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Why are publishers speaking for devs about how much choice devs would have? Why not get devs to speak?
Because most devs are just codemonkeys implementing what they’re told to. This is pure manipulative propaganda from the suits who are already robbing wages from good devs.
Because sometimes publishers like to be the ones curtailing dev choices
Copyright was invented so artists would be able to sell their art, and more art would be made.
When copyright is protected on a product that’s no longer sold, less art is made.
When a copyright holder stops selling their art, copyright protections should immediately cease, and they should be responsible for copyright obligations - releasing the source code to the public. Use it or lose it!
This is the most level headed approach to IP I’ve seen. If you’re not willing to use the property you forfeit it. It’s a common contact for licensing rights for movies that forces a studio to make a movie or lose rights. That way people can’t squat on a licence to prevent others using it.
A good book on this is: Free Culture: The Nature and Future of Creativity by Lawrence Lessig
The same thing should apply to private property, especially in cities.
Sony has to make a Spiderman movie every few years even though DVDs of the old ones are still being sold, but Ubisoft can just delete games forever and they can never be played again.
Pretty sure it was so publishers (printing press owners) could have a guaranteed profit. Those two things (publisher and artist profits) were correlated at the time. Not so much anymore. Streaming/subscription mentality is like planned obsolescence for IP.
Well when the choice is anti consumer, too fucking bad.
“… curtail developer choice” - This from a bunch of people for whom the term ‘executive meddling’ was created.
Sounds like they just put together a bunch of meaningful sounding words. I know what they want to say though: "Noooo! But mah freedumbs! NOOOO 😭 "
Lol. We’re gamers. We know that if we encounter enemies we’re going in the right direction.
Still trying to find the right direction on animal crossing.
Towards the bees!
paying your debts. The game breaks as it cannot speculate anymore on your debt
Cold Take has a counterargument video if anyone actually cares enough to take this seriously
Anti-murder laws are cuttailing my choice! What if I someday would like to make a choice to murder someone?
Yes! When I read that, I immediately thought “curtailing developer choice is exactly the point.”
Companies would still be cutting flour with chalk if they had their way. “It’s limiting blah blah blah” that’s the point you corpos, consumer rights are about the consumer not the bottom line
History taught us that corpos would literally burn the world for a few more bucks. And by history, I mean right now.
Businesses would bring back slavery if we let them.
They don’t really need to bring it back, it’s always been there, just in other countries
Not to mention that studios like Larian have proven that it’s entirely possible to make a blockbuster game without teams of 400 heads, changing direction and leadership every few years and laying off the people who made the product in the first place. They really seethed at that one, so many salty comments lol.
Larian has six studios and over four hundreds of employees. They are not as big as Ubisoft of course, but they are still very much an AAA game studio.
But they got that big by doing what the previous poster said
So did many of the other big AAA devs, then they changed. You’re not making any point at all. And don’t get me wrong, what Larian has done is amazing, and the response from the rest of the AAA game studios is both hilarious and depressing, but sadly not surprising. Most AAA studios got big by doing good, they wouldn’t have gotten that big otherwise. But then either new people came in an fucked them up or the ones already there got greedy and lost touch with reality, it’s the same with many other things.
Larian has close to 500 employees across studios in seven different countries. They’re definitely the good guys (at least for now), but they are not an example of a small indie studio.
BG3 being DRM-free and playable indefinitely also demonstrates that you can have plenty of success and not break your own product to do so.
Totally agree but the person they’re responding to implied they were some scrappy indie production. Ex33 (there are caveats/asterisks here but still) is a much better example. I think at its peak the whole team was like 40 people with hired hands.
They did not, they said you can be successful without corpo overhead and bullshittery.
Show me on the doll where that comment said Larian is an indie developer. Saying that they lack corporate interference does not equal claiming that they’re an indie team.
There’s this neat thing between indie devs and AAA corporate studios called AA. Big enough to fund larger projects than indie devs while being small enough to usually still be private companies that aren’t beholden to investors and therefore can take larger risks than the AAA devs are allowed, letting them make the games that they would want to play. CD Projekt RED and FromSoft both fit into this category as well, though all 3 companies are getting big enough to potentially start being considered AAA studios.
So does not allowing food companies to sprinkle lead and uranium in food. What’s the point?
Yeah sometimes their choices are bad, that is like 1/3 of the whole point of government. To stop businesses from just doing whatever nonsense they want.
Imo, that should be the primary role of the government
I think providing human rights to it’s citizens is definitely more important, not sure if it is necessarily the primary one though.
It needs way more people, because I guess a lot of people from all over the world used VPNs to sign the petition and will get nullified.
So if you planned to do it, don’t, you will hurt your goals more than you’re doing an good.
Fuck developer choice! What about my choice as a consumer?
That’s easy have some self control and only buy games that respect you
I don’t know how you could do that without staying exclusively on open source
I’m old enough that the games I’m nostalgic for are on floppy discs on my shelf, but now the games I play are downloaded and rely on whatever company keeping a server up to authenticate me
Who knows what Microsoft will do with Minecraft in 30 years
Who knows what Steam will do with the licences it’s sold me
True. That doesn’t mean we shouldn’t attack predatory behavior when we see it. If they want to sell me something, I need to own it, and that means I get to use it after they’ve stopped supporting it.
When I pay to see a film in a theater, I don’t own the film. I don’t get to watch the film again after it leaves the theater.
While I pay to see a concert, a play, or a musical, I don’t own those performances. I don’t get to see them again. They generally aren’t recorded (Although that is changing in some limited cases.)
I do think a game dying is terrible and I do think games should be clearly labeled (so people can make an education decision if they want to rent the game).
This isn’t paying to see a concert, play, or musical. This is buying a book for amazon’s e-reader, and them not allowing you to read the book anymore when they put out the book’s sequel.
Or buying a physical book where they printed it with ink that fades after 2 years so it is no longer readable.
Fun fact a company did this with DVDs back in the day, once you broke the seal on it the air would react with a coating on the disk which would become increasingly dark until it became unreadable.
But you are not buying a game, you are renting it.
I absolutely agree that companies shouldn’t be able to say they’re selling you a game. They should make it 100% clear that you are renting it.
I’m also onboard with requiring p2p/LAN functionality for multiplayer.
Sure, you’re paying for a performance when you watch a film or play at a theater. If I pay to watch a video game tournament, I’m likewise paying for a performance, not the game.
When you buy a film (DVD, Bluray, or Digital Copy) or a recording of a play performance, you own that copy and can watch it as often as you want for as many years into the future as you want. What we’re saying is that video games should work the same way, if I buy a game, I should be able to play it whenever I want at any point in the future. That’s it, it’s the same thing as with a film.
You are being stopped from stopping people playing their games.
That’s a double negative bruh, as in, it reduces overrall limitations in the world for what people are allowed to do.
Good. Your choices are bad
“Developers” are the ones who are passionate about the games they make, and definitely don’t want their games dead.
“Corporations” are the ones who only want to profit from selling the game, and then ditch it once it’s no longer lucrative enough.