Encrypt-Keeper
  • 1 Post
  • 472 Comments
Joined 3Y ago
cake
Cake day: Jul 03, 2023

help-circle
rss

I mean for better or worse (It’s better) it appears Civ switching will no longer be part of the franchise. It can remain part of the Humankind franchise where it belongs.

Old World is a rad game, but it’s not about leading A Civilization through time. It’s a different kind of game.

Civilization can add whatever kooky mechanics they want, but ultimately the game is about playing A Civilization. It’s right there in the name.


You don’t like the game? Don’t play it, go on and enjoy the hundreds of thousands of other games out there rather than linger and whine until the devs cater to your whims.

Counterpoint: Humankind already exists. It exists as a similar but alternative game series to Civilization, which is a good thing. Variety is the spice of life. Turning Civilization into a clone of a completely different game in the one way most at odds with its own identity is a bad thing. Civilization is a unique game series doing something different from other 4x games. Losing that unique style of game is no benefit to consumers.

You already have Humankind, the devs of Civilization don’t have to cater to your whims by just cloning Humankind. If you don’t like that they’re turning Civilization back into a Civilization game, then don’t play a Civilization game. You have Humankind, just go play that.


There was no improving on that idea. Just a bad mechanic to its core. In a game called “Civilization” you couldn’t even play as one.


I will always appreciate game designers attempting to try to do something fresh over playing it safe.

They did not attempt anything fresh. They just blatantly ripped off the mechanics from one of their competitors.

It’s not as fleshed out as the previous entry until all the expansions land.

That’s not the issue with the game, at all.



It’s funny we were just talking about this 4 days ago, because as of today the big news is a new hypervisor-based method of circumventing Denuvo was reported and now zero games are uncracked.


There were several Denuvo cracks in that period actually, just not as many.

Other games get cracked day 0 even though it’s equally thankless. That obviously isn’t the distinguishing factor.

Denuvo games also get cracked day 0. Not sure what your point is, or at this point if you even have one.

At the end of the day, what I said was correct. There was a period of time where we had less cracks, and now it’s ramping back up again. There doesn’t seem to be anything about Denuvo that stops its games from being cracked fairly quickly other than a lack of people to do the cracking.

These are all verifiably correct and factual statements. Whatever it is you’re whinging and whining about… I don’t know what to tell you.


2 year*.

Everyone lost “interest” simultaneously for multiple years? They got bored or something?

Who is this “everyone” you speak of? You realize pirate scene groups are very niche groups of people right?

I mean yes, people who are not in pirate scene groups are largely so because they’re not interested in being so. I’m not interested, and I’m not in one. I’m not sure what it is that you’re implying is keeping people out of these groups besides a lack of interest. Do you think doing a thankless job like that is fun? I don’t think it would be.


What on earth are you talking about? You’re all tied up in knots. I’m not talking about any non-Denuvo games.

every single denuvo game with millions in sales gets left alone for years

I mean if you ignore the ones that don’t, then sure. Most recently RE Requiem just came out and is a AAA hit with millions of sales, has Denuvo, and has already been cracked. That doesn’t sound like it was “left alone for years” to me.


And those exact same people suddenly gain an interest as soon as denuvo is removed?

No the lack of interest is probably there in both cases.

“well I wasn’t even trying anyways!” excuse lol

Generational levels of cope on display here. “My lock is so effective that NOBODY* can break it!”

*No one has tried

By that logic the locking mechanism on my old 1998 Ford Taurus I was driving in 2015 had a state of the art security system that protected it that would put modern solutions to shame because for some reason, it was never stolen.


It’s like I said, the biggest opposition to game pirating isn’t the protection Denuvo actually provides but just the lack of interest in people doing the cracking.

I can see where you’d argue that this means Denuvo is “working” but only in the sense that any old $2 lock you put on your front door is protecting your home from the 0 people attempting to break and enter.

Also in the void EMPRESS left in the scene, there have been newcomers, but they’ve started off by cracking older games.



I think I agree with your sentiment but why did you make a list of unrelated games of various levels of quality from god tier to dogshit abandonware?


Very recently - maybe.

No for nearly 10 years now. There was a stint of a year or two where cracks took a little longer, but truth be told that was around when COVID happened and there were just fewer big ticket games for people to put effort into it. Several groups just got out of the game. These days the only thing protecting games from piracy isn’t Denuvo, it’s the lack of interest of scene groups in doing the cracking. Since it’s picked back up though we’re seeing games cracked within hours of release or in some cases prior to release. At most a few days to a week. The days of it taking three months are gone

And what was first?

For an increasing number of people, Denuvo. With the hardware crisis and all, people aren’t upgrading hardware as much as they used to. People have to do more with less. Games with Denuvo removed run better on the same hardware, so people who have had no financial interest in pirating have turned to it as a means of making their games run better.

We’ve seen this all before with streaming. When Netflix got big, tv/movie piracy nearly died out because it was so convenient to pay for streaming.


It does not. Denuvo is often cracked within hours.

And, I repeat, piracy is the cause of Denuvo.

It’s also often the cause of piracy. If your two options are 1. Spend a bunch of money for a worse experience or 2. Spend 0 money for a better experience, there’s no practical reason to choose option 1.


Afaik Denuvo doesn’t stop pirates. It only negatively affects the game for people who paid good money for it.


Clarification for those of you who are also using an adblocker and get denied access to the site, this seems to be in the UK only and is yet another result of their age verification tear they’ve been on.



I read the reviews too, 95% of which indicate the opposite. Perhaps you should learn to read.


You’d be surprised at how many games run on Mac natively. RE2 Remake on a MacBook Air is surprisingly good.

That being said you can’t expect every indie game to run natively in every OS.


it’s a shallow game covered in style.

That’s not a preference, and there doesn’t appear to be any evidence that it’s even true. I don’t like or dislike the game, you’ve just made a determination about the game based on literally nothing while all available evidence we do have (the reviews) indicate the opposite.


The reviews are overwhelmingly positive. Out of nearly 2,000 reviews less than 100 are negative at all.


This is a big reason why I’m hyped for Steam machine.




Idk man I’ve been a PC gamer for decades, and in my long career in IT have been a subject matter expert on both Linux and Windows systems and this is just straight up cope.

Drivers and compatibility issues and such are much better now than they were 15 years ago, but at the end of the day you buy a console and you get a guaranteed 8-10 years of running every game with zero problems. Thats something we will never, ever get on PC. It’s just not possible.


It’s more cost efficient, and less of a headache to deal with anomalous problems like bugs and driver issues that can be as specific to your unique combination of PC hardware.

I recently bought RE Requiem and updated my graphics card drivers for it. They introduced a bug that would stop 2/3 of my GPUs fans from spinning at random. People who bought that game and played it on their PS5 didn’t have that problem.


Th prices of every component involved in making a PS5 have exploded.


Steam games are either on sale, or they aren’t.

But on the PlayStation Store, I can see a game is on sale and text my buddy who lives down the street about it, but when he opens the store it’s not on sale for him, only me.


lol I don’t know if this is supposed to be a bit or just a deep misunderstanding of how computers work.


Why would you think that a PC would need a loading screen when a PS5 doesn’t…? You are aware a PS5 is just an underpowered PC these days right?


I LOVE seeing AI-related CEOs come out and say stuff like this.

This is not something you come out and say publicly when you’re confident in your product and genuinely believe it stands on its own merits.


That’s why I adored the first game but couldn’t bring myself to finish the second.


You couldn’t zip line with the carrier initially, that came with the directors cut.

The zip line networks were definitely too strong in the first game, but that’s still leagues better than DS2 because with zip lines you at least have to complete a delivery to get the network online, then go out and set up your zip lines. It took some setup work.

In DS2 you just throw your cargo in a truck and go. It’s a little too effortless in a game where effort is supposed to be the point.



CIV VI really dives into board game-like qualities and while it’s a double edged sword, I think what it does, it does very well. There is room in the series for experimentation and trying new angles. The problem with VII is it doesn’t seem to even know what it wants to be or how it wants to do it. It’s unfortunately a mess that I don’t think they can fix.


Well the problem is it seems they’ve given up on the classic Zelda formula. Botw sorta ate it and spit out the bones, which is why I dislike the game so much. It’s a pod person that replaced Zelda and is living in its place, instead of just being its own thing.

Meanwhile you have another legacy game series like Resident Evil that in the same span of time seems to have figured out how to evolve the formula twice now into something new without throwing the baby out with the bathwater.


Did we play the same game? BotW was the first Zelda game that I actually enjoyed!

Well that sorta says it all. You don’t like Zelda games lol. Botw isn’t much of a Zelda game so it stands to reason you’d like it.

The story is “Ganon’s doing bad, stop him”, same as most of the others

So that’s just it, all the others aren’t like that. The fact that BOTW is, is just lazy. It sorta Flanderized itself.

What about all the NPCs in all the towns?

What about them?

There are 120 shrines, 4 temples, and a big final zone, how’s that no dungeons?

Because none of those things are dungeons. Not in any substantial way we’ve come to expect from a Zelda game at least. There are 120 separate and yet identical puzzle rooms with no unique characteristics between them, and 4 boss fights that sort of act like 1/4 of a Zelda dungeon that all share a single theme. There isn’t really a single dungeon or temple in BOTW.

The music was great

It was serviceable ambiance, not all that unique or memorable. It did its job but not nearly the level the series is known for.

Aren’t there enough different enemies to fill up that huge photo album?

Idk but BOTW had 15-30 base species types accounting for unique bosses but not every single sub variant. Ocarina of Time from 1998 has over 70. And there was more regional diversity compared to BOTW which is very same across the whole map overall.

The exploration was the most fun! Finding all the shines and secret seeds was great (clearly collectathons are my thing and not yours!)

Exploration in older Zelda titles had more rewarding, unique items and treasures to find when exploring, and the way you would explore would change as the game progressed and you unlocked more gadgets. BOTW is as you said just a collection of the same handful of incremental upgrade items copy-pasted hundreds of times. And it never evolves because the game is designed specifically so that the gameplay does not evolve over the course of a playthrough. There’s nothing wrong with enjoying a collectathon but BOTW used it in place of more substantial exploration rewards, and is the exact thing everyone would dog on if the game was published by Ubisoft and not Nintendo.

Botw is a fine game, it just doesn’t do anything to scratch the Zelda game itch. It’s just a different game.


I mean ultimately it’s a matter of personal opinion, but there’s a reason so many legacy Zelda songs are so beloved and memorable, and have been sampled and remixed to death over decades and nobody really talks about or remembers any particular themes from BOTW.

Like I don’t remember music from BOTW being bad, I just don’t remember it at all