I’m not sure how I feel about that. If they use an LLM for troubleshooting an issue, does that mean the game must be thrown out? What if they use an LLM for repetitive tasks like creating config files, then the game is no good?
What about shovelware games that are just asset flips without any use of an LLM, are those games okay?
I don’t think it’s necessarily as simple as using generative AI in any way means the game is bad.
I use LLMs at work, does that mean that another developer who refuses to try LLMs is immediately a better developer than me? I’m not so sure it’s that simple.
Ah yes, the only thing that matters for gaming is checks clipboard, oh that’s right, HDR. Very well said.
I’ve tried both 10 and 11, though not much for gaming since I mostly only game on Linux these days. On my Windows machine, 11 has issues with my scanner, it has some stupid service that conflicts with my scanner, it’s called something like “Windows image acquisition service”, I need to stop that service every time I want to scan a document. It’s so dumb.
Windows 10 was better than 11.
Yep, just like serverless computing that doesn’t use servers, or how games benefit heavily from the blockchain and companies are always hiring blockchain devs despite not knowing what the blockchain is or why they need blockchain devs other than because they heard they need it.
Don’t get me started with IoT.
No one is going to like being forced to set up a PSN account to play a game, but I imagine a lot of people will do it for a free cosmetic skin or whatever in-game incentives they come up with.
That’s the thing I don’t get. If they give a free skin or two, and advertise that, and also make it clear that it’s optional, I see no reason why they wouldn’t still get tons of people either way. That way, everyone is happy.
These companies really don’t understand that like, if you make good games, and you do things that gamers like, they will be happier with your games, buy more games, buy more DLC, etc. These game companies would make far more money being nicer than being shitty.
Well, I seem to like first-person shooters:
but realistically, I have like, many dozens of games with like 30-80 hours played, I’m really into variety gaming.
The only exceptions to this are RuneScape (OSRS and RS2 back in the day), World of Warcraft (I played a ton of Cata until maybe a year before Legion), Starcraft 2, League of Legends, and Osu.
On areweanticheatyet.com it seems like the percentage of denied/broken keeps getting higher and higher :(
I guess it makes sense, new games come out with anticheat, and rarely do new games come out without anticheat.
I think it is fair. When you buy games through GOG, you get the offline installer. Nobody can take that away from you.
When you buy games through Steam, you can only install them via the Steam client. If the Steam servers are offline, you cannot install your games. In theory, some games are without any DRM, and you can just zip them up, but even then that doesn’t always work, and you shouldn’t have to. That’s not to take away from Steam, of course, it is great at what it does.
Providing an offline installer that works no matter what is as good as “owning” the game IMO, even if “technically” you are just purchasing a license to use the game.
All the GTA games (GTA III, GTA VC, GTA SA, GTA LCS, GTA VCS). There are some good Need for Speed games too, and a bunch of great Tony Hawk games. TimeSplitters, SOCOM, and Red Faction are great too.