Hello
Top 20 Titles
- Dragon Quest 3: HD 2D Remake
- Astro Bot
- Metaphor: ReFantazio
- Final Fantasy VII: Rebirth
- Black Myth: WuKong
- Elden Ring: Shadow of the Erdtree
- Unicorn Overlord
- Romancing SaGa 2: Revenge of the Seven
- Like a Dragon: Infinite Wealth
- Stellar Blade
- Street Fighter 6
- The Legend of Zelda: Echoes of Wisdom
- Balatro
- Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island
- Doraemon Dorayaki Shop Story
- Silent Hill 2
- Rise of the Ronin
- Tekken 8
- Zenless Zone Zero
- No Case Should Remain Unsolved
They’ve been messing around with Tetris this entire generation. So many better Tetris games have existed before and we got stuck with Tetris 99 (which admittedly isn’t the worst, just distracting imo), Tetris Effect (more distractions, less fun), and a slew of ancient games, some connected to pay services.
My favorite Tetris of all time, and I’m no master, is The New Tetris, from N64. Its feature of block making (4x4 constructions) was very interesting. Some Tetris games since then have implemented their own unique features, some more interesting than others. All of these games have been tabled in favor of those others I mentioned, with the closest being another flop imo, Puyo Puyo Tetris. Some garbage combination with terrible graphics.
Tetris has been done dirty over the last several years. And, this latest game, Tetris Forever, looks like a tribute to that terribleness!
But they aren’t pointless. Most times they aren’t as helpful as you’d like, but I think that’s baked in, with less than fully honest reviews counted among the ratings. But otherwise, they show ranges and a base with which to judge through your own preferences. One example was when I used to read Nintendo Power. I understood their scores were inflated, especially for Nintendo’s own games, if you weren’t already a super fan. You could accurately remove a solid point from their scores and figure that would be another way to view it. Or, as a fan, I didn’t mind the inflated score because it probably captured my excitement/future experience with the game having similar preferences.
The rest of the time I see a sea of mediocrity with many many games residing in the 7 to lower 8s range of scoring. With 8.5, 9, 9+ games also out there, a statement like this developer is making only makes sense if your game is heavily discounted. So, in the end, I think an accurate score does mean something. The next Far Cry to immediately drop to 20 bucks, or Assassin’s Creed, and there are many others like this, just goes to show the lack of care and what should be lacking scores. Some of those games probably received more than they deserved.
I used to play defensively either by myself or with a friend against the computer. Most people seemed to play a rush strategy. I didn’t find much fun in that. The games were over too quick. Instead I’d simply find a difficulty where I’d last anywhere from 1-2 hours in a game, beating back the cpu while building up more defenses and progressing through the ages and technology, in the early stages of the game. Eventually I could tell I was overpowered and then moved to defeat the enemy. There was a challenge in the beginning half of the game, then just crushing! And none of that rush stuff!
Bowtie, but I think the neck tie could stand a better chance if it was wider IMO.