With the implementation of Patch v0.5.5 this week, we must make yet another compromise. From this patch onward, gliding will be performed using a glider rather than with Pals. Pals in the player’s team will still provide passive buffs to gliding, but players will now need to have a glider in their inventory in order to glide.

How lame. Japan needs to fix its patent laws, it’s ridiculous Nintendo owns the simple concept of using an animal to fly.

Caveman
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44h

So are they next going after unicorns that you capture?

@[email protected]
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24h

What about the birds in quackshot? That game is from the 90s.

@[email protected]
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117h

Why is there nothing in place to punish Ninendo for doing shit like this?

Patent law is rigged. Legal monopolies shouldn’t exist.

@[email protected]
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56h

Legal monopolies shouldn’t exist.

I agree IP law is messed up, but that doesn’t mean the idea doesn’t have merit.

Having a temporary, legal monopoly on something that requires a lot of R&D and not much production cost (say, a novel or new kind of asphalt) allows the creator to make back their R&D costs before competitors come out with cheaper alternatives. Without that protection, companies would be less likely to invest in R&D.

We need shorter durations and more scrutiny on scope. Also, patents should generally not apply to software.

@[email protected]
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46h

that doesn’t mean the idea doesn’t have merit.

As an incentive structure for corporations and “people” purely motivated by avarice, sure.

Most people naturally want to create and contribute as long as their needs and most basic wants are met. A monopoly as an incentive is not necessary.

Without that protection, companies would be less likely to invest in R&D.

There are many ways to motivate corporations to do R&D outside of offering them a monopoly on a silver platter. Incentives are only one half of the equation. Its really all about leverage.

@[email protected]
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05h

There are many ways to motivate corporations to do R&D outside of offering them a monopoly on a silver platter

The main alternative is offering them a subsidy on a silver platter, but then you’re making everyone pay for that R&D, not just the customers who want whatever that product is, and there’s no protection against IP theft unless the government owns and enforces the patents or something abroad.

I personally prefer the IP law approach, but I think it needs significant reforms, both in duration and the approval process.

@[email protected]
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44h

With a monopoly, you may very well be making everyone pay for the increased price gouge that comes with monopolies. Not just the customer of that particular product. It depends on the nature of the product.

If it is a component of a more common device or product, basically everyone ends up paying more (HDMI comes to mind). If its an innovation relating to a basic need and gets integrated with the majority of services, basically everyone ends up paying more. If its something that has external implications on the market or wider world that creates inefficiencies, then people functionally make less money because effect people pay more and thus long term this harms spending on a variety of products. If people can’t afford the price gouge and continue using less effective products (assuming they are even available) they likely long term spend more money to make up for the inefficiencies from that.

Monopolies damage things beyond the product that gets monopolized and merely concentrates wealth.

Regardless a subsidy is not the only alternative. That’s still thinking in terms of carrot, and you are forgetting the stick. You can also legislate mandatory R&D in budgets for large corporations based on revenue/profits just as much as you with the punishment of potentially being fined/taxed more.

But outside of that, there is also government contracts. That is, a single payer, (monopsony) generally can get fantastic results out of competing firms. Its largely a major reason why the American Military has historically benefited from such significant technological advancements for nearly a century now.

@[email protected]
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269h

This is insane - Pokemon cannot trademark having mounts in games. Screw Niantic, the Pokemon company and especially Nintendo which basically controls the first two. Screw them

Do not support these companies.

Sincerely, A life long Pokemon fan

@[email protected]
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127h

Atlus should sue Nintendo for stealing the idea of monster collecting and storing them in your PC from Megami Tensei.

Bio bronk
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36h

Yep down with these mfers

@[email protected]
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36h

Not that I matter being a single person but cya Nintendo I won’t be buying anything from you ever again honestly unless its used and from someone on facebook marketplace or the likes of.

@[email protected]
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3312h

I can get the pokéball, but mounts in games are older than pokémon. That one makes no sense.

@[email protected]
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36h

Both older and newer, yet they didn’t go after the countless games that have mounts.

@[email protected]
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Copyright and patent laws need to die.

Victims of Stockholm Syndrome always focus on what their abusers provide, but never on what they take away.

Alaknár
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Copyright and patent laws need to die.

This is such an extremely naive thing to say.

Do you enjoy having every good, innovative US or EU product die immediately due to China/India making a 1:1 copy and flooding the markets with it?

Enjoy innovative products that startups create? How about not having any of that because as soon as a startup makes something, a big corp comes in with their money, steals the idea, and floods the market?

EDIT: no arguments, just downvotes? Damn, I thought this place was supposed to be better than Reddit…

@[email protected]
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11h

I don’t think patents and copyright “need to die”, but they are currently both overly broad and last far too long. Copyright protection especially has no justifiable reason to be even 1/4 as long as it is.

Caveman
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64h

Patents have an expiry for a reason and the expiry date is pretty generous IMO. It’s thought as “Startup x can invent and make money off it but after it the market should take over so further improvements can be made.” Imagine if they patented CRISPR Cas9 or the first DNA sequencing method. It would limit science for the entire time of the expiry but not after.

Claiming invention patent for the pokeballs more than 20 years after the game came out is absurd. They can keep the brand, trademark and IP for their weirdly long time but innovations should become public so the market can continue innovating.

@[email protected]
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89h

You would be correct if that is how the copyright and trademark system actually worked.

But they don’t. They favour the big guy, not the little guy. Crazy, I know. Wait until you find out how modern taxation systems work.

Alaknár
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37h

They favour the big guy, not the little guy

That’s the US law system, not the IP system in general.

There are examples of smaller companies managing to protect their IP (Finjan vs Symantec, Unwired Planet vs. Huawei, Neo Wireless vs. Sony, etc., etc - that’s just from a quick search).

I’m not saying that the copyright system in place is perfect, but saying “copyright and patent laws need to die” is just delusional.

@[email protected]
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49h

Then go back to reddit? You are daft as fuck defending this crap. Nintendo patenting game mechanics shouldn’t be a thing.

Fuck Nintendo and its supporters.

Alaknár
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How about you come back to me when you can read?

I’m not defending Nintendo, I’m saying that “copyright and patent laws need to die” stance is naive.

@[email protected]
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26h

You clearly can’t read. Enjoy those downvotes for being a moron.

@[email protected]
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1313h

Chinese companies famously ignore patent law and do make copies and try to flood the western market with them.

Most startups don’t have the time and/or money to patent their ideas and big corps do squash them/steal their ideas routinely once they become noticeable.

If anything, startups can’t develop their ideas because some company will hold a generic patent like “clicking a button does something” (or “glide with a pet”) from 30 years ago.

Alaknár
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Chinese companies famously ignore patent law and do make copies and try to flood the western market with them.

But western companies at least have a tool to fight back or limit the flood.

Most startups don’t have the time and/or money to patent their ideas and big corps do squash them/steal their ideas routinely once they become noticeable.

Ah, the usual “if the solution is not absolutely 100% perfect, let’s throw out the solution”. Come on…

If anything, startups can’t develop their ideas because some company will hold a generic patent like “clicking a button does something” (or “glide with a pet”) from 30 years ago.

Yeah, this happens all of once every billion times. Clearly the system is stupid and needs to be killed so that nobody who isn’t extremely rich can actually develop anything new without being immediately put out to pasture.

@[email protected]
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39h

Yes, US companies have a lot of IP conflicts with China and we do tend to hear about them through media. But that paints a skewed picture of what’s actually happening.

If you were to research it more carefully, you would find out that the vast majority of these claims (>90%) are not pursued by US companies. As a deliberate, strategic decision. They don’t want to.

Ask yourself why.

Don’t believe me? Google is your friend.

Alaknár
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27h

I don’t care where the company making the claim is from, as long as it acquired the IP legally and has a valid claim for protecting it.

The way the patent system works is bad in many, many, MANY ways, but saying “copyright and patent laws need to die” is just idiotic. As it is, we at least have a semblance of rules. Without it, it’s just “whoever can reproduce and mass produce a promising product faster”. And that means: China because they already make everything.

@[email protected]
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29h

I just wanna know which amazing video game innovations We are protecting here in America. Are we talking about the failing franchises that have been milking their customers for 15 years? Have we done anything really innovative recently? Remakes delayed games and flops.

Alaknár
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27h

I just wanna know which amazing video game innovations We are protecting here in America

First, I’m not talking specifically about America. Second, I’m not talking about “amazing innovations”. Copyright is also for trademarks, very characteristic gameplay mechanics, etc. For example, Playrix made “Fishdom” which was copy-paste Worms. Team17 won the case and protected their IP.

Are we talking about the failing franchises that have been milking their customers for 15 years?

Umm… No? What does that have to do with copyright or IP protection…?

Have we done anything really innovative recently?

Have you tried looking at titles from other publishers than Ubisoft, EA or Activition?

@[email protected]
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29h

The Nemesis system, which we just sit on and don’t do anything with.

@[email protected]
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09h

Do we enjoy the premise of capitalism where businesses compete to make the best and cheapest product for the consumer?

Yes. Yes we did up until a few months ago.

@[email protected]
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39h

A few months ago?! lol sure ok.

We are getting cheap but we are not getting anywhere close to best and it’s been that way for at least a decade.

Alaknár
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18h

WTF are you talking about??

Dr. Moose
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This is why I’ll never feel sorry for Nintendo - karma is long overdue for this company. In fact, I’ll download a switch emulator right now just to spite them.

@[email protected]
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1215h

Heck yeah.

Torzu seems to be the logical successor to Yuzu.

@[email protected]
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715h

I started using it last week. It works well so far although I have only played the new donkey Kong. Take note that Torzu has gone to the dark web, so if you want it you need to go through TOR. This is good because this makes take down near impossible.

@[email protected]
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213h

I’m still using the latest version of Yuzu (the version shortly before the takedown). How does Torzu compare to that? And is it possible to add Torzu to Emudeck?

@[email protected]
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413h

Torzu is a fork of Yuzu, so essentially the same thing, just being kept updated. I am not familiar with emudeck but I am sure it will be compatible. I know files like saves etc from Yuzu work with Torzu.

@[email protected]
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Nice, please share the link with everyone for ultimate spite (and cos I deleted yuzu once by mistake)

/s

Dremor
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212h

Hum.

points at sidebar

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111h

I was joking, I promise, look I added a /s 😇

Dremor
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Yeah, right… /s

😂

I have a private git copy of every recent open-source Switch emulator. I don’t have a use for them, for now at least, but at least their work won’t be lost.

@[email protected]
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19h

Carry on, Flamekeeper!

@[email protected]
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2316h

I need to start patenting random game mechanics, apparently.

@[email protected]
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615h

Might be cool to have AI come up with a bunch of mechanics to patent.

@[email protected]
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palword wouldve solved some of its problem by not naming it to close to POKEMON names, or gimmicks, or copy verbatim some of its features. they only noticed when things were named exactly like they did in the pokemon consoles.

kinda wierd thing to target, when flying was in WOW for 2 decades before this lawsuit.

-after looking at another post, they also copied the pokemon and changed it very little of the pal-creature, palword needs ot do better to have a stronger case.

@[email protected]
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47h

I think there is potential that this was intended.

PalWorld was SO on the nose modeled after pokemon plus Breath of the Wild that it couldn’t be anything but a stab at Nintendo. And yet, it seems that (I’m not a lawyer) they skirted around ever actually infringing on copyrights. If you want to build a zoo full of creatures, there are only so many ways you can combine things without making a fire dog or ice dragon, and then comparisons can be made. PalWorld has many creatures that I don’t recognize as being similar to existing pokemon. Given that Nintendo has not gone after PalWorld for copyright infringement, I’d say that means they don’t have a case.

Patents are another angle, and I’m far from a patent lawyer. Have you ever read one? They are full of jargon and what seem to be nonsense words, especially a software patent for a video game. I found an article that describes how Nintendo can use a ‘new’ patent to attack PalWorld, but near the end he clearly calls out that there is a difference between ‘legal’ and ‘legitimate.’ I can’t seem to find the actual ‘throwing a ball to make a thing happen’ new patent, but I’d assume PalWorld doesn’t infringe the original patent, or Nintendo would have just used that one. The article author also notes how Nintendo applied for a divisional patent near the end of a window for doing so, which presumably extends the total lifetime of the patent protection. A new divisional patent last year probably means we have 40 years of no ‘ball-throwing mechanics.’

I hope that this whole thing is a stunt. PalWorld was commercially successful, and even if they lose and have to modify the game, it will remain successful. I think that there’s a possibility that the developer and publisher are fighting against software patents kind of in general and used PalWorld as bait that Nintendo fell for.

If they lose, then there will be a swath of gamers who are at least mildly outraged at software patents. Popular opinion can (occasionally) sway policy.

If they win, then we have another chink in the armor of software patents as a whole. See Google vs Oracle regarding the ability to patent an API.

If we can manage to kill software patents for gameplay mechanics, like throwing balls at things, being able to take off and land seamlessly, or having a recurring enemy taunt you, then we get better games that remix things that worked.

Imagine how terribly different games would be if someone had patented “A action where a user presses a button to swing their weapon, and if that weapon hits an enemy, that enemy takes damage.”

@[email protected]
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16h

Imagine how terribly different games would be if someone had patented “A action where a user presses a button to swing their weapon, and if that weapon hits an enemy, that enemy takes damage.”

I’m sure nintendo will have a patent for using a command for a menu to use an effect that buffs, heals, or harms. That way they can prove they are the ones who invented JRPGs too.

HexesofVexes
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413h

Adds to the ever growing list of copy-blight examples

@[email protected]
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2619h

Here’s hoping Pokemon and Nintendo see disappointing sales. Everytime someone brings up Pokemon, bring up Palworld and how massive of a dick the Pokemon Company/Nintendo was. When people talk about the Switch 2, they bring up all the lawsuits Nintendo brought up on fans, all the YouTubers that dealt with issues because suing people, I’d assume, is Nintendo’s main income source at this point…

@[email protected]
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39h

I’ve had a second wind of pokemon since pogo came out, but they killed it with the sale to the Saudis. I’m not supporting Saudi blood ventures

@[email protected]
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917h

Worthy cause but a slim hope. Everyone who’s been planning to continue supporting Nintendo, and who I have talked about these issues with, most of them echo the sentiments and agree that Nintendo is bad, but go on to say ‘…but in the end, my favorite franchises are exclusive to Nintendo so…’. I fear nothing can make a dent in the nostalgia abuser that is Nintendo, not like this.

@[email protected]
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i doubt it, 10s millions still are pokemon fans, majority are children + they also have the TRADING card game which i heard they are making bank on that too, and then the extra side games like GO, and pocket, only boosts pokemons popularity.

they dint fall in sales when they enshittified sword and shield and beyond. they rightfully sued some research instituition, because naming some of thier stuff after oncogene is bad press.

@[email protected]
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641d

This is bullshit. Warner Brothers and Nintendo need to lose, hard.

Also, why the hell does Nintendo think they were first when it comes to the concept? Animals and gliding have been a thing for a long time.

@[email protected]
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914h

You see, the patent system is based on a “first to file the paperwork” basis, thereby enabling literal legalized theft. Neoliberalism at work, precisely as designed.

@[email protected]
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the patent system is based on a “first to file the paperwork” basis

then blame the patent office, because it shouldn’t be so

@[email protected]
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21h

I definitely blame the patent office.

But also, patents should not exist. They need to be completely abolished. Copyrights are one thing, copyrights make sense, patents are another entirely, existing solely to facilitate intellectual theft from both individual entities and the broader public.

@[email protected]
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501d

Remember they amended the patent after palworld came out

@[email protected]
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Palworld did more for the monster-collecting genre in one early access title than Pokémon has in the last decade of AAA titles.

Why does Nintendo deserve these patents when they aren’t going to produce anything meaningful with them and simply weaponize them to squash any real threatening competition?

Pokémon is the highest grossing franchise in the world, and 2nd place isn’t even close. I think they can give a little ground to an indie developer who makes games that people are actually interested in playing. The patent bullshit is ridiculous.

@[email protected]
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513h

hardly call pokemon an AAA title. maybe a solid A+ even before thier enshittification during the SWSH era.

@[email protected]
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341d

Because that’s how Nintendo works. They are the Disney of gaming.

@[email protected]
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371d

Fuck Nintendo.

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