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Cake day: Jun 16, 2023

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It’s more the hierarchy of having super bad that can get bonuses based on your actions.


I’d expect it to be ok, but a second game coming out before the first ever really got fully fixed.


WB hasn’t used the nemesis system since 2017, and likely won’t use it again at this point. By the time the patent expires it might be a lost system.


Playing a giant melee on super Smash Brothers Melee with super mushrooms on high spawn while using the biggest characters on the game and watch level is fun. I think it breaks the core game enough to qualify as unintended.


It’s becoming nearly impossible to write code in a corporate environment without AI. Everyone has AI auto complete at the minimum, and AI code generation is at a point where it’s at least even with an entry level dev.


I don’t have the time anymore, the price isn’t really the factor. Anything new has to compete with my existing library and backlog, and other things on my wishlist. It’s a problem that’s only going to get worse, games aren’t really aging out of relevance at the rate they used to.


Wet. The reviews were pretty harsh due to the length and number of loading screens, but the gameplay was extremely fun. It does end with a cinematic and quick time events which was a bit disappointing, but it’s one of the few games I’ve played through multiple times.


Haven’t played HFW yet so I can’t really compare, it is on my wishlist though. That said I didn’t find GoW to be that great. It’s a significant departure from the style of earlier games. It feels more like a different game that was reskinned to be GoW. If you haven’t played the originals maybe that isn’t a factor.


The EU is working it’s way towards digital ownership. Gdpr and dma are steps in reducing corporate power and granting ownership over identity.


A product sold at a loss to attract customers who hopefully buy other products with higher margins that result in a net profit for the retailer.


I think comparing it to a console is the wrong mindset. It’s a computer first that can also be a console. It’s also a pre built Linux based computer you can have a higher degree of confidence that things just work even after updates. It’s a legitimate competitor for a new windows PC as much as it is a console competitor.


Digital ownership is probably going to happen, but it’s going to take a generation of politicians to die off. Once we get more people that understand computers and digital goods aren’t magic, there can be change.


The big difference is the compatibility is actually there now. Also, controller support is a lot more common for PC games now.


Most criticism of valve on Lemmy reads like blatant shilling.


This list is a bit old so many games aren’t supported on the latest android versions, but there are no micro transactions for any game on it. https://nobsgames.stavros.io/android/


That would require real ownership which is unlikely to ever happen. Company failures more likely just means loss of any library from them.


There’s no way a game that people have been waiting over a decade for is ever going to live up to the hype.


Honestly 20 different companies would probably suck for the consumer. That’s 20 different storefronts to compare, 20 different libraries to manage, potentially 20 different sets of logins, 20 sources of data breaches. It’s unlikely they would adopt an open standard to allow a shared library. Maybe you have a 21st company that makes a product like heroic launcher. You’d likely run into regionality issues where a particular store is unavailable, so you may not be able to play purchased games. You would have all sorts of odd exclusive dlc and pre order bonuses so a cosmetic item you like could be locked to a store you haven’t used. Multiplayer likely wouldn’t be global cross play between all companies, you likely get some set of 20 companies working together for multiplayer. Some games may develop a good scene available to a single store, requiring a game to be repurchased. Exclusives or timed exclusives would be annoying to track, as each store would likely have different catalogs.


That’s far to generous to other companies, they were far more like the WiiU.


The big subs were full of bots, but for some it didn’t really matter. It a post was a bit but it was still funny on memes or funny then it’s fine. I don’t care if karma farming bots were the majority of posts so long as it’s still good content. The content does seem to be significantly worse now though.


It’s absolutely a generic open world game, bit that’s not necessarily a bad thing. The formula is fun if it’s done well, which I think it is for Horizon Zero Dawn. The combat style is also uncommon and provides a satisfying loop of stealth and bullet time mechanics.



They absolutely were heading that direction with both windows and Xbox until the massive backlash from the public forced them to tone down their plans. It’s still the same company that tried to kill used games on consoles, and they basically have with the creation of game pass. Valve built an escape hatch to Linux for gaming, which has forced them to be a bit nicer on the PC front, but that’s not a sign of Microsoft being good.


Unless games become something we truly own, steam is going to stay dominant. It’s more like a utility than a storefront. If you want to remove the dominance of steam you need to force a way to move libraries of games to other platforms.

Steam also got their monopoly the honest way by simply being the most consumer friendly option.


Microsoft tried to flip the switch years ago to kill anything outside the Microsoft store. That’s when steam released the original steam machines. Combined with general negative response to the messaging Microsoft has backed off, but they absolutely want to do it still.


Not sure I can go that far. Lego is vastly superior quality to other blocks. Though they have been heavily reliant on licensed IP over original sets.




Valve has one for the few lootbox systems that you can actually get value back out of outside the game. While they deserve all the same criticism of every lootbox game, they probably also deserve some praise for that.


It flopped hard for me too. The gameplay was clunky, especially on console. It also felt like you needed meta knowledge depending on the character you picked in order to build a functional party, the game gave you choices, but didn’t tell you enough about them to make correct choices.




I don’t think AI code generation is going to be a revolution anytime soon, but AI voice and AI image generation is likely going to stay.


GoG doesn’t have a lot of new games for one. It’s still copyright violation to distribute the game to others as well. It’s generally easier to just buy the game from GoG than find a link to download the game. You could get the files from a friend and that could work for a few games, but paying gets more convenient if your library is bigger than your hard drive.



Indie games are overrated, it’s still mostly crap. I don’t blame people for waiting for absurd popularity to bring actually good titles to the surface. It’s still the same general problem, I have a the time for maybe 5 games per year, and that has to compete with my existing backlog, favorites and new titles. I’m not risking that time on Indie or AAA titles without some good evidence it’s worth it.


It is to a very high standard. There’s been 14k games released this year alone which would be a .01% miss rate for malware games. If you compare against all games to account for updates that add malware after submission it’s basically 0 at .000001%


Malware creation and detection are billion dollar industries playing an eternal cat and mouse game with each other. These programs don’t just instantly try to steal every file the second they run.


Steam does scan for malware, which is why this is news. It’s notable that a game got through that was malware. You haven’t heard about other stores because it’s not worth the effort in targeting them. I wouldn’t be surprised to learn that most stores use the same vendor for malware scanning.