Romance in video games is fun, yeah, but it’s usually just something extra. It’s rarely the main focus and I’m hard-pressed to really imagine how to make it the main focus without making a gooner game. Usually romance/sex is sort of the cherry on top of an otherwise good game.
Yeah there’s some romance, but there’s barely any sex. You can only romance one character at a time and there’s like one short cutscene per character, with some being a fade to black, in a 100 hour long game.
When was the last time you saw a game that was more than that outside of porn games and maybe dating sims? The only one I can think of off the top of my head is Cyberpunk 2077.
I always think of this kind of stuff when these kinds of polls come up because they’re always by big corporate companies who put the most shallow of these themes in. People want this stuff like they want strong female leads: they want stuff that actually puts the effort in to make it good, not half-baked content just to maximize market reach or that one gay side character with one line of dialogue mentioning his husband who never actually appears in the movie.
There’s not a bunch of full frontal nudity or raunchy sex scenes, that’s true.
But the game is shamelessly horny. All characters were designed to be maximally fuckable and they’re all desperately tryna fuck. The sexual tension is palpable and several of the MC outfits wouldn’t be out of place at a sex party.
Don’t get me wrong I wouldn’t call the game softcore porn by any stretch, it’s just… canonically horny. Which is perfectly fine.
It’s fairly accurate isn’t it? Every single companion (bar Minsc and Jaheira - though the Jaheira romance was cut content) lusts for you with the uncomplicated ferocity of a hormonal teenager, some after having exchanged barely a sentence or two with you (looking at you, Halsin). There is a bear fucking scene, Mizora wants you for some reason and hell, you can even bang a god damn mind flayer.
The characters keep throwing themselves at you though.
It really sucks when I’m playing a game with my girlfriend and there is a half-naked demon lady trying to bang me despite me being an asshole to them in every interaction.
Baldurs Gate 3 is one of my favorites games ever, but I would enjoy it a lot more without the awkward horny stuff it throws in my face.
I can see it being awkward if it was like… my parent or someone i don’t know well. My partner? No, we joke around, decide what to respond together, discuss what we like and don’t like about it, you know, couple shit.
I mean, maybe my friends are just weird, but I’m looking at the success of mass effect trilogy, BG3, the older dragon age games, etc and a huge talking point was always all the companions and possible avenues of romance and sex. That should never be the focus of the game, but it can be a substantial part of the overall experience and add a lot.
I mean, I played Firewatch. It’s part suspense and mystery but I felt there was a possible romance angle there that is hard to deny. You can make it platonic and straightforward but I remember feeling quite connected to the person on the other line.
Then again, I’m twice the age of a “teen” so I don’t know if it fits.
That’s right “industry execs” — you just need to turn down the romance by 40% and the sex by 15%, add 50% more friendship and 25% more adventure, control for the desired level of political correctness, add just the right variety of behavioural feedback loops, and you’ll have a maximally profitable game.
See, it really is just an algorithm that can be nailed down perfectly, and I’ve got an entire floor of statisticians and market analysts that agree it’ll make me berjillions!!!1!!
Lpt: they’re also telling me more statisticians and market analysts will help boost my numbers too! Jackpot!
-an executive, somewhere, in nearly every corporate office
It’s the Nuclear Gandhi bug all over again. By dialing down their romance by absolute 40%, you’ve gone through the floor and interger overflowed to 255%.
That’s not how senior management approvals work. You’re not allowed to pitch an opinion. Youre only allowed to make recommendations based on something that previously worked or if it’s a direct request by multiple users in an official feed back form. Why do you think there is no creativity in AAA games, they call it “data driven decision making”.
Too forced, every dialogue option is either slightly flirty (at least) or just telling them “fuck you and die”.
Even when you say you just want friendship and avoid the most flirty options, it won’t stop the game from trying to throw you in a romance. I hated that.
Yep. It did depend on the companion a bit, IIRC Shadowheart and Astarion’s romances wouldn’t be triggered unless the PC picked the flirty dialogue. But then there were some companions who would pursue the player. I hated how I couldn’t just be Gale’s Bro, and Halsin is just plain creepy.
Gale has a problem where he interprets interest in his backstory as romantic interest. Which is kind of realistic, but no one wants to be on the receiving end of that in real life or in a game.
Like bro, put your dick away and tell me some gossip about Mystra.
I don’t hate games that have it- though I do wonder what better content there would be if the developers didn’t focus on all the mechanics and coding involved in making it work.
Hades was also HUGE and I find it hard to believe it was mainly for the gameplay as even I, a gameplay purist, have always been drawn in by Supergiant’s storytelling.
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No one wants to admit they want that stuff in a survey but those are always super popular
A romance story is good if’s not half-assed and a game doesn’t depend on it. 16-bit RPG’s did it well.
Romance in video games is fun, yeah, but it’s usually just something extra. It’s rarely the main focus and I’m hard-pressed to really imagine how to make it the main focus without making a gooner game. Usually romance/sex is sort of the cherry on top of an otherwise good game.
It’s always been this way… Are people finally realizing that fan service is cringe?
that’s only true because most of you motherfuckers do robotic gamified romances that don’t feel natural, heartfelt or interesting.
kids these days don’t want sex they want to be held as they curl up in a ball and cry
Hey, me too
Heavy on sex? Just which mods did the author install?
You can romance and have sex with pretty much anything with a heartbeat in BG3.
Yeah there’s some romance, but there’s barely any sex. You can only romance one character at a time and there’s like one short cutscene per character, with some being a fade to black, in a 100 hour long game.
When was the last time you saw a game that was more than that outside of porn games and maybe dating sims? The only one I can think of off the top of my head is Cyberpunk 2077.
I always think of this kind of stuff when these kinds of polls come up because they’re always by big corporate companies who put the most shallow of these themes in. People want this stuff like they want strong female leads: they want stuff that actually puts the effort in to make it good, not half-baked content just to maximize market reach or that one gay side character with one line of dialogue mentioning his husband who never actually appears in the movie.
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There’s not a bunch of full frontal nudity or raunchy sex scenes, that’s true.
But the game is shamelessly horny. All characters were designed to be maximally fuckable and they’re all desperately tryna fuck. The sexual tension is palpable and several of the MC outfits wouldn’t be out of place at a sex party.
Don’t get me wrong I wouldn’t call the game softcore porn by any stretch, it’s just… canonically horny. Which is perfectly fine.
Does it need a heart beat?
Asterion?
It’s fairly accurate isn’t it? Every single companion (bar Minsc and Jaheira - though the Jaheira romance was cut content) lusts for you with the uncomplicated ferocity of a hormonal teenager, some after having exchanged barely a sentence or two with you (looking at you, Halsin). There is a bear fucking scene, Mizora wants you for some reason and hell, you can even bang a god damn mind flayer.
The bear-fucking scene will always be my answer to things like this.
You can’t look at BG3 and go “yup, wholesome family fun for all ages”
Yeah, but you don’t HAVE to fuck the bear.
Joking aside, if romance and sex aren’t your thing, you as the player have control in most games to just not do those things.
The characters keep throwing themselves at you though.
It really sucks when I’m playing a game with my girlfriend and there is a half-naked demon lady trying to bang me despite me being an asshole to them in every interaction.
Baldurs Gate 3 is one of my favorites games ever, but I would enjoy it a lot more without the awkward horny stuff it throws in my face.
What does your girlfriend have to do with anything?
You don’t see how that makes it even more awkward? This is a game with co-op that will throw the horniest scene at you out of nowhere.
I can see it being awkward if it was like… my parent or someone i don’t know well. My partner? No, we joke around, decide what to respond together, discuss what we like and don’t like about it, you know, couple shit.
Bear’s Gayte 3
EVERYONE!
Now, I like a good romance here and there. Who doesn’t?
That being said, games like Sonic 06 are very good examples of why romance isn’t welcome in some places
Oh really. And what do you think he’s collecting all those rings for?
Sauron
SIGNALIS is a game about romance and I loved it, it is one of my favorite relatively recently released games.
Maybe you’re doing it wrong?
I mean, maybe my friends are just weird, but I’m looking at the success of mass effect trilogy, BG3, the older dragon age games, etc and a huge talking point was always all the companions and possible avenues of romance and sex. That should never be the focus of the game, but it can be a substantial part of the overall experience and add a lot.
Teens these days.
I played and enjoyed BG3 too. but I’m an adult…
If they want sex they’ll go to pornhub
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I mean, I played Firewatch. It’s part suspense and mystery but I felt there was a possible romance angle there that is hard to deny. You can make it platonic and straightforward but I remember feeling quite connected to the person on the other line.
Then again, I’m twice the age of a “teen” so I don’t know if it fits.
That’s right “industry execs” — you just need to turn down the romance by 40% and the sex by 15%, add 50% more friendship and 25% more adventure, control for the desired level of political correctness, add just the right variety of behavioural feedback loops, and you’ll have a maximally profitable game.
See, it really is just an algorithm that can be nailed down perfectly, and I’ve got an entire floor of statisticians and market analysts that agree it’ll make me berjillions!!!1!!
Lpt: they’re also telling me more statisticians and market analysts will help boost my numbers too! Jackpot!
-an executive, somewhere, in nearly every corporate office
Yes daddy
What part of turn the romance down by 40% didn’t you understand?
It’s the Nuclear Gandhi bug all over again. By dialing down their romance by absolute 40%, you’ve gone through the floor and interger overflowed to 255%.
UwU
As usual big business trying to figure out a cookie cutter formula to repeatedly make billions in profit. But games are creative, not formulaic.
Yeah it’s too bad their formula isn’t “what if we made a good game?”
That’s not how senior management approvals work. You’re not allowed to pitch an opinion. Youre only allowed to make recommendations based on something that previously worked or if it’s a direct request by multiple users in an official feed back form. Why do you think there is no creativity in AAA games, they call it “data driven decision making”.
bg3 was literally one of the biggest games of the year…
also the sims 4 has been going for years
The romance was the worst part of BG3, imo.
Too forced, every dialogue option is either slightly flirty (at least) or just telling them “fuck you and die”.
Even when you say you just want friendship and avoid the most flirty options, it won’t stop the game from trying to throw you in a romance. I hated that.
Yep. It did depend on the companion a bit, IIRC Shadowheart and Astarion’s romances wouldn’t be triggered unless the PC picked the flirty dialogue. But then there were some companions who would pursue the player. I hated how I couldn’t just be Gale’s Bro, and Halsin is just plain creepy.
Gale has a problem where he interprets interest in his backstory as romantic interest. Which is kind of realistic, but no one wants to be on the receiving end of that in real life or in a game.
Like bro, put your dick away and tell me some gossip about Mystra.
Maybe it was deliberate and intended to give some self awareness to some people who won’t take no for an answer and keep trying.
The upside I guess is that a lot of cis straight men got to experience how uncomfortable unwanted advances are.
Bets that it wasn’t because of the romance.
I completely avoided all of the romance and loved the game because it’s a fantastic game.
I think it’s cool that it’s there for people that enjoy it though.
I don’t hate games that have it- though I do wonder what better content there would be if the developers didn’t focus on all the mechanics and coding involved in making it work.
Hades was also HUGE and I find it hard to believe it was mainly for the gameplay as even I, a gameplay purist, have always been drawn in by Supergiant’s storytelling.
Who cares what teens want?
They don’t have any money.
Is that why no one cares what I want? Because I don’t have any money? 🤔
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They also will become adults. So hook them now. They might also have access to their parents’ money.
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