It’s silly to compare Switch 2 sales to Steam Deck sales.

The Switch 2 is a locked-down, vertically integrated platform. There are no ROG Switch 2s. No Lenovo Switch 2s. No Switch laptops or tower PCs with discrete GPUs. If you want to play Mario Kart World, your only option is to buy a Switch 2. Period.

Steam Deck, by contrast, isn’t a platform. It’s just one hardware option—one entry point into the sprawling, open ecosystem known as PC gaming.

Every year, around 245 million PCs are shipped globally. If even 20–25% of those are gaming-focused, that’s 49–61 million gaming PCs annually. Steam Deck is a sliver of that. So of course it won’t outsell a console that’s the only gateway to a major IP.

But that’s exactly the point.

PC gaming is too decentralized for any single device to dominate. The last “PC” that did was the Commodore 64, which sold 12.5–17 million units over 12 years because it was a self-contained platform, unlike modern Windows, Mac, or Linux machines.

That the Steam Deck has sold 4 million units despite competing with every other gaming PC in existence is remarkable. It didn’t just sell—it legitimized a category. Handheld PC gaming is now a thing. That’s why Lenovo, ASUS, and MSI have followed. Even Microsoft is getting in, optimizing Windows for handhelds—something they would never have done if the Steam Deck didn’t hold their feet to the fire.

So no, Steam Deck didn’t outsell the Switch 2. It didn’t need to.

It won by changing the landscape.

Malle_Yeno
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No shame to anyone who bought a switch 2. My partner got one during pre-sales and is incredibly happy to have gotten one, and I feel so happy for him that he gets to have some joy in his life with it. I wish you the same joy.

But I just can’t get into it. I didn’t grow up with nintendo so the properties really don’t mean much to me. And now, I just don’t think I can swallow paying hundreds of dollars to start, then another hundred dollars to get games that seemingly play the same way as they did in the last release, plus a yearly subscription for online play. You may not see what you purchased the same way, and I’m glad that it’s meaningful to you even if I can’t find the same meaning in it – it’s good that there exists something for everyone’s niche.

I don’t see why this needs to be a competition. Are there really people out there who were about to get a steam deck but decided not to in favour of a switch 2? I feel like switch owners are well aware that it’s a Nintendo machine and theyre not gonna be playing a lot of their favourite out-of-franchise games on it. That’s what they expect and thats what they’ll likely get.

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I DID grow up with Nintendo. The first gaming thing that wasn’t a DOS computer with asteroids and commander keen on it was a NES. Then an SNES. Then an N64. A few months after the N64 we got a Sega Genesis, and a PS1.

All that said?

…fuck Nintendo. Switch 1 games play at a higher resolution and better frame rate ON MY PHONE. I refused to buy a switch, and there’s no chance in hell I’ll get a switch 2. The fact that they say if they “detect” cheating or that your S2 is jailbroken they reserve the right, and built in the ability to, brick your device. Fuck them, get fucked, no fucking chance they’re getting a single cent, pence, fucking whatever out of me. Fuck yourselves well and truly to fuck! 👍🖕👍

Rant over 🥰

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Also didn’t grow up with any Nintendo stuff. Play in the games at a friend’s house and it’s like, alright. If you spent £5 on it. But the games are crazy expensive.

If you want to play Mario Kart World, your only option is to buy a Switch 2. Period.

For now.

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Sure, if it doesn’t bother someone to wait 3-5 years. It’s no Problem. You can say this too all kind of Games. You don’t want to pay 100$ for GTA VI? No Problem, just wait 5 years and it will be 20$ on sale.

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Gamers do be a patient bunch sometimes

I’m still playing AOE 2/3, civ v and endless space after all these years

Tony Bark
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Yuup. Nintendo’s biggest advantage has always been their intellectual property, and even that hasn’t always saved them. glances at the Wii U

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Fuck $80 mario you can get Garfield Kart for $5

Amnesigenic
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Punished Arbuckle

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Personally I’m big on Sonic Robo Blast 2 Kart. A mod of a doom mod that plays like super mario kart pushed to it’s absolute limit, with a community that has added most characters you can think of, a million quality of life changes, and some things that crank it to 11 for me, like the blue shell equivalent moving just slightly faster than your top speed, so if you play perfectly and drift dash nonstop you can keep it just barely tickling your butthole but not hitting you.

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Super tux kart is free

Tony Bark
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I mean, in the past it was their biggest advantage but, yeah, now it’s not wroth the investment.

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They’re also much better for local party games. That’s essentially what my Switch has become.

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Forget the wii u. The switch is really emulated on potatoes. I know, i have one and played Mario Wonder on it.

I’m looking forward to emulating the switch 2 games on my Deck.

M137
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And it’s an even better experience to emulate too, you get lots of options for the same or better performance, resolution, better than default graphics options, mods etc.

mesa
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Yep give it a year or so. The emulator will be up and running.

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I hope so but switch 1 emulation took like 3 years to get it into a good state

oce 🐆
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The fact that the Nintendos are locked down, family friendly and with a reputation of good production quality (similar to Disney), are also important points for non-nerdy parents and casual gamers who don’t want to navigate the ocean of PC gaming and its risks.

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good production quality… *looks at workbench with 12 cubbies of drifting joycons queued for unofficial repair

oce 🐆
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As you can see, I said “reputation”. I hate how little they innovate while still selling at premium, but similar to Disney, it is enough for the casual mass.

Björn Tantau
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Those news of Wiimotes destroying TVs and not the other way around worked really well.

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Their new premium price point is definitely going to put a dent in their family sales, though. That’s uncharted territory for them.

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Meh, it amortizes over time. Switch 1 lasted 10 years

Switch 2 will probably be the same, buy the games now, play for 10 years sounds like a deal to the lowest common denominator in gaming

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It lasted 8 years and sold as much as it did because it’s considerably cheaper than the competition, especially the Switch Lite at $200. We’ll see if the inevitable Switch 2 Lite moves as many units at $350.

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There are millions upon millions of Mario, Link, and Pokemon fans.

There are not millions and millions of… what’s the killer Steam Deck game again? Oh, right, there isn’t one.

If Valve came out with Half Life 3, made it Steam exclusive and a pack in with the Deck, then it would start putting up Nintendo numbers.

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There are actually thousands of games that run on Steam Deck with no additional configuration that aren’t even available on Switch, and conservatively, hundreds of those are extremely popular. Plus a lot of Switch’s library is on Steam Deck, where it tends to be a better version of the game for one reason or another, not the least of which is free online play.

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That’s exactly the problem… there are thousands of games but nothing stands out the way Mario, Zelda, and Pokemon do on a Nintendo platform.

I still look from time to time on my Deck. I picked up Borderlands 2 the other day because it was free.

But what I usually see browsing are a bunch of games I can already play on other systems, plus porn games, anime games, and anime porn games.

There really isn’t one game that stands out on the Deck.

Vampire Survivors?
macOS, Windows, Xbox One, Xbox Series X/S, Nintendo Switch, Android, iOS, PlayStation 4, PlayStation 5

En Garde? PC Exclusive, decent game, but limited and a little boring if I’m being honest.

https://youtu.be/MfUmgmMp964

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Blood, Baldur’s Gate, Septerra Core, and Nosferatu: Wrath of Malachi have all been PC exclusives for decades now.

Seriously, I got lots of great PC classics to recommend to you.

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I can’t imagine a point and click RPG like Baldur’s Gate or Fallout 1 and 2 being remotely playable on a Steam Deck. You pretty much have to have a Mouse and Keyboard for them. The Glide Pads will only get you so far.

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Actually, I’ve played a lot of point & click games on the Steam Deck. Older titles are often better because they’re entirely mouse driven.

Grim Fandango, Divine Divinity, Disciples—all are good.

If you want to know the worst games to play on Steam Deck, it’s those text adventure games that were popular in the 70s and 80s.

@[email protected]
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Mouse-based games are pretty easy to set up. It’s keyboard-heavy games that can be difficult.

@[email protected]
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You have a fanboy perspective here. The Steam Deck’s ecosystem is hardware agnostic, and to a large extent, Steam agnostic. No one game needs to “stand out” on the Steam Deck when it plays almost every video game that exists besides the ones Nintendo makes. Out of the sample size of “almost every video game”, there’s a high chance that there are many that are important to you and not made by Nintendo.

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almost every video game that exists besides the ones Nintendo makes.

Well, legally. Practically, you can play almost every video game Nintendo ever made on the Steam Deck. And with better visuals in many cases, to boot.

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Heh. There’s been way more Steam Deck/PC gaming fanboyism in here than Nintendo fanboyism. By calling someone out as a fanboy, then defending something, then ending your post with an attempted “drop the mic” moment, you’re kinda being a hypocrite.

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The conversation is about Switch 2 compared to a Steam Deck. Defending an open marketplace without outdated concepts like console exclusives doesn’t make me a fanboy for one of the two subjects in this conversation, nor does it make me a hypocrite.

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It most certainly does. People don’t seems to get it’s not WHAT you defend that makes you a fanboy, but HOW you defend it.

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You’re entitled to your opinion, I suppose.

Annoyed_🦀
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Pretty great that they sold 4m of this device without any exclusive tbh. It’s not even their main income.

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The killer Steam Deck game is absolute choice. Oddly enough you can play many Switch games and older on the Deck.

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that anyone would even have the thought of “killer steam deck game” amazes me. It’s just a pc. You can run literally every game in existence that doesn’t require a top of the line nvidia card as a minimum, have rootkit anti cheat, or is still exclusive to yet un-emulated console.

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There are limits as to what runs well on the Deck and what does not run well.

When I got my Steam Deck I was asking around to see what the “must have” game is with the caveat that I already have a Switch, Xbox Series X and PS5. So what’s a must have game on the Deck that I can’t already play?

. . .

The answer I got back was “Well, emulation, piracy, and streaming from the Xbox and PS5.”

There really isn’t a killer app on the Deck, and that’s fine. I bought mine to better explore the Steam ecosystem as I had no gaming PC at the time.

Exclusives are a bad thing. The fact that you’re asking to be fed the same regurgitated ip slop gives them the idea that maybe, $80 games are underpriced. Maybe they can bump that up to a base $90, $100 for physical. Nintendo keeps exclusives out of greed, worse than even Sony. There shouldn’t be exclusives. Ridiculous.

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Exclusives are a good thing if you want to justify a $400 hardware purchase. :) “What can I play here that I can’t play elsewhere?”

If you can play it elsewhere, why blow $400?

Russ
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Well for one thing, playing online games (that aren’t F2P) on PC does not require me to pay a monthly subscription for the privilege of using my own internet connection that I already pay for. That is the most odd subscription to have to pay for - doubly so on Switch where most games of their FP games are ironically P2P, last I’d heard.

I also like being on an open platform where my games will generally continue to follow me as I upgrade. The only one who actually holds even somewhat of a candle to this is Microsoft with their Xbox backwards compatibility program, but there are no guarantees with that. If I had to pick up the PC I used in 2007 to play Portal, I’d be pretty upset given how hardware degrades over time (especially in the realm of handhelds - ie batteries). If I want to play the Nintendo Wii version of Animal Crossing however on an official supported Nintendo console, I’d have to buy another Wii given that when I moved out I didn’t steal the Wii from my other siblings who were still growing up. Thankfully I can emulate it on PC (such as my Steam Deck), but I wouldn’t want to gamble on emulation being possible, similar to Xbox’s BC program.

The money spent on the hardware in the PC ecosystem also go further than just playing games. I work from home, and am able to use that same hardware to do my job. Funnily enough, I thought I was going to end up having to dock my deck to do a shift due to a failing drive - meanwhile I can’t even open Spotify on a Switch to listen to some music. If I even tried that on a NS2, Nintendo wants to permanently brick the entire device, no thanks.

So no, I don’t need a “Haha! I can have this game and you can’t!” to justify a hardware purchase. There are plenty of reasons for me to justify my purchase of PC hardware that won’t just be used to harm me.

If you want to play it, then you can buy any console. This creates competition, hopefully decreasing or at least maintaining prices for consumers.

For example, games like Jedi Survivor. Very popular. Not an exclusive. You can play it on Xbox, Playstation, PC, whatever. If all games weren’t exclusives and could be played on anything, then the only reason to buy or not buy a console would be the console performance and company behavior. This would definitely increase game sales and availability as well.

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Novel interactions and consistency remain a factor, though.

Xbox is essentially straight and standard, but Nintendo and Sony games often make use of controller features (gyroscope, touch, IR sensors) which, while not exactly widely utilized, allow for interesting methods of interacting with games that are not typically found on multiplatform releases that mostly support only features common between all platforms.

And with that in mind, you can safely make some of those novel interactions into core features of first party games when you can safely assume everyone is using the same input devices and has the same hardware.

This is basically a very minor nitpicky consideration, but as an example, gyroscopic aiming was born out of first-party games. If you’ve played a game with gyro aiming, it’s very cool and nice to have, but it will never become a standard part of most third-party games if only a subset of users have hardware capable of supporting it.

I’m almost entirely an Xbox user, I do have a decent amount on pc and switch. Thanks for your perspective.

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The gyroscope and touchpad of the PS5 controller have actually been really useful for setting up games designed for M+K on the TV via my Steam Deck. Kind of funny, since those features go completely unused by me on the console it was designed for.

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I spent a few grand on my gaming PC. I can play those games on other hardware, but the hardware I bought plays those games the way I want to play them. The same goes for a Steam Deck compared to any other handheld gaming device.

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You’re the perfect consumer, bud.

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I just like good games, I’m platform agnostic.

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Oh no you don’t. Your baptism is scheduled for next Tuesday. Don’t be late or the water will be cold.

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It’s not what I can play, it’s how I can play it. The Steam Deck is a super convenient way to play thousands of games either portably or on the TV without lugging a laptop or PC tower around. If you always just play games on PC at a desk, there’s no reason to get a Steam Deck and it wasn’t made for people who play that way.

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Exclusives are good for the company making them, but they are anti-consumer. I’d be open to buying Switch games if they were available on PC. But I’m not buying a whole separate piece of hardware (complete with various accessories) so that I can play whatever exclusives that I’m interested in. I’ll just pass on it.

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Do you mean the millions of available games on PC? That easily far outweighs the switch.
Oh wait, and you can play switch games on PC too.

What was your point again?

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That’s exactly the problem… there are thousands of games but nothing stands out the way Mario, Zelda, and Pokemon do on a Nintendo platform.

I still look from time to time on my Deck. I picked up Borderlands 2 the other day because it was free.

But what I usually see browsing are a bunch of games I can already play on other systems, plus porn games, anime games, and anime porn games.

There really isn’t one game that stands out on the Deck.

Vampire Survivors?
macOS, Windows, Xbox One, Xbox Series X/S, Nintendo Switch, Android, iOS, PlayStation 4, PlayStation 5

En Garde? PC Exclusive, decent game, but limited and a little boring if I’m being honest.

https://youtu.be/MfUmgmMp964

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deleted by creator

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Very doubtful tbh. You can look at HL: Alyx as an example. It sold well I’m sure, but not Nintendo level. As much as people like to belly ache about VR being too hard to get into, it’s truly no more expensive than a Steam Deck if you actually bother to take more than 2 seconds to legitimately look into it.

I played Alyx on a mobile 1060 and a $300 headset and while it wasn’t top of the line, it was still perfectly playable. I imagine most gamers these days have at least that, but Alyx absolutely did not sell like hot cakes. And I doubt the Steam Deck would either, even for HL3.

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I don’t think it would help SD sales much, either (and everyone would just play HL3 modded to run on regular PCs anyway if that happened), but Alyx is a bad comparison because the barrier to entry for VR is much higher than pretty much any other platform. It’s not only expensive, but requires a large amount of room, which not everyone has to dedicate exclusively to games.

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Eh, I literally played Alyx on a gaming laptop with a 1060 in front of my dining room table in no more than a 3x3 cube with a $300 headset. That is not a very high barrier to entry for existing pc gamers at least. A Steam Deck exclusive may fare a little better since it’s a self contained console, but I doubt it would do that much better if VR was enough to discourage people tbh

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That’s good that you were able to do that with that specific game, but would all VR games work in that space? After all, you wouldn’t be getting it to play one game.

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I mean, I played most of my library in that space. I ‘S’ ranked plenty of Beat Saber maps on Hard. Played Space Pirate Trainer a few times. The Lab. Phasmophobia. Etc. You can genuinely easily play most VR games seated if you really wanted to, even if it’s not as nice as having standing room

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I needed more room to not hit things when I used it, but I am pretty clumsy. Must be a skill issue.

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What kind of idiots are comparing the two? They’re different things with entirely different markets. There was never a battle to be had lol

Owl
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what are you talking about? they share the same handheld console market. most people are not gonna buy more than 1 handheld.

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I’m owning a Ayaneo Flip DS and a Switch 2… There are a lot of reasons why some one would buy two handhelds. Especially a PC Handheld.

Owl
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congratz. most people still are not gonna own 2

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It’s funny you say this, because for 500 bucks I am actually debating between the two as my Christmas present to myself this year.

I think I’d prefer a Steam Deck for no particular reason. 🏴‍☠️

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Do what I’m doing. Get the Steam deck and about when that time comes around that you want to buy a switch 2 it’ll have more games out and most likely different colors to pick from _

Björn Tantau
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And your Steam Deck will likely be able to emulate it.

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If you’re comparing them, as in you don’t have a strong preference for one vs the other, the Steam Deck wins hands down. You get access to a much larger library of games, repairability is awesome, and you can use it like a PC, because it is one.

The only reasonable reasons to get a Switch 2 are:

  • play first party titles - even when emulators come out, the performance probably won’t be there on the Steam Deck
  • it’s for someone who wants a very simple experience, and they’re willing to pay more
  • the Steam Deck is too big for you - if you have smaller hands, it could be uncomfortable

But I don’t think most people will really be deciding between the two, they target very different markets.

I’ll probably end up getting the Switch 2, and I have a n OG Switch and a Steam Deck.

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They are competitors on a personal level as many people only have the time or money to fit one of them into their lives. But by that definition cycling or golfing is also a competitor and nobody would write an article about how bikes outsold the Steam Deck.

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There’s many of them, and quite a few on this thread

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Lol what comical copium.

They are both handheld gaming devices. To claim otherwise is nothing more than an ideological feature that only matters to 2% of thr market.

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Not really copium. OP makes a great point. It’s like comparing Xbox sales to the sales of a specific pre-built PC. The pre-built PC could never compete, but all PC sales over a given period likely outnumber Xbox sales significantly.

I don’t own either, and probably never will, but IMO, you are the one who is coping.

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Pure copium.

They are both handheld gaming devices. Consumers do not care about anything else, just wait until the xbox handheld eats even more of those sales.

DriftingLynx
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Has either company “lost” anything? They both seems to be raking in money quite healthily.

Agent Karyo
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A very good point. :)

mesa
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True no one needs to fight for either company.

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The funniest thing is that Nintendo buyers are not even part of this conversation LMAO 🤣

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In a sense, this is also the point. They are different devices targeting different markets.

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Also, for what its worth, the OLED Decks literally sold out today, as in, Valve doesn’t currently have any more to sell in the US.

https://www.gamingonlinux.com/2025/06/supply-chain-issues-are-making-the-steam-deck-oled-go-out-of-stock/

Also also… I realize this is a silly comparison, but the Switch 2 has not outsold all variants of the Deck, yet.

Its at about 3.5 million, Steam Deck is at about 4.5 million since 2022.

Also x3, the Switch 2 is apparently already sold out as well, as in no more units available at US retailers.

https://www.cnbc.com/2025/06/11/nintendo-switch-console-record-sales.html

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Oh, wow, I knew the most expensive one sold out a week or so ago, but didn’t know the middle tier one did, too. It can’t possibly be a coincidence that this happened when the Switch 2 launched when they’ve all been in stock for a long time now. I know I got my LCD Steam Deck right after seeing the Switch 2 reveal. The continued enshittification of the walled gardens in the gaming industry has finally made me start the transition to PC gaming as a main rather than secondary way to play games.

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Wild the Switch 2 has nearly caught up to the Deck in less than a week.

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Not surprising. The Deck has always been niche and is just one way to play PC games out of many, many other options.

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So no, Steam Deck didn’t outsell the Switch 2. It didn’t need to.

I don’t disagree with the sentiment. I would still consider the Steam Deck a “failure” if it couldn’t move enough units to justify its production cost, but it looks like they’re still churning them out, so… eh, it’s not great but its fine.

I would argue that merely comparing generic PC sales to Switch sales also misses the mark. At the very least, you’d focus on unique Steam installs or Active Steam Accounts if you’re really interested in counting the success of Steam relative to Nintendo.

Even then, what you’re really competing with isn’t “SteamDeck sales v. Switch sales”. I’d say its “SteamDeck sales per $1 advertising spent v. …” Given that Nintendo spent around $730M in advertising last year and Valve spent under $100M, it seems that Nintendo has to spend roughly $50/unit to move a Switch relative to Valve coming in closer to $40/unit.

It’s very difficult to compare popularity under two wildly divergent marketing strategies.

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But I don’t feel that Steam alone accounts for PC gaming.

Even on my Steam Deck, I use GOG, Epic, and itch.io quite regularly.

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But I don’t feel that Steam alone accounts for PC gaming.

If we’re putting the SteamDeck against Nintendo, I’d say the natural comparison is Steam exclusives against Nintendo exclusives.

Even on my Steam Deck, I use GOG, Epic, and itch.io quite regularly.

Sure. Because it is functionally just a computer with a Valve-branded Linux distro. But there are PC games ported to Mobile. I’m not going to count all Android phones to the “PC” side of the aisle just because I can install Balatro on my OnePlus.

The whole reason the Steam Deck exists is to compete as a portable full sized hand-held console comparable to the Switch. If you’re not talking about portable consoles, you’re not really talking apples-to-apples. Anyone crammed into the coach end on an airplane can tell you the quality of life difference between a gaming laptop and a hand-held.

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If we’re putting the SteamDeck against Nintendo, I’d say the natural comparison is Steam exclusives against Nintendo exclusives.

This makes no sense because as you just mentioned, the Steam Deck is just a Valve-branded Linux distro. Really, what we should be doing is counting PC exclusives. And I say PC because Proton makes the difference between Windows and Linux moot – Steam Deck plays Windows games, often better than Windows itself.

If we’re talking exclusives, there are way more on PC than on Switch.

The whole reason the Steam Deck exists is to compete as a portable full sized hand-held console comparable to the Switch.

No, the whole reason the Steam Deck exists is to play your PC games on a handheld, and do it with a console-like experience.

What I feel you don’t understand – and I can’t emphasize this enough – is that there are games I’ve always wanted to play on a console that I just couldn’t because they required either a desktop or laptop. Off the top of my head, here’s just a few:

  • Blood
  • Septerra Core
  • Jazz Jackrabbit
  • Fate
  • AquaNox

You know how many times I wanted those games to get ported to console? Decades later, it still hasn’t happened.

What the Steam Deck does is make games that were previously inaccessible – available on handheld and TV (via dock).

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It’s a handheld PC, a new product category. The switch isn’t competing with it, it’s just a toy.

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If we’re putting the SteamDeck against Nintendo, I’d say the natural comparison is Steam exclusives against Nintendo exclusives.

I disagree. It would be more accurate to say:

If we’re putting the Steam Deck against the Switch 2, the natural comparison is between Switch 1/2 compatible games, without jailbreak, versus any game that works on the Steam Deck hardware be it Linux Native, with wine/Proton and any emulator that runs games minimum original frame rate with minimal issues.

Bear in mind that the Steam Deck is a handheld Linux computer, and anything that will run on the level of hardware it has and plays nicely with Linux will run on the Steam Deck.

Even just with only installing Steam on the Deck, as of mid-May there is 18k Deck Verified games.

Guy Ingonito
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There is no value in defending a billion dollar company from another billion dollar company. Just accept Nintendo is more popular and live your life ❤️

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What company do you think I’m defending?

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Valve?

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I don’t expect the average switch user to be intelligent enough to see value in a Steam Deck.

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The same can be said about the average Steam Deck owner.

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There is a reason why i call all these handheld gaming pcs as decks or gaming decks.

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I loved my steam deck, but it was too chunky for me and certainly for my kid.

My compromise is Anbernic type devices. Long battery life, better form factor, lots of ported games too.

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In 1999, the SEGA Dreamcast was the fastest selling video game console when it launched. In 24 hours, it sold a little over 225k units (which was massive for the tiny gamer population of 1999). This earned it the Guinness World Record for Most Revenue Generated in the Entertainment Industry in 24 Hours.

Console sales at launch literally don’t matter.

Also, I wonder how many of those were sold to scalpers that plan on returning them if they cannot sell them?

EDIT: For reference, the PlayStation 1 sold 300k consoles in Japan only when it launched, but not in 24 hours, that 300k is for the entire launch month of December 1994, per Sony’s own official business data.

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