That really dramatically takes the steam out of your argument though.
If the same conditions for you existed today, any modern game would blow qbert out of the water, and indeed you would put thousands of hours into it.
Also, Atari games were $20 when they were new not 10. So with inflation it’s about the same as an $80 game today.
Omfg…
Yesssssss. Our entire family loved The Dungeon so much. My father wrote a letter to the developers and got a response, with excited descriptions of upcoming games in the series that never came to be. The producer or developer, or whoever wrote him back was bragging about how the next game would have characters you could actually see while in combat! (E: referring to The Arena)
I’m not sure why you feel the need to make such a statement and try to be rude to me when I have meticulously explained, to anybody who with an intelligent mind, specifically why I don’t want to talk about this but you need to push
So how about this, I’ll save the bother and just block you :)
You are literally the type of person that I want to avoid in these kind of conversations, that’s why I go at it things the way I do, but you’re too emotionally confused to get it
Look in the mirror, and realize you haven’t added a single thing here
But the crux of the issue, is that I don’t give a fuck what you think and you CAN’T understand that. IT’S TOO HARD FOR YOU TO ACCEPT THAT I DON’T GIVE A FUCK WHAT YOU THINK
Bye-bye blocked
Bro that’s just one incident in three decades of madness
I’m not lying when I tell you I was at the top top bro
I changed the world with my technology
And when you know what’s what, you are sick to your stomach
That’s why I refuse to buy anything, I pick things out of dumpsters, I’m friends with homeless people, I go at 3:00 a.m. and bring them soup, I connect to my community, I volunteer, I serve, I fix electronics, I do what I want every day that makes me happy, I don’t need any illusion anymore
But I would be absolutely thrilled to shatter the bubble of anybody that wants to talk about what they think they know about games
I choose my words very deliberately here and I am intentionally portraying hostility so that anybody with two clues to rub together can see where it’s going to go if they start. I want people to know that you’re dealing with a dragon … if you want to know - I’ll tell you.
I’m a nice dragon but I’ve had it with people who want to talk to me about what they think they know about this realm
I have done anyone reading these comments the courtesy of knowing that it’s not going to go the way they think if they whisper word one to me about games okay, that’s a kindness I’m doing you all in advance lol
And in a way I’m saying don’t fucking ask me, I’ve been dealing with these dumb conversations for 30 years on the internet, if you think you have a single thing to say to me in opposition to what has been said here so far, don’t message me, in fact block me right now on Lemmy
Anybody want to take a shot? Let me begin the conversation so you get a flavor: every single gamer is a gullible magical-thinking rube, an infant in their emotional core. These individuals will spend countless hours performing micro tasks which are puzzle-based in nature, but accomplish nothing, simply to satisfy some primitive emotional logic. These people are the equivalent of children that think magic is real, then they want the magician to explain the trick, then they get upset when they learn that it’s a trick and they want to tell the magician no, magic’s actually real. If you like gaming, I hate you. Because I am a gamer but I know what games are and you don’t.
Truthfully, no. I was a really top level fucker in the industry and let me tell you man… It’s a vicious game, and even thinking about things that happened 30 years ago are causing my hairs to stand on end right now even though I’m sitting with a nice warm espresso in a sunbeam smoking a joint.
I’m going to copy and paste from a previous answer. Please do me the courtesy of not asking any questions about my history in the game industry, because I will go off like a f’king neutron bomb. It will be real but it will be ugly. I mean ask if you want, but you’ll get the fuck beaten out of you and you won’t like it and it’ll disabuse you of, in a most vicious way, your incorrect thoughts, perspective, and fee fees RE anything to do with games. If you want to look behind the curtain man we’re going to look but you won’t like what you see, I can absolutely promise you that, and I will not protect feelings. So before you do, think about it for a little bit, then don’t please.
“They were contracted to design the (edit: low-level coin op hardware, etc) API for our new Internet-enabled touchscreen gaming network kiosks (world first at the time) and they were fucking useless. And then had the gall to present the piece of shit at the CGDG 1997, as a half-finished completely non-functional, but presented it like it was their own product and not a massive NDA violation. Presented like their own product which could be generically extended to other platforms. Fuck you Matt. Fuck you Monolith you fucking cunts.”
I will always appear to tell Monolith to go fuck themselves, and dance on their graves.
Fuck you Matt, fuck you Monolith. You fucked our company over, stole our technology, presented it at the game developer conference like it was yours - dealing with you Matt was the worst 2 fucking years of my life you big fat bloated sack of highly-incompetant, completely sleazy and unethical, lazy lying shit.
I have to say for me, I know this won’t be everybody, my favorites are going to be the ones that change the way I felt about gaming, not necessarily ones that I would want to play again.
In fact, I have found that going back to some of the seminal games, or the ones that were most impactful to me, hurt my feelings because they were from a time… Where let’s be real, technical limitations made a lot of very basic quality of life things nearly unavailable.
I think the 1st that changed the way I felt about gaming was Ultima 4 - they had flushed out the systems of the earlier three, which were pretty primitive, and made morality, all kinds of wonderful internal game systems, relationships, secrets, optional paths, total exploration. 5 and 6 were games that I explored and played molecularly because they were just a joy for me as well.
Another one I talk about a lot is a game called Squares Deluxe which the developer thankfully changed as freeware a few years ago. So anybody with DOSBox can download it and play it legally, and in my view, it’s the best shape packing game ever made - there are so many amazing mechanics, and if you play Extreme mode and get a great run going, it can be the most thrilling experience!
How can I forget the very first game I played in arcades which was Atari Warlords at Fiesta Foods! I was bedazzled by the cabinet and I had to have a teenager explain to me what it was! I went flying home and explained what I saw to my mother and she was incredulous, and she took me back to play!
Runestone Keeper. I know that really if you distill it down, you’re kind of playing a probability-based card / slot machine game. But play your choice is broad, and I love the fact that the entire playfield changes with every move potentially. Yes you can get screwed over, yes you can have amazing runs, but it’s that unpredictability that keeps me salivating. I can’t actually recommend anybody play this outside of steam version because the app one keeps changing - I’ve bought it a few times and I keep losing my license/progress when they change publisher agreements, to hell with that noise!
Bro I started my professional game development career in 1996 and retired in 2015. I played video games in the early 70’s that existed before Pong. My father had one of the 5 supercomputers in the world in the meteorological service of Canada, where I used to hang out with nerds that would let me play with shit, and play the games they made when they weren’t modeling weather. I have studied nothing in my entire life more than the tapestry of what we call game development. So kindly stop.
I was a professional developer in a wide range of gaming areas for about 20 years… Looking back, I can honestly say that 95% of the work I did ended up as a vapor… The 5% that made it to market were so fleeting…
I derived my satisfaction not from completing projects, but solving the underlying problems. That kept me very engaged.
But yeah, not everybody sees things this way.
There’s lots of different approaches, but I’ve had the same problem.
Steam lets you exclude tags, but they limit how many tags you can exclude so it’s basically a useless feature.
I go to steamDB and it has a ton of sorting options, including being able to exclude “Lovecraftian”, “visual novel”, “dating*”, etc
There’s also a great browser extension for Firefox which is my preferred browser. It enhances the Steam homepage (depending on how you configure it) and lets you do lots of things like quick-sell cards and other stuff.
I can log on to anybody’s computer in the world, install Steam, and have full access to my entire game library.
I can make almost anybody I know (with limits) a “family member” and share my library.
I can stream my games from my computer to my phone.
My steam deck lets me play my entire library anywhere.
I see no personal benefit to using physical media anymore.
I guess a disclaimer would be that I trust Valve but you truthfully, I don’t trust all game companies/vendors.
The home version of pong when I was 4 years old.
My friend’s dad owned a small local cable station so he had access and money to get all the latest crap.
I remember he also had a brand new beta max, and I was just this innocent 4 or 5 year old kid and I was asking why the time was flashing and the adults didn’t know. So I just walked up and programmed it. They praised me as being a literal genius and I was like you idiots It’s just a fucking clock.
It’s funny, I bought an s9 plus at launch and was recently “kicking tires” thinking of upgrading.
Looked at the recent crop and from my judgement, they’re about 15% better than this one for the things that matter to me. For only $2,000 CAD
Looks like I’ll be having the screen and battery replaced and keeping this for another 7 years.
Sonic games, I’m referring specifically to the first one and that era.
My friend and I rented a Genesis I believe it was, specifically to play this, we thought the graphics were awesome, the speed was amazing, the t3ch show off was cool, the game had novelty.
But really from a gameplay perspective, I simply do not understand what people like about it.
The whole thing was just run as fast as you can down this path, you have no idea what’s coming up. There will be multiple opportunities to take different paths but you don’t really have time to make a judgment call, so you flail at the controller and end up hitting a hazard. You start the level over and over and over again and you repeat it until you understand which way to go and then you complete the level.
Now you’ve run into every single gotcha and you figured out some optimal routes, now you can play it all without dying a lot.
Why would anybody want this?
It’s been known for years that silicon is much better at storing lithium ions, like insanely more efficient than graphite which is what’s currently used in anodes. But it’s ability to pack in the lithium ions is its downfall… Charging and discharging embrittles it by actually and expanding/shrinking the lattice
So it took a few years to surmount that challenge. Figuring out how to not have the material destroy itself, and finding the balance of how much energy to store. As far as I know there’s a few different approaches that involve deposition of individual molecules into crystals… and nanotech photo lithography and crazy shit that’s honestly too hard for me to keep up with.
There’s all kinds of hype surrounding them and people talk about them being like an order of magnitude more efficient than current LiPo technology, but that’s a lot of hot air, we’re looking at like 30% improvements now with slightly increased charging times… huge complexity increases in manufacturing… cost… We don’t even know what’s going to happen when we deploy a couple hundred million of these.
They’re going to be the next big thing for batteries but we’re kind of in the early adopting phase right now.