• 0 Posts
  • 196 Comments
Joined 2Y ago
cake
Cake day: Jul 31, 2023

help-circle
rss

not reading / watching a play by Beckett means you’re uncultured

Is there a community for Shit Lemmy Says?


We desperately need to ban all forms of real money gambling in games, or at least prevent kids from accessing it.


I’ve been playing X-Wing. The mad lads who built XWVM have essentially modernized the game and got it working on and with modern hardware, while strictly preserving its feel. It’s amazing.


Nah this game got covered by many of the indie gaming channels, the game dev channels, was all over Reddit and even 4chan… It was received pretty well. The difficulty filters out some people but besides that it’s pretty good.



Fatshark has a bad habit of half-baked releases that take a year or more to get right. When they finally do, they leave it that way for a bit and then swing back around and completely change everything again even if we liked it. They just keep doing this shit.

I will not be buying Fatshark games until at least 2 years after release at this point.


Last time someone told me a game wasn’t for me I never bought any of their titles again. It has been years since that happened. I’m in it to win it on this one too. Eat shit Nintendo.


Between my wife and I we own damn near every Nintendo console, including every game boy, most of the DS/3DS versions, and even the Wii U. We bought two Switches because we both wanted to play BotW so badly at the same time lol.

This is where I draw the line. Palworld is an imperfect but fun game that I really enjoyed, and PocketPair deserves their success. It’s entirely on Nintendo/Game Freak for utterly failing to innovate that they now have such strong competition. They had more than enough money to try something new, get fucked.


GOG and Itch are both great services. Epic is run by a psychopath and working hard to create the walled garden they themselves have been railing against. That’s why EGS can go to hell but I’ll gladly buy from the others.


I’m not buying or spending money in any more games with a killswitch


Is she familiar with Animal Crossing? If so check out Dinkum. Other suggestions: Terraria, Core Keeper, Minecraft, and there is always classic FPS games lol. I learned WSAD in Quake



I backed the original Kickstarter in 2014. SQ42 has been “nearly ready” for years now. I’m not at all surprised SQ42 and Star Citizen are covered in suspicion and doubt, given how much time Roberts is willing to waste making sure people have to eat and drink and reworking ships and game mechanics, while getting sucked out of your ship when you warp and being unable to refuel/rearm remained problems for years. Hell I bet they still are.

The game was supposed to be something we could play on our own terms, not a wide open griefer fest like it is now.

I dunno I stopped waiting, I don’t care anymore.





I’m building an arcade stand I can put in front of my TV so I can play emulated games with my kids. I could not care less about most of the new games coming out these days.

GPU prices priced me out of the top of the PC gaming market, got new hobbies now.


MakeCode and the other Scratch-based visual coding systems I included make for a good way to get the basics in a way that isn’t tied exclusively to any platform or product.

Having python to use once you start hitting the limits of visual coding gives you those properly transferable skills without being tied to Roblox and its extremely abusive practices.

This whole ecosystem is much more approachable than just slinging random Lua scripts.


Roblox’s tooling is so particular to Roblox that it is hard to transfer the knowledge out of the game.

Microsoft MakeCode can use Scratch or Python and connect with Minecraft, Lego Mindstorm, and a few other things. The same style of visual coding system shows up in a lot of other devices and their software, like the Makey Makey, Makeblock’s educational robots, etc… I think those are better choices personally.



I’m on a 2080 Ti and even I’m having a hard time justifying these upgrades. Upgraded my wife’s 1080 with a used 3070 instead.


This is most people though. Most people will not move unless they absolutely have to.


I think Quakeworld and Half-life probably deserve more of the credit for kicking off the modding community but Morrowind on PC definitely gave Xbox gamers something to be jealous of.


In one match I got two air disc kills over 300m. I was a god damn sniper with that thing.


And yet again, not one of those other vendors are anywhere near as permissive for developers or as good to consumers as Valve is. You lumping them in with the others is deeply unfair.

If devs want to get a better cut, Itch.io and GOG are there and they don’t steal people’s information and fuck consumers the way EGS does. I will not support storefronts owned by psychopaths: I avoid Amazon almost completely, I do not buy from Apple or Google stores, and I’m not going to buy anything from EGS either. Put your game on Itch or GOG. Simple as.


Would criticizing this specific cut be easier, if we talked about Apple’s iron grip on the App Store? Because it’s the same damn policy.

Except that it isn’t? Apple doesn’t let you circumvent their store, while Steam not only allows games to have their own monetization system, it allows off-site sales of the game on Steam. That is significantly more permissive, by a degree of magnitude that makes me wonder about your sincerity.


What Epic means by “for developers” is, developers keep more of the money. Walk me through how that’s bad for you.

Why should we accept an objectively worse storefront run by psychopaths because developers make more money under some circumstances? EGS is not supporting open-source software, Linux, VR. Their online backend is awful, with their chat and multiplayer still sucking years later. No remote play or remote play together. They don’t allow user tags or reviews. They are missing incredibly basic library sorting controls. No easily accessible news/update notes from developers. They have adopted virtually none of the pro-consumer moves such as identifying dead games, DRM, or third-party launchers before you buy. No custom profile pictures.

Also worth noting the featured/recommended list in the Steam store does a good job, even sending me the odd game with like 5 reviews that might actually suit my interests. I have on more than one occasion bought games I’d probably never see without this, and I’m in some communities with indie devs. I’ve demoed and tested games no one has ever heard of. If Steam can find me gems in the rough while I’m that low to the ground, they’re doing a good job.

If that feature alone isn’t worth Steam’s cut to you, frankly you deeply misunderstand the marketplace in general and just how damned hard it is to sell a game as a nobody. EGS and Prime will never support indie devs or niche titles this way, because it doesn’t make them money. Steam will, because it does. Think about that.


What an absurd read. As if middlemen taking a third of revenue is pro-consumer.

Considering this was a shift from retail where getting games to retail cost a great deal more, how exactly is that bad?

Also you know nothing stops gamedevs from selling their keys elsewhere and getting all of the revenue right?


Steam was the first to offer 2 hour/14 day refunds, as well as refunds over broken games. They brought reviews to the storefront. Communities and discussion boards to communicate with devs and find like-minded players. Demos, 4 packs, easy access to servers and SDKs, easy update delivery and tracking for consumers…

It’s a store-front with a strong focus on consumer happiness. People are not going to give that up for EGS or Prime, which are run by psychopaths and not even remotely consumer-friendly. Tim Sweeny even said EGS is made for developers, with the implication it is not for consumers.

GOG is probably the closest competitor that stands any hope of success but they have steered clear of actually entering Steam’s territory, preferring to grab a market Steam neglects (retro PC gamers). Considering they have not developed the other systems Steam has I don’t think they want to compete and are content to coexist.


Downvoting because that link has more ads than content holy shit.



That guy truly is a knob. I dropped him for his take on Stop Killing Games, it was such an obviously brain-dead take…


All I want is for people to make informed choices when picking an OS for a machine. An immutable OS has value in the right circumstances, but if you weren’t expecting that it would definitely be frustrating.

My kids play on my Steam Deck so I know all too well how useful it can be lol. I’ve done many Windows reinstallations in my time.


Aloft looks potentially interesting but the alpha was a bit bare on content. I want to see how people feel about it in a few weeks.

For the patient gamers though, perhaps check out Astroneer or Dinkum? Maybe Stationeers or From the Depths if you’re into serious simulation.


Especially if SteamOS remains immutable when it lands, then I really won’t be able to suggest it except for situations like “my kids have a habit of blowing up their computers” or something.



Tower Unite is like this, with a bunch of social games too. VR is not needed.


Wurm Unlimited tends to be my go-to winter game to get stuck into.


Yeah I keep falling off Elite Dangerous, despite loving it.

Same. I want to like it but that engineering grind is absurd.


This shit is why I stopped playing Rust, Eve Online, and a bunch of other games. I can’t do the time sink anymore and to be honest, I’m not sure why I ever tolerated it.

I’ve been playing Abiotic Factor and Journey to the Savage Planet with my wife and enjoying them a lot, and a big part of why is that I don’t need to log in every day. With my guys I also occasionally hop into Dinkum, Volcanoids, Darktide (post-progression update), Helldivers 2… Even Darktide and Helldivers 2 are borderline too grindy for me.