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@[email protected]
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I love how this article takes shots at steam despite valve being THE company holding the bar up in the gaming space.

I could list examples but I honestly don’t even think I need to

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Valve is holding up the bar not because valve is great but because everyone else is so shit. I’ve had a ton of issues with steam throughout the years and it’s just… nothing else is better. I was actually excited for the epic store launch and it’s… Well, not the worst, because being the worst is a challenge some places take seriously, but certainly not a good steam replacement especially for low data people.

Steam may not let me control the updates to steam, but it won’t force refresh my library causing ping spikes all the time as an intended feature.

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Lmao, he is colluding with the rest, not holding up the bar.

There is nothing rhat differentiates Steam from Microsoft or Nintendo. The only difference between Gaben and Bezos is that valve has a really good advertising team that’s managed to convince everyone he “isn’t your average billionaire”.

They charge 30% because they have a soft monopoly, it’s basically robbery and it is affecting the indie scene and the quality and amount of games we receive.

Gaben has 6 mega yatchs and a number of submarines. The yatchs alone are worth around 1 billion and cost an estimated 75 to 100 million per year just to maintain.

Now I sit and wait for the Gaben simp squad to come compare him to Jesus and tell me how “he has the only good monopoly”. Both of these things literally happened last time.

Downvote me you bootlickers.

YeetPics
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What a weird hill to die on.

Anyway, enjoy being wrong.

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You know what’s funny, I used to get this same kind of attitude when I’d bash Elon Musk when he was popular a few years ago.

It’s even worst when the billionaire is being defended by his own con victims.

NaibofTabr
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I’m guessing you don’t remember what the market was like for indie games before Steam. Valve’s platform has done a lot of work to expose small game developers, and made it economically viable to work on and publish games independently. Before this it was very difficult for small titles without the advertising budget of a AAA publisher to get any attention at all, let alone actual sales. There’s nothing else like Steam for small studios trying to find buyers for their games, and Valve does deserve credit for that because it’s improved the video game market overall to have more people making more games and able to earn a living doing it.

The other major effort that Valve has made is Linux compatibility. Even before their work on Proton, Valve released native Linux versions of their games (they were one of very few publishers to do so at the time). I’ve been gaming on Linux since 2006, and Wine was great but rarely easy or complete. Proton has made things so straightforward that people have forgotten just how difficult it was before.

Credit where it’s due. No other major publisher has contributed to the gaming community the way Valve has, except maybe id Software when they just handed the entire Quake 3 Arena source code to the open source community in 2005 which spawned countless new open source game projects.

Downvote me you bootlickers.

No, you’ll enjoy the attention too much.

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Indie games came about because of multiple factors, steam only being one of them but they did help a lot. That being said, they are currently having a detrimental effect and I think Gaben has been more than properly rewarded.

It’s not the early 2000s, steam is bringing in massive amounts of cash and I’m tired of seeing an other indie company go under because Gaben wants another boat in the 9 figure range.

The government will never do anything if we aren’t vocal about it and the community is doing the opposite.

@[email protected]
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Who’s the indie company going under here?

@[email protected]
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This is an article that was floating on lemmy a few months ago.

https://www.wired.com/story/death-occurs-in-the-dark-indie-video-game-devs-are-struggling-to-stay-afloat/

25% more of the profit can go a long way, if Steam were to only take 5% for example. And it’s not only about bankruptcy, it’s budget for more features, dealing with bugs and potential sequels. The quality is affected as well and Steam, Microsoft, Nintendo and Sony don’t deserve all that money instead of the devs, just for being the middle men.

wia
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I’ll bite. I hate billionaires. Let’s check this out.

Things that hurt indie devs in this article:

  • Lack of available talent
  • Burnout
  • Lack of upfront funding (before a game is ever released)
  • Generally bad economy post COVID
  • Actual predatory exclusive tactics from epic or gamepad
  • The nebulous idea that the entire industry and fans need a culture change

Things not cited in this article as a problem:

  • Steam in any capacity. Directly or implied
@[email protected]
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Lack of funding is mentioned every paragraph?

belt-tightening can often mean simply shutting down.

Sheffield says it’s hard not to feel guilty when other studios go under, even as his own struggles. “We’re all kind of fighting for a tiny slice of the same pie,”

“When an indie doesn’t get funding for its game, you just quietly never see their work again,”

The industry is struggling because steam and the other stores keep them on the brink, they have no leeway. I don’t know how steams greed could be seen as unrelated.

@[email protected]
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Pick a better battle because you’re making all of us anti-capitalists look like fucking idiots.

@[email protected]
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Preach brother!

@[email protected]
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Gaben has the only good monopoly, he’s pretty much Jesus.

@[email protected]
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No one thinks Gaben is the second coming. His platform just, actually doesn’t suck, and genuinely functions as a service to its users. It’s a low bar, sure, but it’s a good one. Comparing it to Microsoft axeing any studio that produces something worth talking about while they force more datascraping malware and adware into Windows is just dishonest.

Your comment reads more like you get off on being controversial than having actual insightful thoughts and the comparisons in what these three companies you listed are actually doing.

@[email protected]
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Ya well if it’s such a fucking low bar, it’s probably because they aren’t holding it up which is my point.

They do the absolute minimum, yet receive mountains of praise. Call me when he brings down the cut to something reasonable like 5% or just let’s dev choose what price they sell their games for on other platforms ffs.

Indie companies are closing left and right, these mega stores and their soft monopoly is having a net negative impact on the industry.

Stop defending billionaires. If steam was fair, he wouldn’t be able to afford a billion dollars worth of fancy boats.

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valve being THE company holding the bar up in the gaming space.

I think you mean holding a monopoly in the gaming space.

JohnEdwa
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I think you don’t know what that word means.

Heck, even if you want to blatantly ignore every other platform and site you can buy games from, which there are plenty, Valve gives devs a supply of Steam keys they can sell anywhere they want, they don’t even get a cut from those despite providing the bandwidth to distribute the files.

@[email protected]
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They aren’t really a monopoly. You can purchase games elsewhere. They are simply the gold standard of gaming platforms.

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A monopoly on what? PC game storefeonts? Itch.io, gog, epic, gamepass, some are better than others, but steam isn’t anti-competition

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The reason they hold most of the market share is not because of bad business practices it’s because the opposite. People use their service cause it’s the best.

The gov only considers a large business a monopoly if it’s doing anti competitive practices to maintain or grow it’s market share. That description in no way fits steam or valve.

@[email protected]
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The reason they hold most of the market share is not because of bad business practices it’s because the opposite. People use their service cause it’s the best.

I have physical copies of PC games that require a Steam Account.

JohnEdwa
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Which is why you don’t have physical copies of those games - you bought a steam key, exactly like you could have done digitally from humblebundle of greenmangaming or myriad of other stores, this one just had it printed on a piece of paper instead of sending you an email.

A Steam key Valve didn’t get a cut from, btw.

@[email protected]
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So all those files on the disc I had to install were for something else then?

JohnEdwa
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Helped you (and Valve) to save some bandwidth. But yes. If it requires a Steam account to play, you bought a license allowing you to access a game using Steam, and not an actual game you own.

@[email protected]
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So it’s anti consumer bullshit.

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13M

That is done because of a game publisher, not steam.

bean
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Yeah… it’s also a new law in California is it not? Kill shot? Hahahaha. Right. Who wrote this headline xD

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It’s like every clickbait gaming website whenever a new MMO game drops and they call it the WoW-killer for the umpteenth time in the past 15 years.

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Flashbacks from the advertising for The Outer Worlds, and IGN calling it the “Bethesda-killer”

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Lol that comparison was also going through my head. I remember it being a fun game though, more than any Bethesda games from the past decade or so, but frankly that bar wasn’t really high either.

P03 Locke
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If anything is a “Bethesda-killer”, it’s games like Outer Wilds, not The Outer Worlds.

@[email protected]
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The true Bethesda killer was Bethesda themselves

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This isn’t about what steam currently is. It’s about what it will inevitably become.

I fucked up going with Steam. Should have just pirated everything Single player.

RBG
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You didn’t fuck up. You can always still pirate. Wait it out and see what happens, the moment it goes to shit put on your pirate hat and don’t give a fuck.

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Absolutely. I mean, I love the fact that GOG has DRM-free games. It’s really incredible how many games are available without DRM because of them.

But I’m not going to make Valve out to be the bad guy here. Valve is like 99% of the reason why gaming on Linux is viable right now.

Valve seems like a great example of how, if you don’t sell your company to venture capitalists, you can just be cool nerds that make good products. As much as I want DRM-free to be the norm, I’m also not going to vilify a company that is one of the best examples of not enshittifying right now.

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A lot of Steam games are also DRM free. It’s up to the individual developers whether they enforce DRM checks or not.

I’ve copied files from Steam folders directly to a flash drive, plugged them into an offline, Steam-less computer that I don’t have rights to install anything on, and ran them perfectly. But it is a game-by-game thing.

@[email protected]
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Also GOG has DRM games now

@[email protected]
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Not in the sense we’re discussing it here, they don’t.

There’s a list of about 20 games said to have DRM in Gog and when you actually read the list rather than just it’s title it turns out none of them has what we would call DRM - any sort of phone-home validation or anti-piracy measure.

It’s mainly things games with add-on content that requires you use Gog Galaxy or register online, some that send analytics to a server and stuff like that.

You can see the info here,

Whilst it’s still nasty and still shouldn’t be happening, none of that makes the game unusable in the future after the servers are down if you still have the offline installer.

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Which ones? Do they disclose that they contain DRM?

@[email protected]
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If we’re talking about DRM as in a measure to prevent copying, or require online security check, or anything like that, then no GOG game has DRM. One of GOG’s core policies is that all of their games are DRM free. However, some people have stretched the definition a little to include other stuff. For example, if an online multiplayer game requires GOG Galaxy to connect to its online servers, some people consider that to be DRM.

There are some posts on GOG’s official forums where people try to list all the games that have “DRM” of any kind. So if you’re interested, that’s where you could look. But if you just want to have confidence that you’ll be able to install and run the game in the future, then don’t worry about it. No GOG game has anything that would prevent that.

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The info is here and none of that “DRM” means you can’t in the future, after the servers are down, install the game from your copy of the offline installer and play it.

None of that is DRM in the sense we’re talking about here: the kind of mechanism that allows the game to be taken away from you or won’t let you install it or play it in single-player anymore when the publisher decides they don’t want to pay for servers anymore.

It is, none the less, a deviation from the No-DRM promise, IMHO.

@[email protected]
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And has had them for many years before now

@[email protected]
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I was wondering how all those Sony games worked on GOG.

@[email protected]
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Yeah, the only caveat is that you don’t get an installer with steam, so if you copy the installed game onto a pc that doesn’t have all the correct dependencies installed (like the correct DirectX version for example), then the game won’t launch. But it’s not too complicated to install the dependencies manually

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