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Lots of people ITT complaining that Lemmy is blanket anti-business, meanwhile I’m just surprised that something involving Nintendo isn’t being downvoted into oblivion
This place is getting more diverse, I like it
Fe-diverse
MasterHero SoccerGuy is too pure for downvotes.
The only thing worse than unskipable ads are the waiting screens (press a button to continue) in front of the loading screens.
I mean, the machine is capable of billions of operations per second. Why is it waiting for ME to push a button?
Dunno if you want a serious answer, but ‘press start’ titlescreens that start up an animation if you leave it unpressed too long are a throwback to when if a screen showed the same image for too long, it would fry the image on to the screen and leave a little ghost image, so screensavers were a screen saver. This allowed one to demo software and just leave it running without worrying about damaging the product hardware.
These days however it is totally unnecessary.
At least some games parallelize this. The game then already loads assets, caches shaders etc while the intro rolls.
So that if you leave the room to make yourself a tea or something while the game is loading, your won’t miss the cut scene / beginning of the action / lose the game because it started without you present.
It’s just an arcade feature that got brought over
But however will it determine the player one controller … on a desktop computer?
That’s what integrity looks like
Now if they can just spread that to the rest of Nintendo…
I definitely wish there was more negotiation with tech library companies about this. It makes sense for movies - it’s a one-time experience, you only see the supporting studios’ logos one time, and it’s just building anticipation for the opening moments of the movie. But games are things people play twenty times a week. Someone might see the logos more if they play in shorter sessions, and maybe even avoid playing for a night because they’re familiar with the two minutes of setup to get to “actually playing”.
I even wish there was more effort to put gaming menus before the launch. A long time ago, Steam standardized a server picker for their own games, so you could skip “launching the game, hitting Server Browser”, instead just open the server list, double click one, and then that’s your “launching” task taking you to the thing you want to play. Even consoles could do this, even for games using matchmaking. I remember this being something the PS5 promoted in its menus but, not having a PS5, I’m curious if many games followed though.
luckily, most games are easily modded: Just put a 1-2 frames black video file where the brand logos used to be. Done.
You would think that the shit-shoveling marketeers would figure out that showing an unskippable logo does brand damage.
Kirby sucks and blows anyway
(╯°□°)╯︵ ┻━┻
Oh, nvm, sorry
┬─┬ノ( º _ ºノ)
This took me back so fucking far I’m so old
Sakurai is the goat.
I don’t think people are playing Kirby games expecting Dolby surround sound anyway, so this seems like it’d be a pretty easy decision.
Corporate loga are cancer. I don’t give a fuck about your shiti brand. I paid you for use the license. You don’t get to fucking stick your shiti advert into my life after I pay you.
Actually yes, they do. You paid for a license.
See, now before you used to be able to buy an individual copy of the game. Then you did have the right to edit those out. Can’t do that when you only buy a license.
Yarrr ;)
Oh fuck I forgot about Kirby Air Ride. That game was amazing. My mom and I would get insanely competitive over it.
The hero we didn’t deserve.
You deserve it.
This scrub is why Brawl ran in slow motion and included random tripping because the 5 melee players scared him with enjoyable competitive gameplay.
It’s probably because they didn’t want to pay Dolby licensing fees, not because it makes a 2 second difference in the loading screen.
even see how this would affect the loading screen considering I run live AC3 encoding on an old laptop much older than the switch and it has zero effect on the boot and login time.nvm it was a GC game.Basically every Wii game shipped with Dolby Digital no issue.
I approve.
Fucking based
It’s especially weird to have all that time dedicated to something nobody cares about. Who goes looking to see if a game or movie was made using Dolby?
THX audio master race
yea, ill go looking for great movies and games which have good Dolby Atmos… but once i buy it, i dont need to see a splash screen every time.
Wish we could have a single splash screen with all the bits of tech. then its only one, instead of screen after screen…
Anyone with good media equipment cares.
You don’t need to be reminded about sound encoding every time you boot the game even if you do care.
Dolby (and others) have determined that it is in the best interest of their brand to put this alongside developers, producers, publishers, and others. It is now part of their license agreement.
Okay, and their ego maniacs for thinking they’re that big of a part of the game to be credited everytime. That’s why most people in the thread applaud the move.
I don’t agree, but it’s good that you always have the option of not buying a game with a brief splash screen.
It’s good that creators have the ability to boot parasitic vendors like Dolby when their licensing agreements are insanely greedy too.
Ok boss, sure
You were down voted, yet here I am. A person who cares about surround sound options.
It must be weird to care about being reminded of what surround sound the game is using everytime u play it? Nobody’s saying they don’t care about sound quality, nor options. Idk how u can read this thread and that be your takeaway. It should be on the box/product description, no need for a splash screen in the game is what the argument is about…
I was originally responding to the comment about looking for surround sound options and was not trying to defend the sounds. Obviously, the info on the box is usually the best way to tell.
But as we discuss it, some use cases for the sound come to mind.
If the media is just a file on a hard drive or if the original packaging is lost or damaged, I might appreciate having the sound to indicate what settings to use on the receiver.
And honestly beyond all that… Who cares if somebody does like having the sound play every time? We all do weird shit.
But do you as that person need to know that fact every time you launch the game or is finding out about it before you buy it from it’s technical information sufficient?
You can care about surround sound options, but a non skippable splash screen on every launch gives you zero information or use.
Nobody is advocating for the sound to play at startup. The comment that started this conversation specifically uses the word “looking”. We’re just saying people do pay attention to what kind of surround sound something has.
Anyone with good media equipment cares when they consider purchasing a game. Nobody needs this info every time they launch it.
The two go hand in hand. Want DolbyVision? The logo comes with that.
Wow
Playstation 1 boot up sequence plays in background
That information belongs in the specs/feature list on the encasing, not in the fucking splash screen as dedicated video.
For the buyer that would be too late and for the one who bought it already and now wants to play it’s utterly pointless.
It’s on the box. In order to license it the grantor requires screen time.
Wow
No, the grantor requires fees. Screen time is just a bonus
The only Dolby worth sitting through is Thomas.