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1221d

Play that years down the line. The first one was OK but I paid like $15 for it with the expansion. Obsidian hasn’t had a clear jump in quality since the MS purchase. Possibly even signs of writing regression with Avowed so can’t imagine much hype for this game

@[email protected]
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120d

Grounded is fun, and 2 is right around the corner, though they did (and plan similarly for 2) to release it in phases in early access and gather community feedback at every step

@[email protected]
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422d

They aren’t gonna charge me shit because the first one was so dull I only got halfway through it.

“You’ve had the best, now try the rest!”

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1822d

I guess the author learned that being anti-capitalist is somewhat trendy and couldn’t resist writing this opus. But this has nothing to do with the game or games in general.

Net_Runner :~$
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320d

Avowed was cool but not really worth the 70. I doubt TOW2 is worth 80, and specifically especially because Microsoft/ActiBlizzard is just following the Nintendo train, which is what everyone knew was going to happen with triple A studios.

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2821d

“Capitalism is when pay money for things. I am very smart.”

Jesus Christ, I am begging people to actually learn what capitalism is before writing takes likes this.

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120d

I think it has more to do with how much they’re charging rather than them charging anything at all.

i.e. They’re maximizing profit off of people’s low standards by charging the most people are willing to pay while giving the least they’re willing to accept.

If this honestly had to be spelled out for you and you’re not just being willfully ignorant, you should really get some remedial education before shitting on others.

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21d

These days its increasingly ‘capitalism is when you pay money for the chance to have a thing’

@[email protected]
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-120d

I mean, that’s literally what it is?

@[email protected]
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319d

Chance as in gambling, so often you don’t even get what you pay for even with ‘reputable’ brands. This is particularly bad with appliances.

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219d

…and that’s why you support decent indie developers and pirate this trash

Owl
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118d

Just don’t play it

Since you know, it’s trash

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420d

Oh, it just modern Obsidian, no one is going to buy it anyway.

Came and went.

@[email protected]
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020d

I came!

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220d

It’s crazy to think that a handful of people who have floated around Obsidian/Interplay/Black Isle have created (in my opinion) some of the best games to have ever existed.

You put a name like Chris Avellone or Tim Cain onto a project and I’m going to pay more attention to it than any AAA with millions put into trailers and other bullshit to sell you down the river.

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520d

$80? No problem! 🏴‍☠️

Quazatron
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2221d

Well, for starters, games are going to get more expensive.

That is their prerogative. Mine is not buying overpriced games.

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1021d

That’s always been the case. They can charge whatever they like, I’ll only buy if I think the price is worth it.

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121d

It is called “a practical joke”.

@[email protected]
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322d

So don’t buy it.

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221d

ITT: gamers are basically forced to buy this game.

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22d

I’m sure if it was up to the developers and creative minds behind the game this would have never been an issue. Sure, things like inflation have made the process of making games more expensive, but it’s not like the extra money is going to actually go back to the developers. I’m so sick of this “games are more expensive to make” bullshit while they treat their employees like garbage and make them work ungodly hours. Micro$oft makes more money in one day than most of us or any of the developers will ever see in our entire lifetimes yet they need to lecture us on why we need to give them more money.

To be clear, I hold no grudge against the actual developers of this game. The first one was pretty decent and I’m sure this next one will be relatively good as well. But remember that we are talking about the company that forced Arkane to make Redfall when they had no desire to make it, and after it failed fired everyone at Arkane Austin and closed the studio. This isn’t about making their money back to cover the cost of development, it’s about making as much profit as possible with the least amount of effort possible.

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321d

Games continue to get cheaper to make as middleware improves and advancing hardware lessens the need for optimisation. If companies choose to spend more on games despite this then that’s their problem.

Prox
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3622d

Microsoft doesn’t expect anyone to pay $80. They expect people to sub to Game Pass instead.

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1122d

That’s even worse.

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020d

Ahh yes, perpetually renting access and being beholden to price hikes “just because.”

Makes sense all the morons who subscribe to netflix and spotify are also stupid enough to shill game pass.

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-120d

removed by mod

@[email protected]
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522d

If this game is as good as it looks Bethesda has to really step it up on Fallout 5 or big daddy Microsoft might give the IP back to its creators.

ms.lane
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-222d

Not sure how the first game was a snorefest - I genuinely had more fun in Starfield.

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1422d

The Outer Worlds 1 was a fantastic palate cleanser after Starfield.

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120d

Nowhere near as good as Fallout 4, though.

Also, insultingly short.

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120d

Hard disagree. I like Fallout 4 quite a bit, but I don’t think there’s any part of it I liked better than The Outer Worlds.

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121d

this handful of uncooked milled oats was a fantastic palate cleanser after half a kilo of shit

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321d

Nah, I loved The Outer Worlds. It gave me exactly what I wanted from the setting, it made me laugh, and it wasn’t bogged down in bloat by trying to be any bigger than it ought to have been.

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120d

and it wasn’t bogged down in bloat by trying to be any bigger than it ought to have been.

It must be nice when your standards conveniently align with whatever makes the developers work less.

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120d

It’s quite nice, actually. Not all work on a game is equally worthwhile. Lots of my favorite franchises have devolved into games that grew larger to their own detriment. It doesn’t often happen that one of these types of games scales back down. And it’s not like there are zero big games that I like; Elden Ring and Baldur’s Gate 3 are both 100+ hour games that are some of my favorites of all time! But unlike a lot of big games, they actually felt like there was something interesting to see for that full runtime, whereas a lot of big games actively harm their pacing by filling it with uninteresting bloat.

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922d

Yeah I have to disagree, the first game was lifeless and dull imo

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221d

I personally loved it. I finished it quicker than most games I’ve played the last few years. I was actually surprised. It’s not a long game by any means, but still.

I didn’t love that it started a bit more radical and became more lib over time, but I still enjoyed the writing and gameplay quite a bit. It’s silly fun, and it’s not pretending not to be. It does have a message, but it’s not overtly drab or serious.

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