Why don’t people reach out to “Dirk Bosmans, Director General PEGI S.A.”?
PEGI isn’t a living creature. PEGI isn’t giving out biased ratings. It’s the people working there, and the person in charge. Actual people that actually exist here on this planet with us. “Talking” to a company is imaginary bullshit.
I’m surprised to see ED brought up. They gave up console players and won’t even push token updates, like when they balanced engineers for PC players to reduce the grinding. Tried to get back into it but I guess it’s now a legacy game and Frontier straight up bailed.
The game isn’t shut down though. I can still buy their MTX stuff. That’s got to count against them.
I can barely run steam and the games I bought on steam at the same time, which is required for most games. Steam disabled certain features and bloated the software – their launcher takes more resources than actual games. AAA games. (From a decade ago, but still.)
Other launchers might be garbage but the bar seems to be pretty low. Only thing anyone can say is “get a better computer” because in their mind that is a great rebuttal to “why is a game tied to a launcher which takes up 4x as many resources as my entire OS?”
Wow, and I consider steam to be utter trash. It uses more resources than the games I want to play. A web browsing engine, in the software that’s the only way to launch the game you paid for, just to show bargain bin shit. But I’m not interested in that, I just want to have a place to shop, and then the ability to use the things I bought. I don’t want to drive to Walmart to play the music I bought, I don’t want my computer to load Walmart just so I can play a game. It’s crazy how bad Steam has become.
Wouldn’t the artists be jealous of the programmers? You never see artists stick up for programmers being replaced by game engines. Programmers had no problem giving independence to artists. But artists have a huge problem giving back to programmers. I should be able to make a Stardew Valley with no artistic skill just like Stardew Valley was made with no programming skill. We’re leveling the playing field, and look whose whining.
MW2 and MW3 were the first CoDs I played since Black Ops 2. I never appreciated just how good these games were. Feels a bit reminiscent of old school fast paced shooters, just… modern. And different.
Well, MW3 feels like it, while MW2 has a bad rhythm problem with the movement.
I usually play grandpa games. Rather play the Sims, Crusader Kings, Alan Wake, etc. I found it easy to do well in MW3. People mainly operate on reflexes so if you’ve been playing games for decades then you’ll also find it easy to do well, assuming you’ve been paying attention all these years.
Aside from the price, MW3 is a great entry. Worth checking out if you’re willing to expend a tiny morsel of effort.
Fundamentally this is a studio developing games with deliberately missing pieces, missing QoL features, and endemic bugs. And then they’re taking money for people adding those pieces, adding those features, fixing those bugs.
I’m guessing things like the unofficial patch or other bug fixes won’t be sold, and they’ll stick to nice things like new armor and niche mechanics. But even then it feels like mods are a less obvious selling point for Bethesda games the more they monetize the scene.
You can tell this game is beloved. I don’t think I’ve seen this many bugs talked about as funny / cute quirks when they’re just… bugs. It isn’t cats getting drunk in DF, it’s a memory issue that affects your save the longer you play.
It reinforces the idea that the devs are treating players right and making a game that people want to succeed.
Personally I can’t run steam and a game on a my laptops. They’re good enough to run games like subnautica and stalker on wine but steam requires like 1gb of RAM and runs like shit.
Edit: on older Ubuntu lts versions, not 24