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Joined 2Y ago
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Cake day: Aug 07, 2023

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The evolution of game design has basically been dead for a few years now, so shouldn’t the process just get cheaper?


Thought it said Outer Wilds 2 for a split second and got excited.




How come they do reveals but not announces?



Someone needs to do a mod where your armour is tissue thin and there are waves of fibre optic drones coming down at you.


Sekiro did it pretty well (almost as a rhythm action game), but in everything else it’s a bit shit. Usually you have to press a button within a particular timing window, except the actual timing can either be incredibly obscure (necessitating trial-and-error) or insultingly transparent and generous (i.e. the Assassin’s Creed model).


There’s a video on YouTube called “Doom The Dark Ages Story Explained” but it’s a Doom game.


Using company email for anything other than work purposes has always been a terrible idea.




It’s funny how detailed the graphics are and then the keypad of the till is just a flat texture.


Head Over Heels. Somehow I eventually managed to complete it, after much trial and error.




Maybe they fed some Marathon assets into Claude and asked it to build a generic cooperative loot shooter, or whatever they think is cool this year.



We don’t need journalists anymore, because CoD and Assassins Creed are the same game every year and Silksong is never coming out.


With every piece of news it feels like Nintendo are back on the WiiU/GameCube part of the cycle.


Was wondering about this but I figured Japanese consoles probably have components from China and Taiwan and are finished in Japan, so maybe US tariffs won’t affect the price at all?




True, though both of those industries also use a hype cycle to try and shift new content at much higher prices, though every book and CD that ever existed is probably in a second-hand shop somewhere.


New games have very little offer me, apart from higher specs I’d have to upgrade for. Just played through Prey and the two Dishonoreds, and they’re good but still just revamps of System Shock 2 and Thief, so I don’t regret not paying them at the time. The really groundbreaking games nowadays tend to be indie anyway.




FIFA, for pioneering the idea you can release the same game every year with minor cosmetic tweaks.



Yeah, I just finished it and felt the same. I got low chaos pretty easily, but by replaying sections rather than by actually being able to react to situations on the fly. If you end up in a one-on-one with a guard your only non-lethal recourse is the combat sleep dart, whereas Solid Snake or Sam Fisher always have some kind of CQC takedown option to defuse the situation before more guards are alerted. You end up freezing time and running away a lot, or just save scumming.



Remember in part 2 you can dive into prone from running.



When they say “trillions of new planets” they mean one new biome with the plants and rocks in a trillion different places.


It took quite a while in Dark Souls 3 before I conceded that I should actually level up my VIT so the Abyss Watchers didn’t just one-shot me every time.