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Cake day: Jun 16, 2023

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Gog does now have a launcher, but you can still download the offline installer files for games.



Commandos! One of my favourites! Commandos 4 comes out soon I believe


If you start with the second one you won’t know what’s going on and feel like you’ve missed a bunch of important story.

This is how it felt after playing the first one as well. Half Life 2 is almost an unrelated game. The plots of the two barely line up.


It matters because you can get used games for sometimes a tenth of the price they charge on the digital store.



The sequel Fade to Black was too clunky to enjoy. I never played the remake but I hear the remake is getting a sequel, so I might pick it up.


My favourite was Flashback. Kind of the spiritual sequel to Another World. I had the SNES version. I think it’s my all time favourite video game.


It wasn’t the tank controls per se. It was the tile based actions. Tomb Raider was basically a 3D Prince of Persia game. If you’re running and you press the jump button, the character would jump the next time to got to the edge of the current tile. It was a very deliberate and measured way to plan your moves.


They did that with Tomb Raider, but ironically the obtuse controls were pivotal to the game design.


Patents don’t protect art

Edit: ok, apparently “prior art” might be a phase in US patent law. I don’t quite understand what it means. In my country patents protect functions, not expressions of ideas (art)


World of Final Fantasy is as close to a Pokemon rip off as you can get, and they didn’t get sued.

Edit. And now I think about it, the mobile game of Rick and Morty was very much a reskin of Pokemon.



Cheaper? yes. better? No. LLMs produce the most derivative inane BS that it would just act as filler. In classic RPGs and adventure games a lot of the filler dialogue was one line per NPC to represent a microcosm within a location. There’s nothing to be gained from theoretically infinite NPCs with theoretically infinite lines of pointless dialogue.


I love the Commandos series. Looking forward to this one.

I hoped the Stargate commandos clone would help scratch the itch, but it wasn’t very good


Metal Gear Solid and “clear rules” are not synonymous.

MGS is the game where you cure the effects of poison by spinning your character in the menu screen until they throw up, plug your controller into the second port to prevent mind control, and take a week long break from the game to kill a character via old age.


I mean, that was Driver on psx, which was a good game. It’s the MMO bit I can’t imagine


Jedi Outcast and Jedi Academy were miles better. It’s hard to say what they did so right compared to Force Unleashed but it’s a shame these ones sucked.


I remember getting a 2 GB hard drive and thinking I’ll never be able to fill it up. Now I have video files more then 10 times that size


I think there actually is a rights issue. Sphere Hunter on YouTube has some good videos on the series



Exponential growth means that you would level up faster and faster at an ever increasing rate.

Perhaps you mean logarithmic growth, where the rate of increase keeps slowing down?


They don’t need to release it as open source. They could just do what games used to do, have a server executable so people can host their own sessions.


That’s a shame. I was keen on cp77 ever since its teaser trailer, but the troubles at launch made me wait. I still haven’t played it because it still doesn’t seem like a stable project.

I think what I really want is another good Deus Ex.


Most of the bad guys in Resident Evil 5 were black because of the relevancy to the setting, and people were similarly kicking up.

Is getting up in arms about one of those any different to the other?

(And just to be clear, I’m not taking about the tribal depictions, I’m referring to the reaction to the early trailers)


I feel like your comment isn’t a reply to what I’ve said.


You know, a fun game doesn’t have to be built to use all available resources.


I appreciate the frank opinions here. This game got overhyped by ffxiv fans. You couldn’t get an honest impression on this game, it was just “ffxiv is the best game ever, and ffxvi is being made by the same team therefore this will be the best game ever”


Tomb raider was essentially a 3d Prince of Persia. The level has tiles that dictate when jumps will actually trigger. Once you get the hang of this you can traverse quite smoothly around the level.


PS1/PS2 MGS games are very odd when you first play them. If you get used to how the control and the very odd amounts of “realism”, then they can turn out to be lots of fun.


I played it on SNES so I’ve never seen the FMVs. I’d actually love to see them without also having to miss out on the classic sequence. I think the FMVs actually might justify buying the discounted port of the player wants them.


This thing has been delayed on and off for the last few years.

Whatever is going on with this game, it’s not a good sign. There was a fan made game called Stargate Network that flew under the radar for a long long time. Once this game, Timekeepers, started MGM shut them down. Stargate Network was praised by fans, and even by actors from the show, as an accurate recreation of what we saw on the TV show.

So far feedback of the demo has been poor. Stargate seems to be cursed in the video game space.


The Cyberpunk 2077 hype got me excited because I love the Deus Ex games. I was ready to mainline that technological dystopian future.

After hearing about the terrible reception, I decided it was just time to play Human Revolution again.


It was such a mess that Sony removed it from the PlayStation store and gave out refunds.


How does one “read” this source code stuff? Is it a bunch of code in text files? Is it just an uncompiled code from the game engine or something? Do you need the game engine editor software to read it? Or just any IDE program?