The point about Nintendo not having significantly larger sizes on games could be attributed to a few things:
Fully agree. I disabled the joycon motion controls on Zelda to be able to play it. I was not going to give Nintendo more money for another faulty replacement.
It is part of the reason I will not buy a switch 2. They evaporated the trust I had in them chasing profits by not acknowledging a very known problem.
It’s clear that it is lawyers and bean counters steering the company. The only thing they still have going for them is they delay games until they are acceptable, once that boat has sailed, you know it will be all downhill going forward.
For some reason this reminded me of Twisted Metal: Small Brawl. A suggestion for the author (if he reads this) please don’t limit your game by the title. Then things like a kitchen, back yard, school playground, etc. could be added in the future (if time/effort/payoff allows).
I have to say I looked up some older TM:SB gameplay and this games graphics look a lot more of what I remember it like compared to what it actually looks like, so great job on those, it triggered a nostalgia nerve 👍
That’s not just android. iOS is similarly shitty. Even when you reset the dictionary of custom items as suggested it is just shit. I remember being able to type after on an iPod touch than my current iPhone XR. The edges of the screen are basically non existent as far as the touch keyboard is concerned.
Edit: type after = type faster… my point I guess.
The problem is game companies don’t make games for gamers, they make games for investors. Hoarding IPs and patents is what they do.