I feel like my “all-time favorite” changes depending on my mood, but if I had to pick just one, I’d probably go with The Witcher 3. That game just hit all the right notes—amazing story, incredible world-building, and so much stuff to do without feeling like pointless filler. Plus, the expansions were just as good, if not better than the base game.
What about you? Are you more into RPGs, shooters, or something else entirely?
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It’s a difficult question to answer. I personally barely consider Disco Elysium to be a game, more like an interactive story that uses certain game mechanics as grammar elements and punctuation in its storytelling. It’s a novel masquerading as a game. It’s three novels in a trenchcoat. But if we do count it then it is my pick, by a landslide.
Otherwise it’s probably Baldur’s Gate 2. It’s the story game I’ve replayed the most over the years and it was absolutely fundamental in my journey as a gamer, the definition of a formative experience. Even though parts of it are dated now (some clunk is to be expected from a 25-year-old game) I still prefer it to BG3. It’s got a great story, great companions and an all-time great villain. David Warner put in an incredible performance and even all these years later there aren’t many video game villains who have surpassed Irenicus in sheer aura.
For me Disco Elysium is definitely my favorite of all time if we count it.
If we don’t for some reason, then Hi-Fi Rush is an absolute joy of a game and I’ve loved every second of it. Very obviously a labor of love and far more gamified than Disco Elysium.
I played BG1 and 2 for the first time shortly before the release of BG3, and I just wanted to hear Irenicus talk more.
Disco Elysium, on the other hand, just did not hit for me. The only things I hear about it are praise, but my friends list is filled with people who played it for a few hours, like I did, and stopped, so maybe the dissenters just aren’t so vocal.
Like I said, the game itself on its store page claims to be a “detective game RPG” while in reality I would argue it’s barely any of those things. So a lot of people probably come into it with the wrong expectations. It’s more like a novel about love and loss, about addiction, depression and the past looming over the present like a grey ghost. It’s a story about finding hope in the midst of overwhelming nihilism. As someone who has struggled with all those things it hit incredibly close to home, and was the most meaningful experience I’ve ever had playing a video game.
I don’t think I came to it with many expectations other than that people praised it for the writing, but I found the characters to nearly universally be abrasive and the story delivered via info dumps.
That’s not an inaccurate description. Though context is important - most of the characters know yours through behavior and actions that neither you or the character remember. A lot of the game is playing with how you handle that.
True, but I hated the player character too, and I’d have appreciated a more elegant introduction to the world.
I think that’s another thing as well, a lot of people go in with the idea that you can to some extent “play as yourself” like you do in many RPGs. And they get frustrated when they’re only given stupid or horrible dialogue options like “why would I ever say any of these things?!”. Because the game is actually rather restrictive in terms of roleplay: yes you can choose your flavour and variety of crazy but at the end of the day you’re always Harry, you’re always insane and damaged and you can’t change that.
For me personally, I’m also an utter failure and I hate myself deeply, so maybe that’s why I easily resonated with the protagonist. And in the end, much of the actual story is about dealing with failure, about finding hope amidst despair and about overcoming and letting go of the past.
I’m totally fine with playing a character who is always a shitty person, but when the world was littered with those characters, it was undesirable to spend any more time in it, especially considering my issues with the story’s delivery as well.
I can sympathize with that. The whole game is intentionally bleak and rough, which can be pretty off putting (though it does make the few nice parts exceptionally nice). The devs made a pretty overt choice to focus more on being fairly confrontational art rather than being particularly accommodating to the player.
I play and enjoy most genres at this point, but my favorite has to be Skullgirls. There are 18 characters and so many ways to combine them that you can still come up with new strategies in this game over a decade after its release.
Curse of Monkey Island.
I’m with you that my favorite changes with my mood but probably final fantasy tactics. Story is great, graphics have aged like wine, great variation in play styles, the death cries of my enemies will always play like music to me.
Kingdom come deliverance 2
My previous favorite game was Kingdom come deliverance 1
Really looking forward to playing this
Super Mario World - just a fun game. Lots of little secrets and fun to speed run.
Titanfall - I played an absurd amount of this one and really wished there was a 3rd one. 1-2 remind me of the pattern seen in trilogys where 1 sets the stage, 2 deviaties pretty far and polarizes fans and then 3 uses the best of both while trying to feel more like 1. (Mario 1-3, Halo 1-3). My favorites in this pattern tend to be 3 so I’m disappointed I never got Titanfall 3.
Pubg - when it was new. Lost me years ago now but that first 6 months to a year was awesome. So many crazy games and absurd fun.
I loved Titanfall 1 so much. Titanfall 2’s campaign was absolutely fantastic but I didn’t get on with the multiplayer so much.
I actually think that was a “me problem” rather than a problem with the game. I think that I had just had enough of multiplayer shooters as I’ve not played one since.
PUBG died the instant they introduced bots. I uninstalled immediately.
But got damn, while everyone else complained about physics and clothing on the floor, my partner and I had the BEST TIME EVER playing. One of the best games I’ve ever played for sure when it was newer.
I remember one time I was driving them on the motorbike thing with the sidecar with eight others remaining, and we hit an invisible pebble and were ROCKETED into the sky. We did a ton of flips and were laughing together about how we’re absolutely dead. We fell for ages and finally landed… no bounce. Just perfectly on our wheels. The bike was on fire. We were fine. We got out and ran away, only to die when three people were left. But we laughed sooooo hard when we landed totally fine. Insanity.
I miss it so much.
Quick edit: the first time I won in a 1v99, my heart rate hit 185 by the time my watch could calculate, so probably higher. I was vibrating. I had to lie down in bed. It was the most unique feeling a game has ever made me feel.
Yeah, no game has done to my heartrate what pubg did. Absolutely the most intense game I’ve ever played. Wish I could play that again for the first time.
Sekiro.
Only hard until you start to understand the dance moves. Then it becomes pure nirvana.
After NG+7 I had to stop playing it and give some other games a chance.
I got stuck on it and then stopped playing for so long that I feel that I need to start again. I do intend to start it again if I ever get the time to put into it.
Once it clicks, there is no feeling like it. Incredible game.
Even when I suck at a boss fight it feels like I learn something new every time, such a good gameplay loop
YES.
Sekiro is my favorite game ever and I wish they’d make a sequel.
It’s so good that it ruins other games for paling in comparison.
Playing that now, just beat fake monk, next is the gorilla. Once the combat clicked for me everything made sense.
I can’t beat Genichiro Ashina, but I think I’m going at him too early, but damnit I should still be able to!
He’s one of the first hard tests. You just gotta keep throwing yourself at him until it clicks. I went the other way and did Lady Butterfly which had its own pain. You have to play aggressively. Hesitation is defeat and all of that
I’m still surprised how well received it was, not because I disagree, but just because of the numbers. It’s currently sitting at 95% positive ratings on Steam, and that’s with 229k reviews, for a game that plays so different from what gamers expected out of FromSoft.
I was just reading some of the reviews on Steam the other night (because it’s my favorite game), and was pleasantly surprised to see that I was not alone in that view.
People who know, know.
Star Control 2 - it’s a mix of RPG storytelling with zany aliens mixed with Asteroids style PvP arcade gameplay. Like Ham and Cantaloupe, you think the combination wouldn’t work but it just somehow does. The writing and lore of the whole universe is just super rich and really immerses you into the whole universe.
I can‘t really pinpoint one game, it‘s easier for me to list a top 5ish in no particular order (but even then I‘ll probably answer differently in a month from now when I remember games I‘m forgetting about right now). It goes something like this:
Crusader Kings III
Monster Hunter World/Wilds (the latter if it didn‘t run like shit)
Nioh 2
Rocket League (haven‘t played it in years though)
HITMAN
maybe League of Legends if it still was season 7 lol (haven‘t played that in a while either)
Counterstrike 1.6
Dark Souls II (my first soulslike that I played on release with an active online population, so I have the fondest memories of this one, DS1 and its awful PC port was nothing to make fond memories with for me)
Seems like I‘m a competitive/challenging game enjoyer, but not the „1v1 no-hit bosses“-kind, I enjoy all of these games most in coop if they support it. Overcoming challenges together is my thing.
CK3 is really cool. It’s completely spoiled me on games like Civilization now. Being able to play as a person instead of some abstract concept of your empire is so fascinating to me. Things like worrying about how your child’s holdings will look once you die based on succession is fun.
I always thought CIV was „that game“ for me until I played CK3 and realized that what CK3 does was what I had looked for in CIV but had never really gotten
For me it was seeing people say that the character mechanics of Total War: Three Kingdoms were like a watered down version of CK. I hadn’t heard of it before. CK2 was the latest at the time and the UI in it is awful. Luckily CK3 came out soon.
same deal, favorites change according to mood, but there are overall few mainstays:
Indiana Jones & The Fate of Atlantis.
It’s a childhood favorite I return to every now and then. It’s a point&click adventure, and to me it’s essentially the 4th (and last) Indiana Jones movie. :D
Apart from one or two bad bits the game pulls, it’s otherwise pretty logical from start to finish. 3 different paths from mid to late game, and mostly good voice acting (for the time). I know the game by heart at this point, but still it feels fun to play, every time. Nostalgia-goggles probably play a big part.
kinda spoilery descriptions of said bad bits
Cyberpunk 2077
I know it’s a divisive game, don’t care, works for me. The bleak vibes of the game just speak to me. Have played it through several times since launch, occasionally still find new things here and there. Not the deepest rpg around, but a good action-rpg with neonlights.
Unnamed Space Idle
I’ve been on this idle/timewaster for way over a year, slow progress raising the numbers all the time. Sure it’s a bit low on gameplay, but absolutely neat little game to occasionally click few times when watching some longform content or so.
Happy to see an idle/incremental here as a lover of that genre. Wish the Mbin side of incremental.social worked, I’d love to participate on [email protected] or use my account there.
I don’t see any new posts since 7 months ago. (Unless my instance stopped federating.)
Halo 3 custom games with full party was the golden era for me. All my other favourites are all RPG like baldur’s gate, red dead, mass effect ect…
Best single game is probably Portal. The pacing, storytelling, innovation, sound, all are top notch even 20+ years later. Graphics aren’t phenomenal, but don’t need to be. The challenges and easter eggs made it a blast to 100%.
Into the Breach for sure. Extremely satisfying strategy gameplay with a ton a variety with the different teams/units, heaps of replayability especially after the content update from a couple years back, and it being a run based game is great for folks who only get an hour or two to play on any given day.
- Tabi (ey/it)
When it comes to nostalgia, my favourite game is a 90’s German demo of the DOS version of the original Command & Conquer.
„Jawohl, Sir!”; „Bestätigt!”.
The soldiers were still robots there, too, because of German law forbidding a realistic depiction of war.
The best game I’ve ever played is without a doubt Red Dead Redemption 2. I’ve never cried over a game, and with RDR2 I cried nearing the finale myself, then I cried again when I watched it being played in a let’s play series on YouTube. RDR2 is a masterpiece, plain and simple.
I’ve also never loved a fake horse as much as I’ve loved my RDR2 fake horse. Hell, I felt more attached to my horse in RDR2 than I’ve felt to 99% of characters in other games.