



I literally finished E33 a couple of hours ago, and while I do think it’s a quality game, I just couldn’t really connect with it on any emotional level. I do like the combat system. It’s fun. But the story just didn’t really grab me. I have friends saying they cried at certain scenes, and I’m just like, “Really?”
Meanwhile I got some fat tears flowing during Death Stranding 2. But everyone is different.
Plus, while E33 has really good art direction, on the PS5 every environment seemed to have this haze going on. And there were lots of weird graphical flashes of artifacts or lighting. The game looks good and also doesn’t in a way. It’s hard to describe.
Sad my GOTY Death Stranding 2 didn’t win anything. But oh well. I hadn’t played Clair yet so I started it today. It’s good so far. Don’t know if it’ll top my Norman Reedus with a Fetus* yet though.
I actually think it’s time to retire flute guy. I think flute guy has jumped the shark, bringing in pvc pipe whatever instruments that you can’t even hear. You had your time in the sun flute guy.
Overall, I thought the show was OK. They need better pacing on when they are actually giving out awards. It seemed like there was a stretch of an hour where no awards were announced.
And I agree with the whole of the internet that the last trailer was a fat lot of nothing. Sorry to that team for working on a “dead” genre for years. I only say “dead” because by this point everyone has picked their game they like in that genre, and trying to add a new one right now is a terrible idea.
*toddler
It’s an older game, but Downwell is fun. Just a little action/arcade game where you fall down a well and try to get combos by not touching the ground by bouncing off of enemies.
https://play.google.com/store/apps/details?id=com.devolver.downwell_rerelease


I feel like this is pretty reductive, really, to blanket all AAA games as one thing that are all bad. Just like all indie games aren’t great. In fact, the vast majority are kinda trash, really.
For every Call of Duty, you can find amazing games like Death Stranding 2 that have insane budgets but swing for the fences (and succeed in my opinion). And on the flip side for every Silksong you have three million, anime-girl-on-the-cover trash indie games.
There’s no “one is better than the other” when comparing the totality of AAA vs indie.


I’m not a big MH head or anything, so MH Wilds was my first game in the series. And I enjoyed it a lot!
HOWEVER, playing online with my brothers took so much trial and error we only did it a few times until we beat the story. Then it kinda wasn’t worth the hassle.
It’s so obtuse I can’t imagine how it even got that obtuse.


I do! I enjoy camera modes in games a lot, too. I like to look at the architecture in games because I think it’s fascinating.
For BF, though, I do think a little playground would be great. Since they have that map builder tool, I may end up just having to make one myself.
Especially for adjusting piloting controls. If you try to do that while playing a normal match you may not ever even get to fly a chopper to see if you made a good change, for example. I played the beta all day on Saturday and didn’t get a chance to fly anything during that time.
As far as dungeons in FF14, at this point, I believe that basically every dungeon can now be done “solo” (that is taking 3 other NPCs with you to complete the dungeon). And the trials, I believe, mostly have that as well, though I’m 100% positive on all of them.
But the point is: as far as dungeons go a player can get through them by themselves now. In fact, I think much of the main storyline content is now solo-able.


I actually really liked this game.
This was another, though, that launched with a bunch of bugs on pc. And while I didn’t run into a ton on PS5, the game crashed for me here or there. And that sucks.
But I played and beat this game. And I quite enjoyed it. But I wouldn’t say it’s a masterpiece or anything.


I just feel bad for a lot of kids because maybe their phone or tablet has the game they want but often they are playing using just the touchscreen and that interface sucks for anything that requires joystick or button controls (where the touchscreen just has vague areas with pretend joysticks and buttons).
It just does.
I get that kids get used to it, but it’s like getting used to being kicked in the nuts when you have the option of not being kicked in the nuts.


I appreciate that they didn’t kill the game. If people are still paying for it, and presumably making even a little profit, it’s probably not that hard to keep it running.
Too, I don’t really know how I’ll feel if/when FFXIV ever shuts down. I have had a character now since 2.0, and I would be very sad to see them go. I imagine it’s the same for some folks who have been playing 11 for 20 years.
Chicken Little grew up.