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Cake day: Jun 16, 2023

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These are basically ancient, but if you want to feel like crap.

  • The walking dead, from telltale
  • spec ops the line
  • this war of mine
  • papers please


It’s because they were. The system they used to generate weapons in 2 allowed for tons of unique but mostly garbage guns. This also combined with different drop mechanics so a random bandit didn’t have a chance to drop something amazing, you had to wade through trash to find the gimmick enemies and bosses that actually dropped good loot.



Warhammer games tend to be pretty solid, I’ve enjoyed every one I’ve bought so far. If anything that episode undersold the power of space marines.


That may have been the best episode of the series, the disappointment on finding out it was concord was immense.


It makes a lot less sense when you could make assault rifles that never overheated


The hamfisted explanation was also pretty bad as well. It’s not super believable that swapping heat sinks was superior.


The first is very much a story first, combat second style game. I wouldn’t pick a “caster” focused character for a first play.



There is also evidence that an out of court settlement happened between those companies. Notably moving away from cerebrates in SC2.


Cross platform games aren’t a buggy mess, everyone else has figured it out. Nintendo could do it as well.


Nintendo is heavily reliant on physical media and traditional retailers, they aren’t getting anywhere near 100% of most sales. Brick and mortar takes around a 50% cut, Amazon takes a cut as well. Being on Xbox, PlayStation, and Steam isn’t a significant difference in what they would make.


They would still sell a lot of consoles, the super fans are going to buy Nintendo consoles. The people that actually own multiple consoles in the same generation aren’t actually that big of a group, especially compared to non-Nintendo owners that would consider buying a few games if they were available.


There’s a few titles that have relied on gimmicks that would be difficult or impossible to do on other systems. It would be a temporary learning curve to get games able to support multiple platforms, but everyone else has already done it and Nintendo consoles have been the least powerful systems so it should be easier.


How many people buy Nintendo for exclusives isn’t super relevant. The important questions are how many more games would they sell if they were multi-platform, and how many fewer consoles they would sell if their games were available elsewhere. They would very likely sell substantially more games, but also likely see a significant reduction in console sales. This would still likely be a win as the games are far higher margin than the consoles.




Procedural generation is just an earlier form of AI that’s been demystified and commercialized as a positive thing. The current generative tools aren’t at that level of adoption yet.


It builds indifference to the disclaimer when it’s too general. The California cancer label is a good example.


I really don’t care if they use AI. If it lets a smaller studios have voice over or more than three lines for Skyrim guards it’s great. If it allows for more sprites or portraits for people and items to be unique that’s cool.



It wasn’t even that hidden back then, games like candy crush admitted to journalists that they changed the difficulty based on spending habits. The fact they might have that formula fine tuned even more shouldn’t be surprising.


Dread delusion claims to be like Morrowind, but it’s just on my wishlist soni can’t say how accurate it is.


Most favored customer clauses are not uncommon in the retail world.


More companies targeting that level of hardware for games, more support for better V2 versions of these handhelds,


I think we are still in the middle of the crash, but concord is a pretty good marker for the death of live service game spam. The number of canceled games since then has been impressive.


That episode was so cool, I was disappointed to learn it was about a dead game.


Exploration is the most fun part of the game (at least around the castle), the story is pretty boring to me so far, the combat is average. I’ve stalled out hard on the game as I just don’t find it enjoyable. Harry Potter as a theming doesn’t really work well with the open world beat em up style gameplay that works for Batman Arkham X or Shadow of war/Mordor.


There’s a really weird and large contingent of gamers that believe you can’t criticize or have a valid opinion on a game unless you complete the game.



For the consumer multiple platforms sucks. There’s already competition for selling steam keys as well. Epic doesn’t want to pay other platforms for anything fortnite, anything else they do is to justify why they shouldn’t have to pay like every one else.


Fixing the level system so you aren’t punished for using major skills regularly is a really good change to the system. Managing a spreadsheet to level efficiently was always a huge negative.


It makes sense for things to level in an open world game where someone could encounter an area at level 1 or 10. In order to provide a reasonable challenge for the player coming to that area. What oblivion did wrong is it was far too global and there weren’t sensible caps and floors on areas.


The story for this game is pretty fun and memorable. It’s a shame the gameplay itself is lacking, there’s way too much going on and there’s not a great gameplay loop. The open world bits are pretty bad, but were required to unlock useful spells and things for the battles. The battles were ok, but could have benefitted from more focus on making the transition smoother between modes.


Each game has their own little quirks and focuses. From what I remember sc3000 is best to start in a corner. You only get half the pollution from buildings on the edge, which is pretty big in the early game. You also get easier access to trade partners which is a good source of income later. Public transportation is also important, and very expensive, so you need to aggressively maintain a strong budget surplus to keep expanding.

There’s also some magic numbers to know as you get more familiar with the game. Airports, farms, ports, and subways all have sizes you need to keep in mind when planning.


It probably will. Given the modest spec bump and the high even for Nintendo hostility to switch emulation, it’s probably trivial to support switch 2 as well.


It’s my second store, but it’s still a distant second to steam.


Diablo, dragon age, dynasty warriors/Hyrule warriors, monster hunter, the older lord of the rings games, vermintide 2.


The problem is a second launcher or library is a pain in the ass for a user. I already avoid GoG unless it’s massively cheaper, and there’s the no drm benefits there. I’m not even interested in free games on epic.