Probably not the only one, but there’s not very many of you, because there are plenty of engines. Unreal, Unity (rip), and Godot are the big general-purpose ones, for good reason: they’re modern, powerful, and most importantly easy to work with. But there’s also Source, CryEngine, Frostbite, id Tech, and many more: https://en.wikipedia.org/wiki/List_of_game_engines
No, the demons are the system processes: https://www.cs.unm.edu/~dlchao/flake/doom/chi/chi.html
Which I guess makes the player the DRM.
What is old is new again
I haven’t felt the need for one in years, probably ever. My current 128gb phone is less than half full.
Most of my music is streamed on Spotify, and my personal library is available on Jellyfin. I could make a local copy if I really needed to, but I don’t really need to. I have one or two Spotify playlists that I regularly listen to and those are cached.
I don’t watch movies on my phone, the screen is too small. Again, Jellyfin, on my laptop, desktop, or TV.
I do take a bunch of pictures, and I use Google Photos, but even if I didn’t, I’d offload them periodically instead of letting them fill up my phone.
Stuff like backups or large file transfers I do over USB anyway.
Unfucking a Bethesda game with day-one mods is a time-honored tradition. Toddition.