Nope, it does have wide color gamut and high-ish brightness, wouldn’t buy unless reviews said it was ok. But it does some fuckery to the image I can only imagine could be to make non-hdr content pop on windows but ends up messing up the image coming from kde. I can set it up to look alright in either in a light or dark environment but the problem is I can’t quickly switch between them without fiddling with all the settings again.
Compared to my cooler master a grayscale gradient on it has a much sharper transition from crushed bright to gray but then gets darker much slower as well, to a point where unless a color is black it appears darker on the cm despite it having an ips screen. Said gray also shows up as huge and very noticable red green and blue bands on it, again unlike the cm which also has banding but at least the tones of gray are similiar.
Also unrelated but just noticed while testing the monitors, max sdr brightness slider of kde seems to have changed again. Hdr content gets darker on the last 200 nits while sdr gets brighter. Does anyone know anything about that? I don’t think that’s how it’s supposed to work
I got a samsung monitor last year too (it was the cheapest hdr option and I keep seeing reddit praise them) and it has such a terrible hdr experience. When hdr is on either dark colors are light grayish, brights are too dark, darks are crushed, everything’s too bright or colors are over saturated. I’ve tried every combination of adjusting brightness / gamma from the screen and/or from kde but couldn’t figure out a simple way to easily turn down the brightness at night without some sort of image issue popping up. So recently I gave up and turned hdr off. Still can’t use the kde brightness slider without fucking up the image but at least the monitor’s brightness slider works now.
Also if there are very few bright areas on the screen it further decreases its overall screen brightness, which also affects color saturation bcz of course.
Also also just discovered freesync and vrr are two different toggles in two different menus for some fucking reason and if you only enable freesync like I did you get a flickering screen
I really wish there was a ‘no smart image fuckery’ toggle in the settings.
I think the combos were easier on mouse and keyboard but the controller controls were fine too. I don’t remember it super well but wasn’t the secondary attack completely different for some weapons? I don’t think holding primary for secondary attack would work.
the victory lap you asked for is in there.
Oh right, that was a thing
I played it like a year ago on insane difficulty. Never played the original nor the new doom.
I really liked the first level where combat is mostly melee and lots of story is happening. Left a very strong first impression. Expected the same pace from the rest so it was disappointing that most of the levels were “We need to reach x location for plot to happen but we telepoted / car broke down too far away so we’ll walk for a couple levels”. Level structure also got stale, there doesn’t need to be an encounter in every room. It would be a much better game if the levels had 1/3rd the encounter count or some levels were merged. I also wish there was a ‘victory lap’ level between the two final bosses so you could use the magical katana you finally obtained.
I really liked the characters and world building. Business ninja is always a good aesthetic. The banter was nice. Liked Wang being an unapologetic video game protagonist. Magical stuff was fine
The combat was mixed. Weapon variety was pretty good but the weapons didn’t feel ‘tight’ to use like in half life 2. I switched to controller halfway through and it fit the gunplay better. Kinda wish there was more emphasis on movement and melee but I was satisfied with what was there.
I didn’t like encounter / enemy design though. The difficulty curve was way too smooth. There are very few enemy types so most encounters are just the same group of enemies you fought 15 minutes ago but with 1 extra foot demon added. And after a while normal encounters start including minibosses too so you need to spend minutes slowly dealing damage to them. There were some encounters that were genuinely challenging and memorable but the vast majority was just walking the marathon and trying not to die in a stupid way. I think it’s fair to describe this as a ‘low skill ceiling’, once you figure out how not to die against each enemy type your progress (at least on insane) is mostly bottlenecked by the dps of your weapons.
Bosses are a different story. They were insanely difficult on insane (first two took me hours each). Beating them was pretty rewarding.
When I bought the game on steam it came with viscera cleanup simulator shadow warrior edition, which I played immediately after beating the game. It was a nice change of pace and made me wish the game itself also had more gameplay variety. I would’ve loved more human characters too.
Don’t really have thoughts on graphics, they were fine maybe a bit too much bloom.
Numerically I think it’s a 6/10
I can’t speak to factorio since every time that dev has ever opened his mouth it has just been horrific hateful bullshit.
No this is the easiest article ever:
Best Samsung Earbuds in 2025
Hopium take 1:
There’s no reason they’d reveal their plans to bring it to steam early and cannibalize on the epic store sales
Hopium take 2:
Even if they don’t have plans right now if they ever want some quick money to meet targets or something it’s the prime candidate
Hopium take 3:
When or if remedy starts making money (like from control 2) they might buy the publishing rights back
Hopium take 4:
It’ll run better anyways when Alan wake 2 remastered comes out in 10 years
Shamelessly copying my comment:
In order,
Chorus - AA paranormal 3d spaceship combat game
Cyber Hook - First person grapple hook platform racer
Tangle Tower - Charming point and click detective game
Patch Quest - Bullet hell roguelike
Subsurface Circular - Robot murder mystery visual novel
Yes Your Grace - Addictive story driven king resource management game
They Bleed Pixels - Brutal 2d action platformer
Devil Daggers - Single arena fps where you try to survive 500 seconds (and fail)
Loop Hero Soundtrack - The game is pretty well known, but its soundtrack is amazing enough to buy or pirate even if you don’t want to play it
In order,
Chorus - AA paranormal 3d spaceship combat game
Cyber Hook - First person grapple hook platform racer
Tangle Tower - Charming point and click detective game
Patch Quest - Bullet hell roguelike
Subsurface Circular - Robot murder mystery visual novel
Yes Your Grace - Addictive story driven king resource management game
They Bleed Pixels - Brutal 2d action platformer
Devil Daggers - Single arena fps where you try to survive 500 seconds (and fail)
Loop Hero Soundtrack - Cheating here because the game is pretty well known, but its soundtrack is amazing enough to buy or pirate even if you don’t want to play it
Usually 9s are better than 7s due to higher clock speeds but since the ccx with the extra cache already ran at its limit there’s (or was) no room for improvement for x3d parts. And in zen4 only one ccx (half the cores) had extra cache in the case of 7900x3d and 7950x3d, making performance inconsistent
Gaming been downhill since pong