
I enjoyed the first one, which is a shame because it released like right before the evidence and allegations came out about Roiland, so it left a bit of a sour taste in my mouth.
I thought the game was fun and hilarious (I have an immature sense of humor), and it had enough random bullshit for you to find and enjoy that I didn’t care about the low points of the game. Being able to watch three full B-movies from the 80s-90s was awesome imo, and I absolutely loved finding the RedLetterMedia Easter egg. Then it turns out he’s a piece of shit hitting on minors and teens.
I want to play this second one, even though I’ve seen literally nothing for it other than it was coming out at some point. But at the same time, I’m hesitant because Roiland kinda fucking sucks.

They at least fixed the water walking in Oblivion. You could just look down to start swimming.
But yeah, I did that to a character or two as well. I think one time I thought a permanent levitation spell would be the tits. Then I found out about how slow it is.
ETA: my headcanon is that all the janky glitches and trucks pipe pull off in their respective playthrough are all actually canon as well. It would make sense too, because there are multiple instances of characters figuring out they’re in some sort of dream/simulation/thing, and Tiber Septim becoming a god, and the general fragility of their reality.

FUCK. Now that’s some good shit.
This is the Kain game I played when I was a kid. The PS2 I got just happened to have a copy, so I gave it a shot one time. Holy shit, it’s like playing through a high-budget period-fantasy movie. The voice acting goes insanely hard, the story is wild and twisted, and the locations are dark and grim; even when they’re brightly lit.

Very little QoL, but an absolutely fucking massive map expansion and all the quests that comes with it. They just released the latest bit they finished last spring. It greatly expands all the major questlines and guilds and adds a couple more, introduces new ways of fast travel like water striders, new enemies and creatures, so many new towns with NPCs and their own dialog. It’s a lot. But I highly recommend it to anyone who is a fan of Elder Scrolls regardless.
It’s a project that’s been in production since a few weeks before Morrowind even released (but that’s more just a fun fact). It’s been worked on off-and-on over time, but really picked up speed a few years ago when Morrowind started becoming popular again.
This video explains pretty much the entire thing.
Not really. I haven’t played in a long time, but I’d say to keep storage like freight next to your production rooms. And if you’re trying to be efficient, don’t get cutesy and put elevators in random spots; stack them in columns. It makes settlers able to move around much more quickly.
Keep people with decent stats, armor, and weapons stationed at your vault door. Any attacks will be quickly dealt with and you won’t have to worry about anything. The last time I played, I had someone with max stats and power armor, along with a max-stat Preston, with a fatman and a rocket launcher.

The co-op missions in Unity were honestly some of the most fun I’ve had playing AC. A more full-length game of that would’ve been AWESOME. Like the story could be co-op (or at least mostly) 1-4 players, and you build up your own “local” guild of Assassins.
Basically bring back all the old guild mechanics from Brotherhood-Syndicate like sending other assassins out on missions and contracts.

Imo it’s not that hard to understand.
There’s a company that created some technology that Hayao Miyazaki hates, and that company is going to release a game.
It’s not that hard.
Is reading comprehension really just circling the damn drain at this point? Like yeah I’ve seen some article titles that absolutely do not make sense; this isn’t one of those.

Lol that’s not the gotcha he thinks it is.
So many, and I mean thousands, if not hundreds of thousands, of players/Elder Scrolls fans would give up their left testicle just for a true Morrowind remaster. Like honestly, so many people have a love and fondness for that game, even if it wasn’t their first ES title, that I truly believe almost everyone would tell him he’s wrong.

I feel like Halo could be equated to like “early Federation” from Star Trek (I’m not a Trekkie, but I know some things).
Like how humanity discovers FTL space travel and the rest of the galaxy opens up to them and we meet a technologically superior faction of advanced alien races. That’s probably where the similarities end, but it does paint a slightly hopeful light on humanity’s future, even if it is entirely fiction.

I didn’t say they needed to be big. The Elder Scrolls games aren’t particularly huge, yet people will continue to play saves for hundreds of hours.
And I know Outer Worlds wasn’t a massive open world, but there were different areas you could explore. Just a shame there wasn’t that much to explore in said areas.

I played one online match of Halo 3 snipers the other week and it lasted all of 3-4 minutes because the other team just knew exactly where everything was. It was a little ridiculous tbh. Like I got maybe 2 kills the entire match and they just kept one- and two-shotting us the whole time. It just didn’t feel fair or fun, and this was in social mathmaking.


Maybe because I said I hadn’t seen anything for the game other than the announcement?