In a bad-vibes moment, they’re denying a huge outlet like IGN a review code. No matter what I think of IGN in particular (nothing good tbh), that’s not something I can find a real explanation for other than “We made DC’s Gollum and want to avoid bad press as long as we can”.

@[email protected]
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381Y

You let companies review your game when you want fans outside your bubble to hear how good your game is. You don’t let companies review your game when you don’t want fans inside your bubble to fund out how bad your game is.

@[email protected]
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211Y

Guess they are trying to get every sale possible as this likely won’t do well. A shame really. Really enjoyed the Arkham series.

I’m guessing it’ll be in the 40s range on Metacritic once all said and done.

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21Y

It’s Rocksteady, so it’ll be higher than 40s. Heck, it’s almost impossible to get a score lower than 40 on metacritic…

Mid 60s I’m guessing, perhaps as high as 69 if reviewers are feeling generous. The kind of score which would be absolutely fine if it were a cheap and cheerful B-game made by a scrappy team of underfunded devs, but which is an absolute embarrassment when applied to a multi million dollar tentpole. The kind of score that implies ‘meh’.

@[email protected]
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11Y

Could be right… though it went from me wanting to get this around launch day to… let’s hope it’s on GamePass. My backlog of games also helps me to wait on this one.

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651Y

Really sad that the last time we hear Kevin Conroy as Batman is gonna be in this train wreck.

@[email protected]
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131Y

Damnit this makes me sad…

@[email protected]
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11Y

Well, there’s some good news today!

@[email protected]
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921Y

Lol. They have absolutely 0 confidence in the game otherwise they’d be sending these codes out no problem.

@[email protected]
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91Y

I’ve read somewhere else a couple of days ago that the official explanation is that without the public servers being live, reviewers would not get the full experience.

Not defending WB (I’m not interested in that game at all), just giving context.

Cethin
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31Y

Oh no! The reviewers won’t be able to buy MTX! What a shame!

@[email protected]
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21Y

Well, now they’ll be reviewing a fully Denuvo’ed copy, so the version actual buyers get to play.

@[email protected]
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251Y

That’s just an excuse. WB choose when to activate the servers. They could have easily put them online for reviewers.

JJROKCZ
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31Y

Unless they’re having trouble getting them working, which isn’t encouraging for launch.

They at least have some working, they flew a bunch of streamers to LA for an event and had them stream the game a few weeks back.

Looked like a crackdown-ish game with DC character running around. Think like the Spider-Man games of the last few years but without the beloved characters

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4
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1Y

So they could be in a game world with like 50 other people?

*turns out it’s just a 1 to 4 person game.

@[email protected]
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41Y

Reviewers getting copies a week before launch are generally netting like 40-50 hours of game time in a short timeframe. Combine that with the fact that it’d be more like hundreds of reviewers and you might actually have a decently active community.

@[email protected]
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311Y

I have seen it happen before when review outlets don’t get copies, but the game still turns out awesome. I think it happened for Doom Eternal.

It feels pointless to play devil’s advocate here though, since one way or another, I’m basically sure it’s going to be terrible. I just don’t like consigning internet opinion based on anything other than gameplay and actual reviews.

You are referring to Doom 2016 actually. While that turn out decent, one of their key arguments was due to it being online focused. We all know Doom 2016 had rather generic multiplayer.

With that said, it feels silly not to have issues when publishers refuse to send out review keys. Its a huge red flag for a game, this doesn’t mean it will be bad but its a trend we shouldn’t be happy about. Its only done to help preserve preorder numbers.

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131Y

I really can’t wait to see the Matt McMuscles “Wha’ Happun’??” Episode about this game.

I just don’t want to think this mess anymore. Please Matt, save me from the thinky pain!

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01Y

As not a fan of any superhero things, I couldn’t agree more. I am psyched for the discourse.

kingthrillgore
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11Y

Live service was the first thing…

JJROKCZ
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41Y

I saw shroud playing it on twitch at an event they brought him to the other day. It gave crackdown vibes but with DC character jumping around. Just fly here beat up random dudes, repeat endlessly

Why IGN of all reviewers? Easiest 9/10 they could ever wish for.

@[email protected]
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71Y

I don’t have faith in this game, at all.

@[email protected]
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141Y

Yeah this is never a good sign.

That being said, perhaps because I got into a couple.of their podcasts, but I like a bunch of people at IGN. How come you’re not a fan?

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18
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1Y

“But, we chased all the trends, even if they were incongruous with the property! Why don’t people want our game Uncle Phil? Oh well, time to go bury it, maybe we can get a tax write off for this like the Batgirl movie.”

Alternatively: “We’ve changed nothing after all the negative feedback, and we’re all out of ideas.”

@[email protected]
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41Y

The good ol’ Flanders parent’s approach

If that’s supposed to be Harley Quinn, I don’t have any hope for this game.

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101Y

That game might have had a chance to find its audience but with the surprise success of Palworld it’s now definitely DOA.

R0cket_M00se
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21Y

I don’t see how the two are related, different games with different concerns.

@[email protected]
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41Y

I doubt that’s got much to do with anything. Palworld is a pretty standard survival early access thing whose only distinguishing feature is that they’ve somehow evaded Nintendo’s lawyers until after the release window.

Maybe they sent the cease and desist to the wrong address, like there’s an 87 year old Japanese woman wondering what this strange letter is she received and what she’s done wrong.

This fuck up is entirely of Rocksteady’s own making. It might review amazing, but gamers have utterly soured on live service bullshit. The Arkham games were gamer’s games. They can’t just fob this off on us like they can with CoD or FIFA.

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51Y

Nintendo is one of the most litigious game companies there is, and Palworld Dev is also based in Japan so there’s no international complications.

If Nintendo had an infringement case at all they’d already have buried Palworld.

kingthrillgore
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31Y

Palworld is a flash in the pan and I predict its count will drop in a couple of weeks. If Suicide Squad fails, its because its a bad game.

Seriously Palworld reminds me of so many games that are over hyped and then forgotten a month or two later.

It doesn’t help that the company behind it, Pocketpair, has a treck record of not finishing their games

@[email protected]
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101Y

Wait, why are the two related? People will be playing one and not have time for the other once it comes out?

@[email protected]
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21Y

Yup. That’s exactly it. There a lot of people in the “no particular fandom” category that can determine a sales winner and loser.

@[email protected]
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51Y

I agree, the two games are not related and are in two completely different genres

Margot Robbie
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201Y

Look at the silver lining, at least someone won’t be in the worst reviewed Suicide Squad related media anymore.

A small win is still a win.

🍜 (she/her)
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11Y

You can’t spell ignorance without IGN.

Echo Dot
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01Y

Unless they’ve published something which is untrue then they still deserve a review code if everyone else gets one.

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171Y

Reviewers getting ready.

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