I try to contribute to things getting better, with sourced information, OC and polite rational skepticism.
Disagreeing with a point ≠ supporting the opposite side, I support rationality.
Let’s discuss to make things better sustainably.
Always happy to question our beliefs.

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Joined 2Y ago
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Cake day: Jul 07, 2023

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It would not be a fully determining schema that could apply to random outputs, I would guess this is impossible for natural language, and if it is possible, then it may as well be used for procedural generation. It would be just enough to make an LLM output be good enough. It doesn’t need to be perfect because human output is not perfect either.


You seem to imply we can only use the raw output of the LLm but that’s not true. We can add some deterministic safeguards afterwards to reduce hallucinations and increase relevancy. For example if you use an LLM to generate SQL, you can verify that the answer respects the data schemas and the relationship graph. That’s a pretty hot subject right now, I don’t see why it couldn’t be done for video game dialogues.
Indeed, I also agree that the consumption of resources it requires may not be worth the output.


I am using them as a side tool for development. I think LLMs are already very performent for web knowledge search (e.g. replacing a search on stackoverflow), suggestions, explanations and error detection. Although is it worth the resources consumption? Not sure, but I can’t afford not staying on top of the tooling available for my job. However, I agree, in my experience, the edit/agent modes are not efficient for coding, for now.

Generating secondary dialogues for a video game is quite a lower quality requirement than software engineering. So I think it could work there. It requires sounding natural, not being exact, LLMs are good at this.


I think it could work to give dynamic and varied answers to secondary characters given good prompts and other guardrails to preserve the immersion. As long as the core elements of the games are not AI generated slope, and developers are honest about where it was used.


Certainly not the worst, I think they have good quality control. Quite similar to Disney, they are makers of good quality and safe products, able to satisfy the mass.


I will give you that the first iteration of a series, like Mario Kart, is innovative, but the 16 next iterations, not so much. While Nintendo doesn’t make Pokemon, they are the publishers, technical platform provider and co-owner of the Pokemon Company, they would have all the leverage necessary to push the Pokemon games to innovate if they were interested in innovation.


Nintendo, the company that released dozens of sequels and remakes of Donkey Kong, Mario, Zelda and Pokemon, right? I guess my wildest dreams are a bit more wild.


Guild Wars 1 made its own little style called CORPG.

A competitive online role-playing game (CORPG) differs from the standard massively multiplayer online role-playing game (MMORPG) in that they are less focused on the massive group experience. All outside areas are instanced, meaning that a player and his group are the only ones there, so that every player gets his or her own unique version of the game’s story without the headache of killstealers or people disrupting the fun.

In Guild Wars, as opposed to one of NCSoft’s other offerings, like City of Heroes, a player might roam the countryside with a group of 1 to 11 other heroes. In an MMORPG like City of Heroes, the group would be surrounded by other similar groups, all wishing to kill the same mobs and achieve the same goals, at the same time, in the same space. Guild Wars eliminates this scramble, letting players take the game at their own pace while playing player versus environment.

The competitive aspect of the name derives from the player versus player, guild versus guild, and an international war called the War of Worlds. In many respects, the PvP version of the game is a very different experience from PvE, using different strategies and playing styles to battle human opponents instead of the computer AI. https://guildwars.fandom.com/wiki/Competitive_online_role-playing_game


Depending on the country no ID number may be necessary. Not required for France.


It is still getting hugged, I guess people are rushing to add their names now that it is a won battle.
Edit: managed to load at 999,614.


As you can see, I said “reputation”. I hate how little they innovate while still selling at premium, but similar to Disney, it is enough for the casual mass.


The fact that the Nintendos are locked down, family friendly and with a reputation of good production quality (similar to Disney), are also important points for non-nerdy parents and casual gamers who don’t want to navigate the ocean of PC gaming and its risks.


I also tried 1 long after release and couldn’t get over the clunkyness and how much studying it requires to play. But I really enjoyed the 2, I even replayed it to see the other side of the story after the big branching, which is something I almost never do with games.


Second had nice ideas too but very different, not a coorpg anymore and more an actually MMO. PvP was very disappointing, they didn’t keep anything from the 1, probably because it was too elitist. For me the massification made me feel like I was insignificant, I didn’t like it much, I did a bit of the campaign and that’s it.


I think it’s a much much smaller player base. It was successful, but WoW was a mind blowing success.


Such a great online game with original ideas and one of the most diversed and interesting PvP of its genre.


Also a bit buggy in Firefox desktop on Linux.


Damn, I didn’t know Reuters produced this kind of graphical article, it is really cool.





Edit: Couldn’t see the other pictures, but it was just slow to load.




Once they actually produce great games, you’ll probably want to play them. People didn’t stop buying products because they were made by machines instead of artisans.


It could be that they bought a game from launch last year, but it’s a captivating game and they kept playing it this year. Especially online games.


Confused by the Lemmy notification that should have disappeared when I replied.


No, it’s just a design choice to display empty categories.


It’s a design choice to display empty categories.


0% new: from 2024 (average 15%) 0% recent: from the last 1–7 years (average 47%) 100% classic: older than 8 years (average 37%) I am helped by being limited to an 8 years old notebook laptop currently. The 5 games I have played this year, all for the first time: Stardew Valley, The Darkeness II, Star Wars Battlefront II 2005, Outlast, Oblivion.
fedilink

TW2 was maybe the only game that motivated me to make a second play because it made me feel like the other side was worth the try, and I enjoyed it.


Same experience for me, really enjoyed The Witcher 2, couldn’t get throught the clunky gameplay of the the 1.


I played the second late and then the third. I think it simplified too much some parts of the gameplay to please the mass, but the atmosphere and writing are still really good.


Same shit happened to the swastika. It comes from Hinduism, still widely used there, in the West it also used to be a symbol of good luck before the 30’. https://en.wikipedia.org/wiki/Swastika



Probably the two IT nerds who manage the Vatican systems.


Does it also pull support for old Linux distributions?


As I said, most of the points made in the video I didn’t think about before, and I find it interesting to know other reasons why people play old games or are patient gamers, that’s why I shared it here. I think the person is simply expressing her taste, maybe it’s traditional stereotypes for some people, but you can’t decide of your tastes, I didn’t find it hateful. Now people who defend trans people found this video offensive, which I was miles away from expecting, and many people decided to jump on this wagon and decided this is a hateful post based on prior comments without watching the video. Also as I said other places, I am not knowledgeable in trans defense, so maybe it’s possible they are correct.


I see what you mean but I think there’s quite an intersection with patient gamers reasons.


I think it’s better to check the source by yourself since it appears to be more sensitive than I expected.


I think you may have a a specific experience that makes this very common for you. I personally don’t interact with those subjects much, so I didn’t know. Thank you for sharing your view.


Ok, I was not considering this point of view at all when I shared this. I was thinking that’s a different point of view on patient gaming that I didn’t have.