun.
cost them many billions
More like $46 B spent with just $6 B in returns. With losses estimated to exceed $16 B for 2024.
Zuckerburg gets to jack off to his Mii avatar though…
They just don’t want to be hounded by anyone about transferring gold from one system to the other.
Why do you need to transfer from one system to another? From my understanding (the last Nintendo device I owned was the OG gameboy) the gold points are roughly comparable to steam points. Why would it matter whether you have a Switch 1 or Switch 2?
You’re not missing anything. Heavy modding of older games PC can be a pain in the ass.
You can usually find a somewhat coherent and structured guide that will give you a step by step process, but will still be time-consuming (and there will likely be exceptions or outdated information).
The best option is to keep mods to minimum unless you know what you are doing and it’s a game that you play on a permanent basis.
I think the real world implementation of “Kingdoms of Elyria” is Kingdoms Reborn. A multiplayer 4X/city-builder hybrid (although it works just fine in single player too).
I can’t imagine many people who haven’t tried Final Fantasy are going to play this. This seems like a game for super fans only.
FWIW, the last FF game I tried was FF7 in the early 2000s. Bounced off of it in ~40 minutes. I had only played cRPGs and I never really tried any JRPGs (nothing wrong with them, they just not for me).
That being said, I am actually considering trying the original FF7 with mods one of these days.
I wouldn’t be so sure that SQ42 will be a guaranteed slam dunk as many SC fans seem to be speculating. That’s if it ever does get released or course.
The gameplay in the recent demo is subpar. FPS combat in particular was trash, far worse than HL1; a game released more than a quarter of a century ago. Turret gunning and the platforming parts looked decent but they are not going to carry the game. No example of player controlled space flight was shown.
The space battles looked nice in a b-movie kind of way, but I have my doubts how this will translate to fun space flight gameplay.
From SC, we know that they have a very history of even basic conceptual balance and they are horrible at iterative play testing.
Regarding the Hollywood cast, Gary Oldman sounded like he wanted to get his money and get out of there ASAP. Anderson wasn’t much better. Writing was some high school-level drivel “we must win because we must!” and lots of shouty one liners. There is a very real possibility that the whole thing will be a Wing Commander: The Movie - 30 hours of tedious custscenes. And you just know it’s going to take itself extremely seriously (think the space bulldozer scene in Wing Commander).
Looking at the UI/UX of SC, it’s not unreasonable to assume SQ42 will suffer the same sorry fate. Very flashy ironman-style UI visuals that are nigh unusable in a video game.
Let’s see what happens.
I mean from a linguistic perspective. A ban is permanent (or at least long-term in the since that it might take a very long time for a ban to be removed).