you’re probably an idiot. I know I am.
I picked up Cyberpunk on the Steam sale so I’m just starting that. Aside from that, I’m kind of casually working my way through Coromon, which so far isn’t great but it scratching the Pokemon-like itch well enough. That said, if other folks were looking for a Pokemon-like to try, I’d recommend Cassette Beast a hundred times over before recommending Coromon.
I play almost every genre (minimal interest in sports games, admittedly), and my favorite changes all the time. But in general, here are some of my all-time top games:
Final Fantasy Tactics
Borderlands: The Pre-Sequel (people who think BL2 is better than TPS are wrong)
Spider-Man (PS4)
Hades
Civilization 6
Celeste is 75% off and is a near-masterpiece of a game.
Portal 1 and Portal 2 are on sale again of course on the chance you haven’t yet hit these absolutely classic legendary games.
Persona 4 Golden is 40% off and is awesome, and Persona 5 Royal is 60% and is even more awesome.
Metal: Hellsinger is 70% off and while it isn’t a GOTY type game, it’s a hell of a lot of fun if you’re a contemporary metal music fan.
but my biggest recommendation is probably gonna be
Recettear: An Item Shop’s Tale at 80% for only $3.99 (US) which is an completely underrated hidden gem of a game and a huge recommendation for anyone who likes quirky cozy-hybrid games or who, like me, spent way too long on the shopkeeper segments in RPGs like Torneko Taloon’s chapter in DQIV.
edit: why in the world would anyone ever downvote a personal recommendation comment? Weird behavior, fam
The inability to resize the Undertale window without using a third-party program like Sizer continues to be INFURIATING to me.
Undertale is a good game, but it just makes me so goddamn angry every time I open it to not have control over the sizing on my own goddamn monitor that I haven’t been able to finish it.
I would have pre-ordered Civ7, but then they announced it has Denuvo so now instead of pre-ordering I’m just not going to buy it at all.
Fuck denuvo and fuck corporations who think their customers should just bend over and accept whatever bullshit they offer for the “privilege” of playing their game.
There is so much good indie gaming content these days, we don’t need these abusive mega-corp games.
“Funko did not request a takedown of the @itchio platform.”
Man, I fucking hate corpo-speak like this.
Yes, you didn’t personally make the request against itchio… But you hired this company to enforce “brand protection” and that’s what they did. So you did actually request the takedown, but you just did so by authorizing another party to make such requests on your behalf.
This is like a military General saying “hey I didn’t commit any warcrimes, I just gave the orders to my men to commit warcrimes!”
I’m not saying it’s exactly KH, I’m saying it’s in the action-rpg hybrid combat genre like KH. I don’t enjoy either of their combat. As for my experience, I completed the first KH game and I’m like 90% through FFVII remake, but it is a fucking chore every single time combat happens. I think basically all action-rpg crossover combat is shallow. I want them to give me either a fully satisfying action experience or a fully satisfying RPG combat experience, stop dicking around in this dumb compromise space
I just don’t want this half-assed combat. If they wanted to make this an action game, go full action and give us a DMC-like experience. If they want it to be an RPG, either stick to classic turn-based or iterate in some way that isn’t a shitty compromised half-step between two things, don’t give us this shallow Kingdom Hearts-like (but worse) half & half. I guess I’m in the minority on this but I personally find action RPG hybrid combat systems almost always unsatisfying; very few games offer me something that doesn’t feel like a cheapened knock off of some better game style.
I gave what I see as a significant example in my original comment. Not being able to see comments or reviews from those who have purchased games through the storefront is a problem for me. If a game has a bug or problem, especially if it is one that could potentially be tied to or unique to the EGS version, I would like to know about it. That EGS currently doesn’t provide readily available user feedback when it frankly has been the standard as defined by steam, just doesn’t for me.
So you have to ask yourself why they wouldn’t include such a simple a rudimentary feature - the only result I can come up with is to appease developers who want to prevent being negatively impacted by bad reviews. Thus what we have is prioritizing the wants of developers at the expense of features which benefit consumers.
I say this every time Epic comes up but it remains the same.
Steam is the pro-consumer storefront. Epic is the pro-developer storefront. What Epic seems to fail to understand is that by being so staunchly pro-developer, they effectively become anti-consumer. And as a consumer, I’m just not going to spend money on an anti-consumer marketplace.
When Epic considers adding necessary pro-consumer measures like actual user reviews so I can hear how a game actual performs from real end users, then and only then will I consider Epic a real storefront viable for consumers.
You’re right; I have been unclear. Allow me to try to clarify.
My issue is specifically with the headline here using the word “political.” This implies, whether by design or accident, that this inclusion in the game is BioWare specifically making a political stance to push some sort of politically-motivated agenda.
This is, 100%, not the case.
BioWare is a subsidiary of EA; the only agenda they care about is making money. This is not making some kind of political statement; this is pandering to ensure free media coverage and to attempt to appeal to what they see as a currently valuable demographic. Fucking blast them to hell for that, blast them to hell for their poor writing—whatever. But calling this political is doing exactly what I stated before: allowing the conversation to happen on the terms of gamergate/right-wingers who insist that anything in the entire fucking world that doesn’t specifically cater to their own individual interests is somehow inherently “political.”
edit: typos
I understand that, but my point is that there is no shortage of shoehorned comic relief characters, or awkwardly placed fanservice, etc. Critique the actual fault at play, bad writing, rather than letting the gamergate right-wing nutsos have the benefit of having the conversation on their terms. Make the headline “DA:tV falls short in the writing department, here are some examples” and include the flimsy way the character is written as the valid critique. Games are going to pander to us, that is what I was saying; when we place special emphasis on this particular type of pandering all we’re doing is letting the right define the conversations we’re having.
A lot of great choices already: Persona 5, Hades, Katamari Damacy.
A kind of odd left-field one I’d like to add specifically for great music in-game, is Guacamelee 2. I don’t know that it’s the kind of music I’m likely to put on just to listen to randomly, but as far as in-game atmospheric music goes I think it’s both tremendous and refreshingly unique amongst the landscape of video game music.
I may take slight issue with your last statement. To be clear, I’m not trying to have a “dishonest discussion”, I genuinely don’t understand the distinction and there isn’t really an article or anything here for me to clarify.
I apologize, I sincerely wasn’t trying to imply you were being willfully dishonest or disingenuous, I was just trying to offer the correction to ensure clarity. I promise, I intended no offense and did not mean to imply anything about your character. I hope this clears that up and am legitimately sorry if you felt wronged.
I believe the objection is not to Snoop for his gang affiliation, but rather to the dance specifically which is being claimed as a more overt gang symbol, sort of like if they added the blood hand sign.
Of course I don’t think this is even remotely an issue of concern for most of the reasons others have already commented on this post (it’s a pop culture thing now, essentially), but I do think it’s worth acknowledging the distinction between person and symbol here to be able to have honest discussion of the topic.
I guess I should add that I’m not speaking to this game specifically since I’ve never played it. I really enjoyed Dragon Age: Origins but frankly felt like I got everything I needed of the world from it and haven’t been interested in any of the sequels. So I won’t be playing DA: The Veilguard, but that reason has absolutely fuck all to do with the inclusion of any social politics.
I feel like I have a outside the norm third-take opinion on this topic, tbh.
I think including the hot social topic of the day often time is pandering.
But I also don’t think pandering is a problem. The muscles on the main character is also pandering. When McDonald’s does market research and then releases a new product, that is pandering.
Games are a sales industry; they are going to pander to potential buyers, period.
So yes, a potentially trans-centric storyline in a game is unnecessary. But so is including a longsword, or a tavern, or a comic relief character. Unnecessary doesn’t mean bad; all of those things are likely only adding to the depth and value of the game.
So all this to say that when crazy right-wingers talk about SJWs and pandering and all that nonsense don’t waste your time trying to fight them on the irrelevant bits - go ahead and acknowledge the pandering aspect and fight the real fight by telling them it’s not negative pandering and minorities deserve to be pandered to and represented just as much as anyone else. They just don’t recognize the market targeting the white male demographic as pandering because it is the sphere of normal under which they operate.
I blame Meta. My Oculus Rift CV1 was working great until some random software update and now for some reason it won’t read my sensors as being connected via USB3.0 cable despite them being so, instantly rendering my expensive VR device a giant paper weight.
I’m still salty about Oculus starting out crowdfunded then selling to Facebook. What a fucking betrayal.
I can’t speak to the new update, but the pre-relesae version lets you face and beat the main boss multiple times just like in Hades 1. However (and I’m trying to avoid spoilers here), there is a “second path” in Hades 2 that didn’t exist in Hades 1 which currently only allows you to get partway through before you receive a “thanks for playing Hades 2!” win screen obscuring the rest of the game.
Random guess, I’d say the game is like 60-70% playable to players right now, but as the game is larger it’s already close to equivalent to Hades 1.
Yeah having already played D a couple years earlier, when Silent Hill came out it didn’t look like anything revolutionary to me, and replaying D had already shown me that cinematic horror only works the first time through anyway. Still don’t get the appeal.