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Cake day: Jun 19, 2023

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I should’ve been more clear in my original comment. Like create a main story and everything, but then you can also include the AI to create stories and quests on top of those that would already be in the game.


I don’t think I’ve ever seen “community” abbreviated as “muni”



I feel like if AI is gonna be used in games in the future, they should implement it in the opposite way. Use it to make different stories and characters to populate a world someone actually created.

The Mantella mod for Skyrim is what I’d want out of AI video games in the future. That thing is kind of a beast imo, as you can use it to generate completely brand new stories and quests. This General Sam video where he plays through Skyrim with the mod, talking to any and all animals he comes across, really makes it feel like an entirely new type of game. I mean, he goes into a bear den after some town guards killed a different one, convinced one of the cave bears to follow him to town to get revenge for killing it, and even had a conversation with the bear over which healing spell “felt” better.


I initially got it for the story lol. Well, I think it was on Games With Gold a few years back and that’s how I got it.

Either way I enjoyed the story for what it was, trying to bridge the gap between OT and ST, and thought it didn’t do a terrible job at it.


This is a solid game for how cheap it goes on sale regularly. I mean it’s pretty old now, but still.

Multiplayer can be fun, but there are a lot of bots. The Galactic Conquest mode (the Clone War one that’s more like the classic BF games) can kinda drag for a really long time in some matches, but it’s still pretty fun to jump in and start blasting.


The first few levels of Pirate’s Life are fantastic imo. Especially that first one when you’re going through the cave and listening to the voiceover… I got chills when I first played it. It was just really fun for me and I can’t really explain why. I liked how they got the original voices to record some new lines for the quest/level too.

And I really like the “DEAD MEN TELL NO TALES” guy.


Also Tiny Tina was actually a fuckin blast to play through. It doesn’t drag like some of the main games do, the humor is actually fun because you’re basically playing a game within a game and it works as far as D&D stuff goes imo.

Also I actually liked being able to customize my character for once. I don’t know about the other voices, but I actually really liked the douchey/cocky voice I ended up going with. There are some fun lines for different quests and such.


Some of these games actually have demos you can try to get a feel for yourself if you actually want the full game or not.

That said, Tiny Glade isn’t really a “game” so much as a chill town/castle builder that you take screenshots of. It’s cool, it’s pretty, I have it, but only get it if you’re wanting something like Townscaper or Dystopika.


I actually googled it and found multiple tutorials on how to activate full nudity even if you’re in the US. You literally do just change your console’s region, for Xbox anyway.



Conan Exiles lets you hang full dong on PC, I assume you might be able to change the region on your console to get around it, but I don’t know for sure.


Speaking of PC sales: steam summer sale is on right now. There’s some decent deals. The Mass Effect series is all on sale for pretty steel discounts; the LE is like $6.


Fucking G*mers, man…

You can never be happy. You always have to be pedantic and condescending to people who actually answer your questions normally. You always have to move the goalposts and play semantics.

“No, you didn’t give me games that are labeled exactly as I want them to be labeled, so you’re wrong and I’m still right.”

You’re just as bad as Republicans nowadays.


And I personally couldn’t care less about that one. I know others might want it, and I’d be lying if I said I didn’t want to check it out a little bit, but I’m not super huge on collect-a-thon platformers.


Which is kinda stupid imo. If you want more people to try and buy your game, you should at least put it on sale once a year.


Or we can be upset that some devs never put their games on sale when tons of others do. I don’t care if it’s considered “the best game ever made” by gamers who are already fans of factory-type games, that argument doesn’t hold any water for someone who’s a fan of other genres like RPGs or shooters.

Also, their “reasoning” that it’s unfair to people who paid full price is bullshit and you know it. Tainted Grail had its full release last month, along with a price increase, but the game had gone on sale multiple times between the EA and full releases. Abiotic Factor is doing the exact same thing, and also had sales in between the EA release and full game. There’s no real reason that it shouldn’t go on sale at least once a year or something. If you miss a sale, that’s on you.


I just got:

JoJo’s All-Star Battle R, Strobophagia, Arkham Origins: Blackgate

I’m not really into fighting games, but I got pretty into the JoJo anime and played the demo for All-Star Battle R before and I really liked it, so I got the deluxe edition or whatever for $20.

Strobophagia popped up on my homepage one time and caught my eye cause I like EDM, and mixing it into a game about a rave with a horror twist seemed pretty cool.

I’ve heard rough things about Blackgate as it’s a 3.5D side scrolling brawler, but I’m hoping it’ll play similar to those Assassin’s Creed Chronicles games, cause I really liked those when they came out. Also I just want to experience more of the Arkham story/universe. At some point I’d like to play Arkham Shadow as I watched a bit of gameplay and heard a lot of positive things about it.



Gamers will use anything to justify the price for their favorite games.

I’m not saying it’s a bad game or anything, I’ve never actually played it as it doesn’t really look like my type of game, but the “reasoning” that they’ll never put it on sale because it’s “unfair” to people who paid full price is stupid.


I can’t understand what fucking market research “geniuses” came up with the idea that making streaming less accessible/more annoying was a good idea and would net more profits.

But then again, the mass general population is fucking dumb


Idk about any of these other ones (or even the full game) but Cubic Odyssey is like a mix of Minecraft, Starbound and No Man’s Sky


God he looks so gross. I honestly can’t really remember when those first trailers came out, but I still kinda do.



what do you mean? I have Exiles but I haven’t played in a couple years, since before Siptah came out (but I did buy that expansion).


I guess Mount & Blade aren’t on PlayStation VR? I haven’t played it, but it looks almost like Boneworks, where you can do all the things. There’s even magic.


I bounce around and go through “phases” of games I like to play quite regularly. Sometimes I like boomer shooters, sometimes I like platformers, sometimes I like RPGs, sometimes I like a weird mix of all of them.


Damn you actually just reminded me that Enshrouded, an open world survival game that came out in early access earlier this year, has already had a couple twitch “events” where they give “exclusive” armors and gear to the people who watch.

I mean, sure there’s all the other cool stuff already actually in the game, but it does leave a bad taste in my mouth whenever I see it.


I think Amoeba was on Skate 2 or 3, I’m not sure which. But also the Skate 2 and 3 soundtracks are pretty freaking awesome too.

You’ve got Neil Diamond - Cracklin’ Rosie, 3 Inches of Blood - Battles and Brotherhood, Agent Orange - Bloodstains, Canned Heat - Going Up The Country, ODB - Shimmy Shimmy Ya, and The Misfits - London Dungeon


That’s kinda my point with my previous comment. If the devs say they’re done working on a game, most g*mers will take that to mean “stop playing our game and find something else” which makes literally zero sense.

You presumably spent money on this, let alone however many hours playing and having fun, and now just because the people who made it say they aren’t adding anything new in the foreseeable future you totally drop the game. But I also kinda meant in another sense for stuff that’s actively in development.

Take Elder Scrolls 6 for example (or even Cyberpunk 2077): the announcement trailer came out 7 years ago, and yet there have been other projects in the pipeline as well, such as Starfield and other updates for other games. You will get a constant stream of posts from impatient G*mers complaining, bitching and whining, coping and seething about “the fact that there’s been no news of Elder Scrolls 6 for years.”

My response always has been and always will be “then go make your own game and see how easy it is to make it do all the things you want”


Because G*mers need a constant stream of news telling them that their current chosen favorite game is actively being worked on lest they forget and “move on” to something else.

I swear, the sheer amount of bullshit (complaining about character models, character pronouns, character creators, literally anything else) I see from gaming communities and subreddits is actually ridiculous. G*mers are literally the most entitled people on the goddamn planet.


You could levitate and so many of the caves and dungeons in that game had straight up secret areas you could only get to by levitating.

There’s a side quest that you can only get if you levitate up to a ledge at the very bottom of a Daedric ruin.


My evil run in Infamous, I would just find a group of people next to a puddle and just walk right onto it. Then I’d just watch as people would panic and run right into the water. Fun times.


I recently learned that the guy who did the music for the sequels also did the music for my other childhood favorite game franchise: Psychonauts.

Peter McConnell is absolutely fantastic.


They did make one that’s the same-ish game except it’s Elder Scrolls.

It’s called Elder Scrolls: Castles and you can set up your own lineages and such. It’s pretty cool imo.



Well you see, when Disney bought Star Wars, they took a look at all the amazing EU stuff and said “nah, we don’t need any of that!” and promptly threw it in the incinerator.



Same here for a long time, until I kinda forced myself to go through the different stages of the story. I wanted to progress and the only way to truly do that in the game is to go through the story to unlock all the labs and such and cool new tools, like the zipline.

I’m excited to try this one, especially with the “buggies.” Part of me wishes at least one could go on vertical surfaces, or maybe even a flying one ; and there is the build fly mode in the first game, so they could use those controls as a basis and add combat capabilities.


I’ve had decent times soloing in the volcano area of the map in the past. Idk about recently though.


How Do You Deal With Thumb Stick Drift?
So I like to use Xbox controllers (doesn't matter if it's first- or third-party) because I like the layout, it's just comfortable to me. However I've noticed that on all my controllers in the past few years, the left thumb stick will start to "give out" over the course of a couple months. For instance I'll be pushing it forward all the way, but it won't register for some reason and my character will only move a little bit. Sometimes wiggling it a bit will fix it, sometimes it doesn't. And it's not like I'm squeezing the hell out of the controller or mashing the stick constantly; in fact it's made me try to be more delicate with my controllers, even though I'm just playing the games normally. Is it just how controllers are, or am I just getting the shit end of the stick?
fedilink

How Do You Deal With Thumb Stick Drift?
So I like to use Xbox controllers (doesn't matter if it's first- or third-party) because I like the layout, it's just comfortable to me. However I've noticed that on all my controllers in the past few years, the left thumb stick will start to "give out" over the course of a couple months. For instance I'll be pushing it forward all the way, but it won't register for some reason and my character will only move a little bit. Sometimes wiggling it a bit will fix it, sometimes it doesn't. And it's not like I'm squeezing the hell out of the controller or mashing the stick constantly; in fact it's made me try to be more delicate with my controllers, even though I'm just playing the games normally. Is it just how controllers are, or am I just getting the shit end of the stick?
fedilink