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Joined 2Y ago
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Cake day: Jun 23, 2023

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It seems to be the thing for those adrenaline dopamine shooter games, but why must they abandon the good rpg and strategy games to do only that? I mean in general, they all do.

I bet a new C&C, even isometric, would gain enough for a studio to thrive. But no, subscriptions it is.

As an old game dev I hate this even more.

Pff.



That’s why I pay games for my kids.




I spent so many hours on that game!

There were two (IIRC) extensions too, and I still remember that enormous homemade map that took hours and hours to finish …

Glorious times!


Ya, it mixed french and german up in the GUI or something, wounded it is!


Oh, messed up that one:

“an injured person”

Thank you ❤️!


You’re about to crack a decades old question of mine!

But are you sure 😅


HASTER LISTER! (or what the f they’re saying)


Commandos!

The one by Eidos, where there are “vision triangles” and you have to slowly take out a whole ton of nazis before terminating your objectives in each level.

My favourite is the Beyond the call of duty one.


Catan is nice because you spend 90% of the time building your stuff, and only 10% losing to one of the other players.


Didn’t donald add like $500B for AI? Seems it’salmost enough to pay the -$600B nVidia lost…


Yeah there is a lot of bro-style crap going on right now, but China is a brutal dictatorship.

Choose wisely.



That’s kind of normal, it was made in China after all and the developers didn’t want to end up in jail I bet.

That said, china is of course a crappy dictatorship.




Grandia 2 is a magnificent game IMO.


I’ll be there looking for modern Desperados ^^ etc.


Oh no, you just took all my free time :-) !

Thanks!


It’s because they want to measure the creative process.

Which is impossible to do before it has happened.

So they try, and try, and try, and end up with a complex system where everything is measured, especially any kind of risk which is promptly eliminated and then the result is an expensive nothingburger they sell with extraordinary publicity budgets.

Some times they get a little bit creative and buys up a studio that has made a hit, but then they only try to capitalise on the brand name, not the creativity, while compressing costs, and monitor and remove the risks and thus the creativity.

Rince and repeat.


That thought is why we don’t have really good games any more, but games made for an engine.

Where are the new C&C, the new Neverwinter nights, the new Commandos (by Eidos), the list goes on.




Lots of/some soft doesn’t support it, like photoshop and 3dstudio, but it might work if you’re lucky!


So nothing I really need, maaaybe a much better battery life would be cool, but I charge my phone every night, and I don’t think they mean it will last like 5 ot 10 times longer…

Thanks for the job though!



Commandos: Beyond the call of duty.

Old enough to be good (no dark patterns or other bullshit), new enough to be playable (the first Commandos is just too pixelated, you need hyper vision to play it).

What a game.


I hear you! Stopped playing RTS when starcraft came out :-/ For me it’s like another type of game based on adrenaline and quick mouse movements. Guess it sells better.

Loved the old Warcraft, ough-da! and C&C & Red Alert ofc. The golden age.






And the bigger the number on one of the components in the box the funnier the game!


I’m not a target for these hacks (I mostly play like commandos 1.5, Red alert and Diablo II) but I have my main PC on Linux and then a sort of franken-PC on windows where I don’t share sensitive data, or anything meaningful except game-related data I guess.

Works for me.