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That’s the entire tech industry. I got in at the tail end of it being full of nerds who were interested in computers. Then jocks and the like found out it pays really well and now it isn’t fun anymore.
Yeah, it was nice as long as it lasted, now it’s all meetings and stupid “agility” (as agile as DPRK is democratic) and measurings of your percieved productivity.
I’m still looking, maybe some c/c++ old legacy system needs a geek somewhere?
Yeah man all those well known jocks like Spez and Zuckerberg sure did a number on tech.
hey mark does ju jitsu and he’s totally really good at it and all the other martial artist guys love hanging out with him
Is he actually good at it or are guys who want to hang out with a billionaire saying he’s good at it?
+1 to this, I feel like having a ton of money is what corrupts leadership, not necessarily their technical background.
Maybe Spez and Zuck haven’t changed much, but I feel like some others started out as relatively reasonable people who were also technically brilliant, but eventually their companies started doing shitty things and they are both aware and apparently unwilling to stop it.
Perhaps corruption in the Soviet Union is a good example of how even people from normal hard working backgrounds (i.e. not billionaires who have never worked a day in their life) can still be corrupted by power and a lack of accountability.
deleted by creator
Jocks != Business c suite
Too many business majors joined game dev teams
What’s a jock if it isn’t the highschool quarterback?
Non usa-ish here
The thing I miss most about handhelds is all the mid-budget experimental spinoffs made for them. That was where weird truly flourished, and I’m sad that there’s not really a place for that in today’s market. Hideo Kojima’s Boktai trilogy is one of my favorite games of all time, and there will never ever ever be another game remotely as weird as that.
I suppose it happened because from a mainstream perspective handhelds like the DS and PSP were far behind dedicated systems in terms of graphics, and so the expectation was never there to have “triple A” visuals - neither from consumers nor industry.
Made for very fertile ground in terms of games that had budget, but still had a long leash to go and get wacky.
There are plenty of weird people making weird games if you know where to look. itch io and DLSite, for instance.
That was literally his point…that the weird people make indie games and not AAA games.
Read the article, you say? What a radical notion.
I didn’t even read the article that information is right in the title LOL
Sorry, I’m illiterate (this was written by my editor).
It’s pretty short too!
And it’s for the better, the AAA games industry devours talent and spits out mediocrity and burnouts. I would prefer that small indie studios keep control of their creative output rather than being devoured by the money machine.
There is a space between ‘itch.io freebie that runs in terminal’ and ‘TROUT: Sacred Band 8’ and the unprecedented level if sliders for dicks in character creation
That’s why bg3 felt so special. For us by us at that scale
The indie scene is so much fun.
Part of the issue is that AAA still hasn’t learned how to manage and produce passion projects, which most great games are. They keep wanting to use what’s working elsewhere with no regard for what makes sense in their own game.
Yeah really. They should be more like campuses funding a hundred small teams each trying to make something they’re individually passionate about. Hell, even give them the IPs to play with and see what they come up with.
Called HR.
Next you’ll tell me mainstream is not niche
What is he trying to say? How can something be weird and unique but also consumed by millions of people as a popular product?
If he thinks riding a dragon in modern Tokyo to fight a big naked statue is weird and unique, he’s probably sad that the world has moved on from holding up sporks and going “lol random XD!”
The markets can’t sell Weird™ to the masses. Now there’s no “weird” people making super high budget art. Terrible!
I love it when I’m playing a game and I can feel the genuine love put into it. Old Nintendo games for example. now most games feel so bland and corporate
“Do you think video games are silly little things?”
no.
That entire credit sequence is high water mark for games as a medium.
Every emotion.
Drunk ass man writing his characters, crying in a room alone. The thing we need more of lol. Will purchase any game his name is attached to.
I couldn’t agree more
Fewer weird people.
Thank you. For once I don’t have to be that person.
Lesser wierd peepol
weird people the lesser
What if they meant there is the same number of weird people but they aren’t as weird
Kojima is only getting weirder.
Touché!
There’re fewer weird people.
Fair play!
I wasn’t saying you were wrong, just adding a further correction.
There ain’t no more weird folks makin’ no more games anymore.
Capitalism at its finest.
CreativityProductionI don’t think you need to be weird to make weird games. I mean, it wouldn’t hurt but it’s not necessary. Just do what Fromsoft does: make the game first using the rule of cool, then write the story around it instead of the other way around.