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This scrub is why Brawl ran in slow motion and included random tripping because the 5 melee players scared him with enjoyable competitive gameplay.

It’s probably because they didn’t want to pay Dolby licensing fees, not because it makes a 2 second difference in the loading screen.

even see how this would affect the loading screen considering I run live AC3 encoding on an old laptop much older than the switch and it has zero effect on the boot and login time. nvm it was a GC game.

Basically every Wii game shipped with Dolby Digital no issue.

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