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Bye Felecia
Shocking literally no one, the game store that took a shot at the king with store that (initially) didn’t have baseline stuff like reviews and a cart, and tried to get by on giving away product and paying a bunch of money to make stuff exclusive isn’t doing so hot financially.
Do you guys think e.g. YouTube or redshit is profitable despite of what they say and without “profit” that’s pumped in by investors or mother companies?
it’s just a business,
They get market share by loosing profit then once they are establish enough so most people won’t leave if they change things and they change things and start to make profit.
At least that’s the plan.
Google’s goal with YouTube was never profit. Had it been YT would end up on Google graveyard long time ago. They are looking for market dominance with video streaming which in turn provides a lot of useful data for mining. Ads are there to curb price of whole ordeal a bit.
On one hand, thanks to the nonstop giveaways, I have way more games on Epic than I do on Steam, so I have a reason to continue using Epic.
On the other hand, Epic’s launcher runs like shit, constantly refreshes my library page, slow as hell, glitchy as hell, and makes me feel dirty when I use it.
Steam is just so cozy and is on the whole a much more enjoyable PC gaming experience. I imagine 95% of Epic users are people like me: sign in on Thursdays for the free game and then bounce.
Have you tried Heroic Games Launcher?
I know about its existence, but I’m not sure how safe is it as a way to prevent Epic (and potentially Tencent) from tracking my personal information.
they have no excuse for it to be slow as shit
I talked to their support about the library force refresh and it’s apparently intended. That library refresh is literally the only reason the EGS isn’t open all the time like Steam is. Random data usage is bad, and can fuck off. I do not need random lag spikes.
Valve has not optimized big library, so me with 4k games and good computer but Steam performs like PoS.
I still have more games on Steam, however, Itch.io has had a couple of insane bundles in the last couple of years, which mean I have way more games and content on Itch than on Steam, which I did not see coming. I still use Steam the most, though, because I’m used to their interface and it works really well on Linux.
I have a crazy idea for Epic. Instead of paying a fortune for exclusives, leverage the lower 12% cut and have game publishers sell for less (so that the publisher makes the same amount on Steam and Epic)
Publishers sets their own prices though.
So why can’t they sell their game for $56 on Epic and $70 on Steam? They’d make about the same money per sale on each?
Valve prohibit that, according to the lawsuit filed by Wolfire Games.
There’s no way that can be legal. I generally support Valve but that is monopolistic as hell.
That only applies to the steam keys valve supplies to developers that have a 0% cut. Also doing regional pricing would be a massive headache if that were true due to different stores having different recommended price conversions.
What do you mean by this?
Aren’t games regionally priced like forever ? I’ve buying key’s in GB because they are cheaper. Also Doesn’t steam lock you out of your games if you bought US version and travel to the other side of the world? I just vaguely remember people complaining about it.
No and no.
The time lock lasts 3 months, not forever.
I’m pretty much sure that they had 60$ = 60€ kind of regional prices.
The claim specifically mentions Epic and quotes a Valve employee who made statements to the effect of it being prohibited, irrespective of whether a Steam key is involved. Read from page 47 and pay attention to the last paragraphs of page 55.
Most likely reason, contracts.
Example Nike sales shoes directly at the same price as footlocker. Why dont they under cut footlocker? They have a contracts that says they won’t under cut footlocker
There could br an issue like that but well you can make new contracts
But price disparities already exist in other places sometimes. Like YT premium using the App store (due to the 30% cut) and everywhere else.
it depends on what the contracts say
If the developer chooses to do so themselves then it’s likely ok, but forcing the developer to do so likely violates some sort of law.
I imagine that when Epic instituted it’s lower percentage they hoped that developers would sell exclusively on their platform for higher profits. Instead the developers decided to sell on both platforms and just make a larger percentage on the Epic sales. From the developer perspective it would have been wise in the long run to lower prices so that Epic could grow, but that hurts their short term profits and also stymied Epic’s potential.
If Epic’s store grew to truly rival Steam more developers might have jumped ship, but to do so prematurely would be losing a large portion of the potential customers.
Ultimately Epic had to develop a full Steam clone quickly while all Steam had to do was not suck for the end user.
Why would the developer sell at a loss to help Epic out? What’s in it for the developer?
Epic paid $146 to make borderlands exclusive to epic. The game kind of flopped.
Completely untrue. It was a major success and brought record numbers of new customers to the store, which is the main metric pursued by Epic.
Well it shouldn’t be at a loss. As the person I responded to pointed out, Epic had a lower fee than Steam so the developer can sell on Epic for less than they would on Steam and make the same amount of money.
Doing so wouldn’t be at a loss, but it wouldn’t make as much profit as possible.
If the developers did choose to sell on Epic for less than it would bolster the Epic store and potentially lead to more people moving to Epic.
If Steam’s fee is 30% and Epic’s is 15% the developer could sell on Steam for $70 and make $49 and they could sell on Epic for $60 to make $51. That’s a 4% increase in profits.
If the Epic store takes off and a large enough user base switches they could maybe increase the Epic price to $62.5 which would result in an additional 4% increase in profits.
Epic’s deal is that they’re offering a lower rate, but the developers aren’t sharing the benefits of that to help Epic grow. If they did the long term profits would likely exceed the short term.
Again, why would the developer care about making Epic grow? It’s the store’s responsibility to offer good service, you don’t see Nintendo trying to help out Target or anything like that now do ya?
I’m not sure if you’re being sarcastic or if you really don’t understand. If you don’t understand I’d be happy to elaborate.
Are you seriously asking why a company in a capitalist economy would keep more money for themselves?
And GOG. They used to have several games up there, and then delisted them.
Is it actually not profitable or is this one of those tax writeoff bullshit things where it makes them money in some indirect way
Most likely actually non profitable. With crapton of Chinese cash, they can keep paying studios more of a cut than Steam, giveaway games, pay for exclusivity. Their goal right now isn’t to make money, but to take market share
EGS losing money has been great for gamers, as they continue to give away free games in an attempt to claw any marketshare. Gamers continue to win as long as this situation lasts. But reading these comments, nobody seems to recognize this.
Consumers also won when a Walmart would open up in their neighborhood and run the local stores out of business by selling everything at a loss.
Of course, once the competition was eliminated, Walmart stopped selling things at a loss.
Tencent is a despicable company
Gamers lose when the store shuts down and you lose access to all of the games you got for free, or worse actually paid for.
Yeah but Unreal Tournament goes back on the shelf
Many of the games are DRM-free, as evidenced on PCGamingWiki.
I actually didn’t know this. Fuckin eh!
ESG losing money is great for me just on principle, Tim Sweeney can go fuck himself.
If you haven’t tried a linux distro since the release of the SteamDeck, I highly recommend you give gaming on linux a shot.
Gotta love the diehard linux users promoting their preferred OS on a topic even slightly related.
Man, I enjoy Linux too, but I cannot see how its related to the post.
No thanks
deleted by creator
Yes, both from Valve working hard on compatibility and game devs testing against it
What does this have to do with the Epic store?
Having been on Linux for over a year now, I don’t. It’s still plagued by instability, weird bugs, and big limitations whenever non-Steam games are involved.
You mean games that arent available in steam at all, vor those which you haven’t bought there? I found the easiest workaround for me was to simply add the games to my steam library and to launch it from there. Then I don’t have to worry about what proton version I should use or whatnot.
How’s the performance on Nvidia cards? Most benchmarks that I saw are people using AMD cards.
NVIDIA is a one-line command to install and setup the drivers.
For me? Most of my games run better on Linux. Such as CSGO, which is why I initially switched.
Also some distros like Pop!_OS just have it included and automatically update them
I generally prefer AMD, how are they for Linux?
Great! You don’t even need to install any drivers. It just works.
Thanks for the tip but no
Sorry, I’ll wait some more. I tried two times getting back to Linux as I see the potential. It didn’t work. I’m gonna stick to windows until some problems will be fixed, or Microsoft further enshittifies itself.
Which destro would you recommend? I’m kind of sick of Windows.
If you want a Couch Gaming Station I recommend you to look at ChimeraOS. Linux first that boots directly to Stream Big Picture (since it’s based on SteamOS) and it supports emulators and Epic Game Store.
On my old i5-8700T with qUHD630 it pretty much was a install, reboot, login to Steam and start playing. My Wireless Xbox Controller USB dongle was plug’n’play.
Nobara has, for me, been the most plug and play no headache distro I’ve touched, ever.
What brand of graphics card do you have? If it’s Nvidia Pop!_OS will likely work best. If you have an AMD card I’ve heard good things about EndeavorOS.
Also, feel free to shop around for a desktop environment (DE) you like, which controls the look and how things are organized. While distros have a default, it’s pretty easy to swap them. I personally use KDE Plasma (the same DE the Steam Deck uses) with Pop!_OS
Fedora with “Dash to Panel” and the “Applications Menu” make the GUI identical to Windows. That would be a good start :)
https://extensions.gnome.org/extension/1160/dash-to-panel/ https://extensions.gnome.org/extension/6/applications-menu/
Or just use KDE instead of Gnome. It’s such a terrible DE anyway.
Not worth the hassle but you do you. Keep fighting the good fight.
And it really is the good fight in this case. I’ve been running Linux on my gaming PC for around four years with very little trouble. Games from Epic and GOG run very well(for me at least) through Heroic Games Launcher. I’ve been using Windows for work on/off the last couple of years, but especially since they “upgraded” to Windows 11, it’s such a relief to come home to Linux.
Only way epic can compete, even with bloody ubisoft launcher, is to remove competition. Improving their store just isnt part of their business plan, if it was they would do it.
And it’ll never be.
Would that be because it is still a pale imitator not remotely competitive with steam?
See it’s not all negative news on the internet.
I had epic game store before they started blasting free games for unreal tournament. That was a fun alpha and was excited to see what it was going to evolve into. Guess not now lol
Fortnite killed that and I’m still bitter about it
Doesn’t need to be profitable, when they’re just rolling around in Fortnite money wondering what to spend it on.
then why they layoff like 10% of their staff recently?
Because they’re greedy?
Everyone (in big tech at least) has. Just didn’t want to feel left out.
Shouldn’t have bought Mediatonic either.
It’s the hip new tech company trend to help keep wages and salaries down.
Well they’re not gonna cut top salaries, can’t have any of that, it’s bad for business!! Imagine being able to only afford one yacht instead of your standard three! Gotta let those lackeys at the bottom of the pyramid go, what’re they even holding up, anyway? The foundation of the company? Surely not.
because profit + 10% of salary > profit
I was upset when Epic acquired Rocket League and drove it into the ground, and then I was pissed when Epic paid for exclusivity on ubisoft games. I bought one game on Epic game stores app two years ago and have since claimed every free game they offer every week whether I care to play it or not. I have also repurchased that game on Steam, so literally the only time I even open epic games is to claim the weekly free game and cost them money.
Epic has exclusivity on all Ubisoft games? I stopped buying Ubi games years ago, so I guess that’s fine with me. I hope Ubisoft loses money on that deal.
I don’t LIKE the epic games store, but it is kind of fucking strange, that valve is a company whose literal monopoly is not only not questioned, but specifically celebrated.
If you want to fight the monopoly, go with a good alternative like GOG Galaxy. This article is about Epic, hence the preference for Steam.
Yeah cuz they doing it right
For now… Except for all the showelware, and OS support of “the current” one…