It wasn’t the tank controls per se. It was the tile based actions. Tomb Raider was basically a 3D Prince of Persia game. If you’re running and you press the jump button, the character would jump the next time to got to the edge of the current tile. It was a very deliberate and measured way to plan your moves.
Cheaper? yes. better? No. LLMs produce the most derivative inane BS that it would just act as filler. In classic RPGs and adventure games a lot of the filler dialogue was one line per NPC to represent a microcosm within a location. There’s nothing to be gained from theoretically infinite NPCs with theoretically infinite lines of pointless dialogue.
Metal Gear Solid and “clear rules” are not synonymous.
MGS is the game where you cure the effects of poison by spinning your character in the menu screen until they throw up, plug your controller into the second port to prevent mind control, and take a week long break from the game to kill a character via old age.
Most of the bad guys in Resident Evil 5 were black because of the relevancy to the setting, and people were similarly kicking up.
Is getting up in arms about one of those any different to the other?
(And just to be clear, I’m not taking about the tribal depictions, I’m referring to the reaction to the early trailers)
This thing has been delayed on and off for the last few years.
Whatever is going on with this game, it’s not a good sign. There was a fan made game called Stargate Network that flew under the radar for a long long time. Once this game, Timekeepers, started MGM shut them down. Stargate Network was praised by fans, and even by actors from the show, as an accurate recreation of what we saw on the TV show.
So far feedback of the demo has been poor. Stargate seems to be cursed in the video game space.
Gog does now have a launcher, but you can still download the offline installer files for games.