Nier and Nier Automata creator Yoko Taro laments the loss of weird people making games in the modern games industry.
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6211d

That’s the entire tech industry. I got in at the tail end of it being full of nerds who were interested in computers. Then jocks and the like found out it pays really well and now it isn’t fun anymore.

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511d

Yeah, it was nice as long as it lasted, now it’s all meetings and stupid “agility” (as agile as DPRK is democratic) and measurings of your percieved productivity.

I’m still looking, maybe some c/c++ old legacy system needs a geek somewhere?

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811d

Yeah man all those well known jocks like Spez and Zuckerberg sure did a number on tech.

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211d

hey mark does ju jitsu and he’s totally really good at it and all the other martial artist guys love hanging out with him

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111d

Is he actually good at it or are guys who want to hang out with a billionaire saying he’s good at it?

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211d

+1 to this, I feel like having a ton of money is what corrupts leadership, not necessarily their technical background.

Maybe Spez and Zuck haven’t changed much, but I feel like some others started out as relatively reasonable people who were also technically brilliant, but eventually their companies started doing shitty things and they are both aware and apparently unwilling to stop it.

Perhaps corruption in the Soviet Union is a good example of how even people from normal hard working backgrounds (i.e. not billionaires who have never worked a day in their life) can still be corrupted by power and a lack of accountability.

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111d

deleted by creator

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1011d

Jocks != Business c suite

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311d

Too many business majors joined game dev teams

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211d

What’s a jock if it isn’t the highschool quarterback?

Non usa-ish here

missingno
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912d

The thing I miss most about handhelds is all the mid-budget experimental spinoffs made for them. That was where weird truly flourished, and I’m sad that there’s not really a place for that in today’s market. Hideo Kojima’s Boktai trilogy is one of my favorite games of all time, and there will never ever ever be another game remotely as weird as that.

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511d

I suppose it happened because from a mainstream perspective handhelds like the DS and PSP were far behind dedicated systems in terms of graphics, and so the expectation was never there to have “triple A” visuals - neither from consumers nor industry.

Made for very fertile ground in terms of games that had budget, but still had a long leash to go and get wacky.

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811d

There are plenty of weird people making weird games if you know where to look. itch io and DLSite, for instance.

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1911d

That was literally his point…that the weird people make indie games and not AAA games.

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1711d

Read the article, you say? What a radical notion.

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311d

I didn’t even read the article that information is right in the title LOL

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11d

Sorry, I’m illiterate (this was written by my editor).

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211d

It’s pretty short too!

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211d

And it’s for the better, the AAA games industry devours talent and spits out mediocrity and burnouts. I would prefer that small indie studios keep control of their creative output rather than being devoured by the money machine.

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11d

There is a space between ‘itch.io freebie that runs in terminal’ and ‘TROUT: Sacred Band 8’ and the unprecedented level if sliders for dicks in character creation

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1611d

That’s why bg3 felt so special. For us by us at that scale

mesa
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3612d

The indie scene is so much fun.

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2912d

Part of the issue is that AAA still hasn’t learned how to manage and produce passion projects, which most great games are. They keep wanting to use what’s working elsewhere with no regard for what makes sense in their own game.

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211d

Yeah really. They should be more like campuses funding a hundred small teams each trying to make something they’re individually passionate about. Hell, even give them the IPs to play with and see what they come up with.

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210d

Called HR.

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1312d

Next you’ll tell me mainstream is not niche

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-411d

What is he trying to say? How can something be weird and unique but also consumed by millions of people as a popular product?

If he thinks riding a dragon in modern Tokyo to fight a big naked statue is weird and unique, he’s probably sad that the world has moved on from holding up sporks and going “lol random XD!”

The markets can’t sell Weird™ to the masses. Now there’s no “weird” people making super high budget art. Terrible!

I love it when I’m playing a game and I can feel the genuine love put into it. Old Nintendo games for example. now most games feel so bland and corporate

tisktisk
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1611d

“Do you think video games are silly little things?”

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811d

no.

That entire credit sequence is high water mark for games as a medium.

Every emotion.

Drunk ass man writing his characters, crying in a room alone. The thing we need more of lol. Will purchase any game his name is attached to.

tisktisk
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311d

I couldn’t agree more

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1112d

Fewer weird people.

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211d

Thank you. For once I don’t have to be that person.

atro_city
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312d

Lesser wierd peepol

LousyCornMuffins
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311d

weird people the lesser

Ms. ArmoredThirteen
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512d

What if they meant there is the same number of weird people but they aren’t as weird

Encrypt-Keeper
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312d

Kojima is only getting weirder.

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212d

Touché!

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412d

There’re fewer weird people.

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212d

Fair play!

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112d

I wasn’t saying you were wrong, just adding a further correction.

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211d

There ain’t no more weird folks makin’ no more games anymore.

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1211d

Capitalism at its finest.

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210d

Creativity Production

I don’t think you need to be weird to make weird games. I mean, it wouldn’t hurt but it’s not necessary. Just do what Fromsoft does: make the game first using the rule of cool, then write the story around it instead of the other way around.

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