Gamers Are Becoming Less Interested in Games With Deep Strategy, Study Finds - IGN
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Video games with deep levels of strategy are becoming increasingly unappealing, according to a new study.
Paranomaly
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I don’t see the methodology in here, so any influence I could guess is pure speculation. The mentioned lack of strategy games is a possible culprit. This would also prevent people from discovering an interest, as new eyes wouldn’t be on the genre. I’m sure a lot of people discovered they like some RPGs via Baldur’s Gate 3. One I might suggest exploring is that as gaming expanded in audience to different types of people, the new members would proportionately be less interested in deep strategy skewing the average interest as a whole. As a guess, a lot of people who have gotten into gaming via their phone are more interested in things that can be done while focusing on something else or something with a shorter run time than the typical strategy game.

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I think those craving strategy were some of the earliest adopters of gaming, especially once those games became increasing popular. It’s no surprise then that their numbers would be diluted over time, especially once you start including mobile gamers (who I think are different enough to not really warrant being compared to other gamers). As someone who played some strategy games in the 90s, it was a wild time:

  • real-time games like Dune, Command & Conquer, Homeworld, Age of Empires, Myth
  • turn-based stuff like Ogre Battle, Fire Emblem, X-Com, Jagged Alliance
  • the ungodly amount of grid-based civil war and cold war games and the beginnings of what could be called grand strategy, such as Panzer General, Romance of the Three Kingdoms, Star Wars Rebellion, Europe Universalis (2000 but not really a stretch to include imo)
  • 4X games like Civilization, Alpha Centauri, Master of Orion
  • stuff that doesn’t fit in anywhere else like The Guild, Majesty, Carrier Command, Battlezone… (might be misremembering release dates here)

We are still getting a lot of good strategy games even in recent years, like The Last Spell, They Are Billions, Beyond All Reason, half the stuff SplattercatGaming covers…

I imagine that there is a lot of cross-over between strategy, city-builder, logistics and sim players especially if you single out Germany lol. All those genres are “shrinking” if you are only looking at them as a percentage of total gamers, but actually they slowly grow all the time.

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98M

I think the problem is that games with deep strategy are timeless, no real need for a new release.

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228M

For me it’s:

  • Strategy games are extremely meta-focused
  • You always feel like you’re playing sub-optimally if you don’t know the exact right move
  • They typically require a lot of time and energy that I just don’t have
  • They require long, focused sessions that could be better spent doing anything else
  • No one I know is playing them so it sucks as a social activity
  • They have less “high moments” compared to other games

Could never get into strategy games except for mobile ones that I would play on long road trips or something.

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38M

I always preferred Arena style fps games because the varied weapon set means having far greater variety in possible encounters with opponents. Military style shooters feel shallow to me. Skill just means placing shots to the head. There’s no real movement techniques with them

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I love 4x games, but playing a game of Stellaris for a week or more just to realize that I’ve inescapably fucked up and lost the game is disheartening. I just don’t have the bandwidth to spend 40 hours per match. Yeah, you can make 4x games run a lot shorter, but it usually feels like you’re doing something crazy to the game.

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168M

I bet it has to do with the average age of the gaming community getting older. I used to play Civ 5, EU4, CK2 all the time in college, when I have tons of free time and didnt care if I was up until 3 in the morning. Now that I have a life and a job, it takes like a week of 1-2 hour sessions to finish a game of civ 5, and the last time I played EU4, I played for several weeks and didnt even finish.

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28M

I’m in the same boat (as far as free time goes) but I have the opposite outlook. Strategy games, and other games with some amount of crunchy complexity, keep me engaged even when I’m not playing. I can spend some time on wikis, crafting theories, and cooking up plans throughout the week and that keeps me coming back.

I can’t do story games because it’s too easy to forget what’s going on when you spread it out that far. Or there’s online action games (shooters, mobas, etc) but it’s rare that I can guarantee I’ll be on long enough to complete a match.

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38M

I have like 3k hours in EU4 (I know, still a normie pleb) and still have not finished a single game.

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28M

Fair, I only ever finished one game

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08M

I really do think it has something to do with improper difficulty scaling. Hopefully, we can see a proper ML-model implemented as AI in a strategy game soon.

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48M

Is your username Taako_Tuesday as in The The Adventure Zone character?

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38M

Correct! You’re the first person on Lemmy to get the reference

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28M

Nice. Good to see another fan in the wild. That season was so good

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128M

For me, it’s not such much not being interested in strategy, but because strategy games always seem to end up with a solved meta. There’s the obviously best thing to do, and then everything else is hard mode if you can be bothered with that.

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28M

Those are just bad strategy games then

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28M

Can you name a non-bad single player strategy game?

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88M

…and there are people who play Dwarf Fortress.

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Basically Rimworld in minimal, not that hard. At least you don’t get beaten and robbed as soon as you start, like in Kenshi.

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I would bet it’s more like “gaming has expanded to a larger market”. Gamers who were willing to fiddle with computers and online gaming, hell, up till the late 2000s are probably also the same type of people who are willing to be patient and fiddle with a complex game and learn where the fun is. Now playing a game is easy as 1,2,3 no matter where you get it, I’m not talking down on anyone, and I don’t care if that’s where the AAA trend is going, just that when the access gets easier the group expands to more and more casual audiences.

Also, console games have always been way more “casual” as those markets expand gamers kind of defacto have a larger preference for casual games.

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deleted by creator

Captain Aggravated
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Meanwhile I still think there’s that group of folks out there who want to decompile the game looking for lore in the code comments.

There’s a Rat Man den in Portal 2, it’s in a later section of the game after you’ve climbed out of the depths, you can get behind the scenes and there’s a niche with a big fan in it, and Rat Man has built kind of a shrine of coffee mugs. And if you listen, under the harsh electro music and the sound effect of the fan, you can hear a sort of insane jibbering, as if Rat Man is still there raving to himself.

Fans of the game hungry for any more lore or story hints, have put more thought into this sound clip than the folks who made it and put it in the game.

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18M

Here is an alternative Piped link(s):

put more thought into this sound clip

Piped is a privacy-respecting open-source alternative frontend to YouTube.

I’m open-source; check me out at GitHub.

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128M

I was deep into Strategy and lore – preferring games that ate hundreds of hours. Unfortunately these days my available gaming hours are reduced to a mere handful. It’s difficult to remember everything when I can only play sparingly.

Thus, I’ve resorted to smaller indie games that can be enjoyed in a smaller amount of time, with less of a learning curve. I’m a casual gamer now. What can you do?

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28M

As soon as some technology becomes so accessible that anyone can use it, the platform becomes populated by morons and it’s essence is diluted by all sorts of rules put in place so the morons can’t damage each other.

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98M

That’s too bad. Lotta good thinking games.

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18M

I just want a game where I don’t have to think too hard. Obviously not some brain dead game, but nothing that’s too close to actual work.

Veraxus
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Games with “deep strategy” are largely not very good.

I still play a bunch of Stellaris and I go back to Age of Wonders 4 pretty frequently. Against the Storm is also addictive as hell. These 3 games have a sense of adventure that keeps them interesting.

I like Solium Infernum - which is pretty new - quite a bit, but it doesn’t have the staying power that those do. On top of that you have misfires like Humankind, Old World, Vicky 3, and the like. “Deep” is one thing, but fiddly and unnecessarily complicated is another… as is being under-developed in important areas like the endgame.

I think gamers are becoming less interested in a genre that has become saturated with dime-a-dozen mediocre cruft.

Kaldo
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Yeah, there hasn’t been a lot of innovation in the genre and what we have is often a buggy mess - that definitely doesn’t help the adoption of ‘deep strategy’. I love games like what you mentioned but even I get sick of them when I start running into AI or optimization issues, where games devolve into snowballing or boring tedium after the first few hours, when the UI is a frustrating mess that makes me hate every second spent on trying to make it work the way I need it to work.

Or maybe I’m just spoiled by the amount of polish and thought that goes into games like factorio or against the storm.

Ms. ArmoredThirteen
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MOO2 is still one of, if not the, best 4x space games and part of that is how clear cut it is. The systems play together well and it isn’t a bloated mess of complicated mechanics for the sake of being complicated. The depth is very emergent and not artificial feeling which gives it an incredible timelessness

xep
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My favourite journalistic practice is when outlets lump up everyone playing video games into a single group called “gamers.”

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38M

Clearly this study is the result of including mobile gamers in with other groups.

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I’ve been saying this for like a decade now. The “interactive movie” gaming genre is boring as fuck and I hate that so many AAA games do this.

Even games with a decent amount of depth like RDR2 end up having like 10 minutes of cut scenes per hour.

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RDR2 is the most boring good game I’ve ever played. It’s like they were trying to make it as miserable as possible.

Shurimal
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Used to play strategy games quite a lot 20 or so years ago. AoE, Homeworld, Red Alert. But I never got very deep into them.

The main reason I don’t like strategy games anymore is that most of them simply boil down to micromanagement and actions-per-minute. That is not how my brain works. I hate micromanaging and multitasking. I love planning tactics, doing recon and analyzing the situation (as long as I don’t have to do statistical analysis with spreadsheets for that), setting goals and executing plans.

Best strategy game I’ve ever played? X3: Terran Conflict. Once you set your plans in motion everything works pretty much automatically—you don’t have to order your traders or military forces around constantly or set up product batches in your factories manually. You set up parameters by which your assets work, and aside from occasional tweaking and optimization you leave them to their own devices. Instead you concentrate on the actual grand strategy or a single battle at hand or putting out some random brushfire that needs your attention without the worry about your “villagers” standing around idle because they can’t figure out there’s a fresh patch of fish 100 meters to the left.

Plus you’re there, in situ, as an actual participant in the world, not an abstract godhand hovering over the map. First-person strategy. Commanding two task groups steamrolling through a sector from the bridge of your cruiser, sipping coffee as turrets put on a massive fireworks around you is epic.

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Against the Storm is great. Once you have your engine running, you are really just tweaking it as goals and materials allow.

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98M

That’s only really real time strategy games.

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Not true, really. With turn based games it’s the same mechanic it just works slower

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18M

Buggos is kinda neat

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You might like Avorion.

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I really like 4X games but nothing new in that genre has really drawn me in. Stellaris was the last one that I really played a ton of and still do. I actually wanna start a new game with all the new expansions but playing without Gigastructures is heresy, hope it gets updated soon.

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Strategizing feels dangerously close to work for me.

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