We will see. The big advantage of the SD is the ginormus library of games that already exist, the advantage of the S2 is that they have the Nintendo exclusive titles that have a good and solid fan base. With the S1, it was a no-brainer, the other consoles were limited in their game selection with a small hand of exclusives, and they were more expensive than the S1. The S2 is not far from the SD in terms of price. So this time, there actually is competition.
Well, performance-wise, you cannot beat Intel and AMD at the moment. Then there is ARM, which is strong, especially if power consumption is an issue. And it is closing the gap to the top. Bonus: ARM has a range from simple M0 cores to GHz multiprocessor chips. Where is RISC-V on that scale?
Compare ARM performance: https://browser.geekbench.com/search?utf8=✓&q=ARM with RISC-V performance: https://browser.geekbench.com/search?q=RISC-V and you’ll see that RISC-V has a looooong way to go before it can be considered relevant.
RISC-V has it’s place, no question, but don’t expect servers or workstations anytime soon. At least outside China and Russia…
It’s not about me liking it or not. I don’t even have that game. The point is that one should play games fitting ones abilities. There are people who will master this game, like I mastered Elite about forty years ago. Complaining about a game being difficult is either they overestimated their abilities, or they lack perseverance.
For the rest, there is always tictactoe or animal crossing.