Turns out pushing out really high quality games, and then pushing out crap makes people not wanna buy the crap. Your name only carries you so far. But, the executives responsible for this shit will just close up the studio, run away with a golden parachute to the next company they’re planning on ruining.
Yes, 30fps is fine, and expected even if you’re also expecting ultra realistic graphics. This expectation that people have of games being 60 fps and being stupid realistic is nonsense. You want realistic graphics and reflections when a game is first released, your gonna get 30 fps. And honestly, you can hardly tell the difference anyway.
Edit: Always expect the downvotes when I say this. The people in gaming subs, almost never understand how games are developed. Just demand without understanding the limitations of hardware and software.
Ticket to ride is really fun. You kind of do your own thing building train routes the whole time. Not too much overlap to block other people unless you know the routes super well, and even then you don’t know what people are going for based on the routes they have to complete. All in all, it’s one of my favorite board games.
Generally the control im talking about is whether or not I can continue to play the game.
“A lot of game devs are sloppy about how they handle controllers” - making a game work for keyboards and controllers, and even more so allowing keys to be rebound, isn’t super straightforward. I make games in my spare time, so I encounter this all the time.
“Just a little whoopsie, sent a cease and desist to the wrong person. When I saw the public backlash, I definitely realized my mistake that was definitely a mistake to begin with” - Wizards of the coast