I’ve spoken to others about this subject due to this and none of them have reflected the comments here. I don’t even know most of the people I posed the question to. I suppose this forum (and the forums or social media these posters frequent) hold their opinion as more of a fact than I was led to believe.
Regardless, everyone can feel how they want about this. I’ll just play Silksong and have fun on my end of the table.
I haven’t gone out of my way. While I haven’t used the word “fun”, I did say I enjoyed most runbacks in Dark Souls as a sort of puzzle. Being downvoted for a subjective opinion is absurd, especially when the person I’m responding to also has a subjective opinion. But nice to know my opinion has less value.
Anyway, I don’t really want to go in circles with this since I feel like both sides here have said what they want to say.
I’ll just leave with an example of a mechanic I find unfun and wish would go away, as a sort of olive branch of understanding that opinions are opinions. In Breath of the Wild and similar games, I hate the weapon/item degradation mechanic. I understand their design goals with it, and I understand how removing it from those games would change quite a bit of how they want the game to run, but I’d be much happier if it were to disappear completely.
You’re getting voted up for your opinion, and I’m getting down for mine. Strange. Things you say are unfun for you are fine for me, like I said in my post, I do believe it’s personal opinion.
I’m not denying that there has to be design intent in here, but I take great issue with people stating “runbacks are unfun” as a matter of fact. Again, if it’s taken into consideration with time and how the boss mechanic works, that’s simply how the game is designed. I respect everyone’s opinion and their thoughts being the opposite, but I don’t think it’s a universal truth that must be upheld with every game.
Again, maybe I’ll feel differently regarding Silksong specifically as I get further. So far I don’t take umbrage with it’s runback design.
I can’t say I’ve gotten to some of the examples people have mentioned as “annoying; bad design”, so I’ll leave judgement until I get there. But there’s nothing inherently wrong with runbacks if it’s part of the design and the boss is the culmination of that.
Stakes of Marika are definitely there to appeal to a wider audience. I personally don’t care for them, as for most areas in DS I enjoyed trying to claw my way back to the boss unharmed. It was like a puzzle.
It’s fine to criticise things, but I personally think “make checkpoint outside of the boss” the criticism is not a good one. At the end of the day, that’s all personal opinion.
Yea. I wont dismiss this criticism as hate, but I will dismiss it as dumb. The game was designed to be a challenge. Not everyone is up to that challenge, that’s fine. The game isn’t meant for you, then.
My friend can’t play the Dark Souls games. He’s really interested in the setting and has given a few multiple attempts, but the difficulty curve just isn’t for him, so he just doesn’t play them.
It’s not their fault way too many people were so obsessed with their game that they made daily shitposts about it.
Honestly I was annoyed by all of the Silksong stuff as well over the years, and perhaps it will be overhyped but after watching the trailer I feel like I can at least say Team Cherry put in the work that got me excited, despite all the internets noise. And why shouldn’t they try to get people to buy their game with good PR?
The team is 3 or 4 people and after 7 years of work, they’re releasing their sequel game to a beloved by many indie hit for $20. In 2025. We shouldn’t be annoyed at them.
We’ve always been affected by American prices of things. Some things fly under the radar and will be slightly cheaper here, but for the most part, the prices here are matched market price of the US, despite having a weaker dollar.
I can’t imagine anyone would want to buy new games or old consoles for these insane prices, but then the Switch 2 did crazy numbers, so what the fuck do I know?
I think it’s interesting that people have to attach their names and prove they’re real to sign this, but serious complaints can be filed anonymously. I’m not European, so does this mean anyone random can file complaints? Or it’s done somehow officially, just shows up anonymously?
I’m asking to understand how this works because this could not be the industry entirely.
5.5, in my opinion, is a very corporate edition of the game. There wasn’t any actual change or reason for a new edition other than Hasbro wanted D&DBeyond and the money it got, and the way to do that was make a “new edition”. But people liked and were playing 5e so, make a backwards compatible system that’s totally the same thing.
The 2024 version of D&D, in my eyes, doesn’t fix any of the actual issues with the game. They change some wording and change some abilities but none of the core issues are dealt with. So to me, it’s a pointless cash grab.
While I’m not a huge fan of BotW and TotK, I think it’s a disservice to say they were a cheap way to pump out games. You can see the design intent in both exploration and gameplay mechanics. There’s a lot that works well in those games that allows for the player to continue playing for a while and still have fun.
And this is probably the only time I’d be seen defending those games.
I never had an Xbox, so really only grew up playing Halo Reach (I think) co-op when I’d go to a friend’s house. But I recently played through most of the halo games with a friend and I have to say, I agree. I can’t remember any particular moments or scenarios, no part of the story that stands out in my mind, etc. It was fun enough to run through most of them (though we did get tired of it, which is why I said “most of the games”), and I can certainly see why for when they came out, they received the attention they did but can’t say I think the reaction would be the same if it came out now or that it really holds up to the standards it seems to have set.
Oh absolutely. I know it wasn’t super janky for everyone - but the fact is that it was so broken on launch for not just PC, but PS as well. The mass refunds, which Sony has never done, etc. Denying that this was a thing is what the narrative seems to be for many.
I’m glad it worked for you on launch, and hope you had a great time playing it!
It’s why I’ll never get it unless obtained for the good ol’ price of free. I’m glad people are enjoying it and it’s much improved over the trash pile they delivered! But it’s still a very different game than advertised.
Frankly, it’s concerning how quickly the narrative shifted on this. You’d think with the internet recording the whole fiasco, there wouldn’t be a quick narrative shift and misinformation on the subject, but people have convinced themselves the launch wasn’t that bad, Sony somehow screwed them and this is what they said the game would be!
Until Sword and Shield, the games weren’t known to be ugly, buggy messes. People have, and continue to, praise the 2D pixel art of previous generations. Sun and Moon is an odd middle ground as some people started to not like the 3D direction, but thought it’d improve on a more powerful console, like the Switch. I don’t think it’s correct saying this is a staple of pokemon games. It’s a staple of modern pokemon games, which I absolutely disagree about the last 2 entries being the best. Far from it.
I can’t be the only one that has had issues with game pass, can I? I’ve tried it 3 separate times for 2-3 months each on three different PCs, and every time I’ve had different issues.
The windows client has been buggy. Sometimes clicking things just… doesn’t work. The pathing for save files is done in such a way that you can’t transfer them from PC to PC. Some games just straight up not working. The list went on for me. I figured I’d keep giving it another try on a new system, but not anymore.
I’ve read some people have absolutely zero issues after years of using it. I wonder why the experiences vary so highly from user to user. Game Pass was an interesting service, but a horrible experience for me.
Wow our dollar is shit. Not certain where the $120+ is coming from, then. But it is clickbait, so I suppose that’s the point.