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Cake day: Jun 15, 2023

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Nintendo.

At this point, the ONLY reason to buy Nintendo is exclusives (that cannot be emulated). But they make it pretty easy to not buy their stuff anymore.


I am compelled to disagree that Banjo Kazooie holds up better than The Legend of Zelda Ocarina of Time for 1998. That’s crazy talk.

I am interested in doing this but do not have the time currently. Ill come back to this later.


Morrowind. Its older (should easily runnwell on your rig), and its combat mechanics are more similar to table-talk rpgs (an attack might look like it should hit, but the game internally rolls dice to see if it beats enemy armor etc.), but its an immensely better RPG experience compared to Skyrim.

OpenMW is the most recommended way to play since its a reimplementation of the game engine, fixing various bugs and improving compatibility with modern computer systems while adding some modern features like shadows for terrain and more optimized lighting.


And don’t even get me started on gaming news and influencers, who seem like they love to hate.

Literally every gaming news media outlet and “influencer” when the topic is Xbox:


Disappointed RE1 is getting a remake to turn it into yet another Modern Action Shooter Slop game instead of keeping it Survival Horror.

RE1 was already remade, and it was literally the perfect remake too.


Even if Concord was free, it still would have had less players than Highguard. Nobody wanted to play Concord, at least some people wanted to play Highguard.


Such a shame this game fell off so hard. Previous team didnt do enough for the game. Should have made it F2P, probably would spike the playerbase


Yeah but now ConcernedApe is making Clint marryable, and he truly deserves the fattest of Ls for that one…

(/s, obviously)


It is a free demo, so its not that crazy. Will be interesting to see the number when people have to buy the game.


They made Leon hotter by asking women on the dev team for feedback on his design, thus crafting the Ultimate Hot Leon, or something.

Also, more people buying and playing video games now compared to the past.


Meanwhile Marathon’s server slam is down by more than 50% from yesterday, dropping from ~150k to ~55k.

“Dont worry, its a Thursday, just wait until the weekend.”

Nah bro, it dropped to its lowest concurrent player count on a Friday. That bodes horrendously badly for its future. And I mean, good. Its a skinwalker anyway (though I really love the artstyle, Graphic Brutalism has always been a favorite of mine since it started popping up in the late 2000s, its not a Marathon game, and my love of its art style isnt enough to carry it alone).


So are they going to do the same thing against EA, ActiBlizz, Epic Games, etc etc? Or is this just “Valve has the most money and we want money and dont actually care about this issue” yet again?


In that case, you got a lot of options.

Helldivers 2 would probably be a good fit. It doesn’t have a lot to learn for a player to do well, and if one player is a min-maxing nuisance it won’t really effect the rest of the player’s experience. It’s a cooperative third person shooter. Its hard for one player to take over everything, especially at the higher difficulties.


How many people are in your group? If its 4 people or less then you guys have tons of options, but if its 5 or more, your options are extremely limited (I know this because I play in a group of 5).

Something like Helldivers 2 seems like it could be a good fit, but it only supports up to 4 players.


Its true, but also “please give the business more money” isn’t exactly the thing anyone but business owners and shareholders want to hear.


I feel a bit puzzled as of what a second screen can bring onto the table when emulating single screen games

Maps, a useable notepad, control scheme reminder image if buttons don’t match onscreen prompts, game specific companion apps, etc.


Remember how much Nintendo fought and gaslit everyone about JoyCon Drift to avoid paying/fixing/refunding customers?

They aren’t fighting this time.


Okay, then use a different archive link. My point is, its not a monumentally impossible task to read at least to the 3rd sentence of the article, even if you don’t want to follow the direct link to avoid giving ad revenue to The Verge.

Someone said that it wasnt out of laziness that someone wouldn’t have read the article, and my point is that it is out of laziness. It wasn’t even at the end of the article.


[I removed this link, but it linked to an archived of the article to avoid giving ad revenue to The Verge]

It isn’t hard to access and read an article without giving ad revenue or what-not to the site owners.


I only understand preordering a game these days if someone has bad internet and they preordered a physical copy, or if they are preordering a Collector’s Edition that comes with physical stuff like a statue or whatever.


Her name is in the 3rd sentence of the article posted by OP.

But, as a special treat for the lazy, her name is Asha Sharma.


Still waiting for playable Papa NieR in 1.22 after they said 1.22 had to sell 1m copies in order to add it (it sold more than 2m copies).

I will even pay extra for it.


Literal definition of Monkey’s Paw:

All the Phil Spencer haters get to rejoice that he is gone. But now he is replaced by a woman who has only ever had AI related positions at Microsoft, and previously worked at Meta.

Even her letter to employees sounds AI generated.


Come on man, don’t be that guy. You’re better than that.


Average early FromSoft game experience:

Though not gonna lie, Metal Wolf Chaos 2 would go very hard.


Probably because not enough people are buying PS5s. You all didn’t rent a PS5, so now small indie company Sony has to dissolve a studio. It’s not the executive’s fault, it’s the consumer’s fault, obviously.


Yeah, I’ve been waiting for a remaster of The Adventures of Cookie & Cream this whole time…


They just dropped an update today with a new map, new raid tool, and new cosmetics for a few characters.

This whole thing with this game seems to be a case of people trying to force the game to die for some reason. I don’t think it’s the best game ever and still needs some work, but it’s better than Concord.


Its a Bloober game, so its going to be mid-at-best and have horrendous performance issues. Most likely a walking simulator overfilled with the only thing Bloober thinks is scary: jump scares. Absolutely no subtlety in the story either.


Some games in the past were like this but people complained because “I want the goth baddie but I am not an 80 year old man with a white beard named Santa Claus, this game’s romance system sucks.”


There comes a point where it is too real, and when the loading screen comes up and you see yourself in the reflection of the screen, that’s going to create a really negative experience for a lot of people, not just gamers.

Which is why everyone should just play on anti-glare screens! They aren’t reflective enough for that to happen!


Games were more than $60 in the 90s.

But video games were limited by physical copies back then. Supply was limited, and it cost the publisher multiple dollars, sometimes in the double digits, to manufacture the physical goods to sell. But with that you got a usually complete mostly bug-free game (as in, if there were bugs they usually were not commonly found in normal gameplay), as patches werent really a thing and making physical revisions was expensive. You also got the entire game that you paid for, all the content in the game was available to you from your one purchase. You can lend it to a friend if you want, too.

Nowadays we get sold half of a game that barely works for $70, so you can get the other half by buying the next 14 $20 battlepasses and playing only that one game for the next 5 years to finally get all the content of the game. You also cant let your friend borrow the game.

I don’t need to pay for a dev team that is overbloated with too many people, a marketing team that thinks every ad needs to have a Beatles song, and an executive that just demands more profit. Dev teams need to get smaller, marketing budgets need to shrink, and executives need to be less greedy. They already make record profits, they do not need more.

Just to really put it into perspective: if a Nintendo64 sold for $55, the developer would usually see a profit of about $6 or $7. Compare that to the immense profit that happens now. Its not even close.



The subgrenre of art that this one artist used has existed before that artist even used it.

No artist “owns” an art style. Imagine if Rembrant claimed to own chiaroscuro. His estate would still be claiming monopoly over the art style, effectively handicapping the progress of art as a whole. Nobody could create art with heavy contrast between light and dark anymore because “thats Rembrant’s style only and nobody else can use it.” As someone with artistic ability, “owning” an art style is the most ricidulous idea in art I have ever heard of.


I hate Bungie, but it was only a few textures, and they have been replaced. The rest of the game is not “stolen.”


Screamer is looking pretty cool. Its a revival of a classic racing game of the same name, but its really related seemingly in name only.


Same guy:

What we are going to be doing is focusing on a few features and polishing those to the highest possible level we can. And the first feature I spoke about was: How come the screen’s gone black?

~ Peter Molyneux, Fable 2 E3 live presentation, 2007

YouTube video link of this moment.


Another Silent Hill game that isn’t in Silent Hill? We’re just milking the name recognition alone at this point.


Because nobody has the time to play another online only game when they are already loyal or addicted to the bigger games with a higher budget for predatory marketing research?