A peace loving silly coffee-fueled humanoid carbon-based lifeform that likes #cinema #photography #linux #zxspectrum #retrogaming
Regarding difficulty: I’ve lived through the 80’s, where difficulty was ramped up to make the game last longer, as you only had precious few kilobytes to fill with content. I’ve grown to hate difficult games.
It is your right as creator to go that way if you wish, but it is my right as player to hate your guts if I buy your game and it kills me over and over again in the first minutes.
One factor they don’t seem to consider is that they are competing for a finite resource: consumer attention.
There has never been so much content to consume: not only games, movies, series, music, books, podcasts, and even old games.
New games have to compete with and stand above all that content to justify the price.
As others have said, purchase power is down, people subscribe to more services (net, mobile, streaming music and video), all that bites into the available budget to buy games.
Bottom line: it’s getting hard to justify spending that amount on a game you don’t have time to play.
There was the Homebrew Channel back then, but it seemed to have gone offline. I assumed people just lost interest and moved on.
Based on what you said I did a quick search and found that there’s still an active community around the console, so thank you!
I’m updating my Homebrew Browser to see what’s new.
Any platform that restricts how and what I can run in it has inherently less value to me. This is why I mostrly avoided consoles all my life.
The only console I bought was the original Wii. The games were extremely expensive, and they disabled all the services that made the console useful after a few years (weather channel, news channel, store).
Fortunately I added a few SNES, PCEngine, Genesis/Megadrive and Gamecube emulators otherwise I would now have a very pretty white doorstop.
The Halo series.
I like shooters, so I got the full bundle and I tried hard to like it.
None of the games gave me a lasting impression. The plot didn’t stick with me, the enemies were weird, the guns felt weak and flimsy, the rooms kept repeating in some sections and it got very boring. There were some fun bits with the vehicles, etc., but overall the experience was… pretty much average.
I was expecting something like the Half-Life series, but this wasn’t it.
The first and only console I bought was the original Wii. Games were expensive so I did not have many. I managed to install a few emulators and use it for older console emulation.
After some years they started pulling the plug on the online services. That’s when I decided I would never buy another console again. I will not feed any more walled gardens. I have more games than I can play on my PC, a lot of them are DRM free.
I think upscaling is a good idea. Most of the time I’m running around while dodging bullets, arrows or fireballs, so I don’t really have time to examine the details of the foliage around me at the pixel level. I also will not buy an overpowered space heater so that the grass in my game looks more realistic. I don’t want a triple fan monster sounding like a turbojet near me.
Honest question: if the story doesn’t matter that much to you, what do you value in a game?