
Just slapping the Silent Hill name on a game doesn’t make it a Silent Hill game. Or even having the same music composer.
Silent Hill f doesn’t take place in Silent Hill, and places greater focus on combat than entries in the series prior to Homecoming. Also, Silent Hill is not “trauma exploration: the game series.” That was Silent Hill 2, and potentially the original plans for Silent Hill 3 before Konami forced major story rewrites. Silent Hill 1 and 4 do not have those themes at all, and instead they focus on the town itself, its history and events that took place there. Both Harry Mason and Henry Townshend are completely innocent protagonists with no inherent or implied trauma that is explored in the games narratives. Every Silent Hill game since Homecoming came out has tried to copy Silent Hill 2 2001, including its own remake, and failed by placing too much focus on combat due to the camera system and a shift in how the combat works.
Silent Hill f, if it didn’t have the name, would be easily called anything else. It isn’t a game that without the name is still clearly Silent Hill. Even Homecoming at least had the town of Silent Hill as the setting. f has nothing to connect it to the series except for the potentially white claudia reference, and just surface level similarities. Lake Haven on Steam isn’t a Silent Hill game just because it has fog, fixed camera controls, and a trauma exploring narrative. Even if it was called Silent Hill: Lake Haven.
I think Silent Hill f is okay as a game on its own. But its not a Silent Hill game. Silent Hill f is like calling Kuon (the FromSoftware survival horror game) “Resident Evil: Heian Period Japan Edition.” Or like calling Call of Duty Infinite “Halo.” There may be similarities, but the name does not apply.

PS5 or Nintendo Switch.
PS5: No games I want to play except Demons Souls Remake. Its the only PS5 game I own. Every other game I wanted to play I just play on PC instead.
Switch: Weak, underpowered “console.” Never left the dock, ever. Still had performance problems in first party titles, like Breath of the Wild chugging to 15fps or less in the Korok Forest when facing East for some reason. After I was disappointed with Breath of the Wild, I haven’t touched the 2014 midrange tablet “console” since. Only emulated the games for an immensely better experience.

Actually, some art styles are immensely easier to render.
Especially for something like a LEGO game. LEGO has very highly repetitive texture work while also having a lot of the object be fairly small on the screen. These objects don’t need such high resolutions being loaded all the time and thus this style can more aggresively use LODs to keep VRAM usage from high resolution textures low. Due to the very angular nature of LEGO, the game can also more aggresively reduce polygon counts than other art styles, lowering VRAM usage from vertices and meshes. With a few variations, a texture of weathering can be applied and randomized effectively so that can reduce disk storage requirements.
Compared to other art styles, LEGO is almost as forgiving as cel shading when it comes to texture work, and almost as forgiving as Minecraft when it comes to model work. So if the game is built properly, their VRAM budget should be well high enough to render thousands and thousands of models, with RayTracing, or to handle the small scenes one would generally expect from this kind of game with ultra raytracing settings.
Of course, it doesn’t take an expert to imagine they are probably just using Nanite and Lumen, probably at their default settings, which are just horrifically bad for performance.

Yeah, except all the parts to build even a midrange PC have become unaffordable.
I am still on my GTX 1080 Ti (an EVGA FTW3 which I actually got on discount for $400 about a year after it launched) waiting for hardware I can actually afford that gives an upgrade worth spending the money for it. Nearly $1000 USD for even just a 70 series card isn’t worth it at all.

I wonder if this is ever going to happen intentionally with some kind of “phone home” system to slap people with lawsuits. Has that ever been done before? I know similar things have happened with antipiracy measure but those usually only effect the actual game. It seems like something big companies would want to do.

To be fair, at this time the game was still being designed on CRTs (LCDs existed but everything except footprint size was a downgrade - and they still are if you ask me), so the intended way to play the game from the artists perspective is still at 1x on a CRT, which effectively masks pixels edges with the CRTs inherent picture softening.

The big 5 in DRAM chips manufacturers literally got fined by the FTC for price fixing in 2002. They admitted to price fixing from 1998-2002.
Verdun Oil and XLC Resources just got fined in 2025 for purposefully shutting down EPs crude oil drilling plans prior to a merger notification to antitrust authorities (called gun-jumping) which caused a massive crude oil supply shortage whcih was intentional to keep prices high.
Medical companies got fined this year for price fixing on insulin.
The prices were always going to go up regardless of the economy or the current US president, because the prices aren’t effected by those nearly as much as they are effected by shareholder greed and demand for short term profit at the expense of everything else.

Why wouldn’t they? Once a few start increasing their prices, others will either have to (such as small businesses when their suppliers increase prices), or will follow suit out of immense greed (GPU manufacturers already made huge net profit, they didn’t need more). All it takes is for a few businesses at the bottom to start turning the valves and the whole system falls apart, regardless of economy.
This is why when prices go up during a bad economy, once the economy is good the prices never ever go back to the amount they were before. Ever. The prices go up and always stay up.

Okay, lets be real. The companies were frothing at the mouth just looking for an easy scapegoat excuse whether it fits or not. They were going to increase the prices regardless of world conditions as they pull in record profits quarter after quarter. Its just easy for them to blame tariffs or other things to take the heat off of the reality that they are just immensely greedy.
If the tariffs were entirely cancelled tomorrow, prices would absolutely not come down to pre-tariff prices.

Yeah, this definitely isn’t connected to the shareholders demanding price increases “to protect margins.” No, its market conditions, obviously! Nothing to do with the shareholders!
Ugly Sonic lookin “This will be graphics in 2013” lookin character designs.
Nintendo: We cant make a new FZero because we dont know how to make it fresh.
Also Nintendo:
Look, the music was fine. Gameplay looked fine I guess. Mouse aim added obviously in response to decompilation projects. Graphics were mixed bag, sometimes they looked good and sometimes they looked like the lava on Solar. Arwing designs are way too busy. Multiplayer looks cool and actually interesting, but gameshare over the internet with gamechat is an abomination they shouldnt have even showed. Seeing that 5fps feed for 3 screens was painful.
Definitely not a system seller.
If the rumored Ocarina of Time remake looks like his, I really hope they cancel it immediately.
Its only visible to PC players. Playing on console doesnt have an end game.chat option. I think the chat may also be hidden by default now, but I haven’t played the game.in a while.
I dont think gatekeeping should prevent new people from playing a game, per se, but I dont see anything wrong with telling people to play a different game if they are demanding the game change to fit their tastes.
Basically, if someone is acting like they know better than the developers, and their “improvements” don’t fit in line with how the game plays or feels, then their opinions on the game shouldn’t really matter. They have a problem with the game, and the problem is that they should play a different one.
I don’t go around saying how Final Fantasy should stop being a turn based JRPG just because turn based combat and random battles make me go to sleep from boredom. I just don’t play those games because they aren’t for me.
I guess thats really the issue: not every game (or movie, book, comic, etc) is for every person. Expecting that every game should change to fit your own tastes is toxic, and shouldn’t be allowed in communities. Unfortunately, all too often it is allowed and the result is disastrous. It alienates the core fans that would spend money and soon after the entitled people leave to ruin the next shiny thing.

I used to think it was incompetence. But they were so smug in their update video where they proudly proclaimed “we didnt do anything to the Coyote.” No, instead, they nerfed it by nerfing ALL FIRE DAMAGE GLOBALLY. Meaning not only did they nerf the Coyote like they wanted, they also nerfed flamethrowers and incendiary weapons.
Then they repeated this with the tank. Right before they dropped the tank, they reduced its health AND INCREASED DURABLE DAMAGE ON ALL ENEMIES. Which nerfed the tank like they wanted, but also nerfed ALL VEHICLES AND TURRETS. So now all our vehicles, not just the tank but also the FRV and the mechs AND all the turrets, are armored with soggy paper.
Then they get backlash, they wheel out Pilestedt, and he says “we will change, we will listen, we will be more transparent.” Every. Single. Time. They have done this like six times, and they keep making the same mistakes. Making a good Helldivers 2 update isn’t even hard. But Arrowhead’s updates make it look like a monumental challenge. I dont even know what the devs do all day, most of the content made for their game is outsourced, they dont even make it themselves.
This isnt incompetence. Its Antagonistic DM Syndrome. It cant be anything other than intentional at this point.

Gatekeeping is necessary for many things, though. Otherwise the thing will be changed into something its not and the thing you loved will become something different that you don’t love. Taken from you by other people coming in demanding the game be changed to fit their tastes instead of enjoying the game as the developers and artists originally created it to be.
For example, Survival Horror as a genre has been all but erased by the “Action Shooter with Horror elements and Over The Shoulder Camera” genre every big name is copy-pasting nowadays. The only Survival Horror games coming out now are the very occasional indie game.
Gatekeeping isnt inherently toxic. Yes, some people can be overly obnoxious about it, but usually that is an indicator that their favorites have been victimized before, and they dont want to lose another one. Becoming mainstream almost always destroys niche stuff, and most of the time it is better to remain niche than erase your identity to “appeal to a wider audience.” Lots of examples of that ending badly.
Weirdest: Five Nights at Freddy’s, Sonic the Hedgehog,
Nicest: Super Mecha Champions (when it was still up, but it was shut down on PC sadly), Goddess of Victory NIKKE
Meanest: Dead By Daylight (playing as Killer and trying to win or even worse actually winning will result in all but guaranteed death threats in end game chat from Survivor players), Undertale, Pokemon (actually basically anything Neu-Nintendo), League of Legends

Confrims exactly what I expected. They aren’t even done with CE and are already moving to the other 2.
In other words: “We aren’t listening to feedback and we don’t care.”
In other other words: “We are still 343 and we haven’t changed at all. We are exactly the same and going to keep making the exact same mistakes. Its not that we can’t learn. We don’t learn, because we refuse to listen.”

I dont think its Microsoft, honestly. The Bungie games weren’t screwed up, and Microsoft controlled every aspect of those games starting with Halo 2. The problems literally only started once 343 was formed. I truly believe the problems lie almost entirely in 343. Either management, staff, or both. Probably both.

As a Halo Oldhead, I really hate to say this but the kids aren’t playing Halo. Its just us Oldheads, because 343 (now wearing mustache glasses as Halo studios) has done such a terrific job ruining the series. I didn’t know it was possible to bury a series that controlled the world so badly.
But then Disney did the exact same thing with Star Wars, and other IP owners are following suit. Crazy times.

I think it is fine if you install the games on a PC that
Doesnt contain any personal data and is only for playing PC games
Is never connected to a network, public or private (always offline)
Otherwise I wouldn’t recommend ever installing HyperVisor, and if you do, wipe the drive and reinstall the OS. Maybe even better, wipe the drive, destroy it, and then replace it with a new drive. That is the best way to know for certain there is no security compromise on the drive.
Should change it to apply to any and all games published after the bill is passed.
Realistically, its a big ask for publishers to retroactively apply to their older games, but I do think they should still legally be required to do so for old games they don’t sell anymore. Its not realistic to ask that though, so it is understandable that it wouldn’t be included.