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Cake day: Aug 08, 2023

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You can get map markers very early into the game. Basically from the first time you meet the mapmaker some 30 minutes into the game.


Patent laws in Japan don’t work the same way as they do in most of the world. And they can only enforce their patent on companies operating in Japan.

The whole Palworld situation was based on patents that Nintendo only applied for after Palworld was already released.


Milk doesn’t become cheese on its own. It just turns sour and then moldy.


The OS is 160 GB? That seems unrealistic. Windows 11 is bloated AF and is less than 30 GB.

What could an OS running on fixed hardware have that requires 160 GB?


What I do recall was one guy asking very specific questions about how much we would be able to customize genitals, and whether sex would be fully interactive with visuals of full penetration.

And while none of those things are wrong per se, the general vibe of asking about all of those things was very weird and pervy.



Why? If it does the job, why is an upgrade required? There are tons of games to be played on it, and as long as it keeps working, there’s no reason one can’t still have fun with it.


I’m sad that more people aren’t voting with their wallets

They are. They’re saying they’re ok with it. Every purchase is a vote with your wallet.


I thought the original Prey was boring as hell. It’s not like it didn’t have any interesting features, but the lack of penalty for dying meant that failure is impossible.

Prey isn’t really a franchise at all, just two completely unrelated games with the same name.

The newer one was supposed to be a sequel when it was being made by the original devs, but in the end it’s a completely separate game with no connection to the first.


Clogging the pipes. Taking up resources. Costing them money and time.

Meh, not really though. The employees are paid whether or not you call. They’re not going to hire more people just to deal with complaints, they’ll just make the wait times longer.

The number of complaints they receive is going to have a bigger impact than a few people wasting time on the phone.


I watched a stream of this last night. Some of the mechanics seemed neat, but there was nothing there that made me want to play it. It seemed a little too easy to be any real fun. We’re talking boss fights that are over in 15 seconds. You can just mash the punch button and tank any hits coming at you, and basically can’t lose.

The destructible environments are an interesting concept, but it looked ike a patchwork of testing levels that were ok’ed and slightly upgraded visually.

The chat kept calling it a baby game over and over, and I pretty much agreed with the assessment. From what I saw, it definitely wouldn’t be a game for me, but a 7 year old would probably have fun.


Steam doesn’t have non-Linux games enabled by default. In the settings, you’ll find a compatibility tab. From there, enable the setting “Enable Steam Play for all other titles”

That’s what lets it use Proton for everything by default.




That’s unfortunate. Did you try anything with the warranty? I’m curious what that experience is like.

I have a SF4 arcade stick that’s more than 15 years old now, still going strong.


Hori are well-known for their high quality controllers of all kinds. It’s pretty sad that they put out a piece of garbage like this.


The lack of ammo is solved with the chainsaw. That’s why they give you puny zombies in every battle. They’re easy to kill for a little health, and it only takes one charge of the chainsaw to fill up on ammo.

Doom rewards you for playing aggressively, much more so that the OG game did. They want you to get right up into the thick of it, not corner peek with your shotgun.

Definitely fair if that’s not your type of game though. It’s plays quite different from the original.


It took me a while to figure out how important higher level pictos are for their stat boost. Your base stats become basically irrelevant at one point when you can give a character 500 defense with one picto.


Sounds like Satisfactory might be what you’re looking for.


It’s very particular in its style and pacing. I liked it at first, but wasn’t able to stick to it. I’ll have to give it another go at some point.


You’ll get a popup on Steam telling you about the sutvey and asking you to share info. You click yes or no, and that’s it. I’ve gotten them a few times.

There are no questions to answer, it just takes freely available system info.


It’s not a manually filled out survey. It’s just a box that pops up on Steam, you click OK to share info, and that’s it. I think there’s very little bias involved in it.


I had to change Proton version and use Gamescope to run Expedition 33, and it runs quite well.


I watched a stream of it. It looked like a good time with friends in voice chat, but I wouldn’t want to play it with randos.

I also don’t think it would keep me hooked for very long. Probably a session once in a while. I can’t see myself playing dozens of hours of it.


The characters are modeled to look like their actors, Charlie Cox in the case of Gustave. Though he definitely has a Robert Pattinson look to him.


I’m gonna say just play the 3rd one, and if you can bear the clunky gameplay and dated graphics, you can play the other two after.

Witcher 3 stands on its own, and the lore of the previous games isn’t relevant to its entertainment value.


The third one is a significantly better game in pretty much all aspects.

The intro act is a bit of a grind, but once you make it to the main story, it’s really good.



I think those glitches work because some menu interactions slow the game down intentionally (for like half a second) and players have found ways of abusing the slowdown’s interaction with game physics. So I don’t think framerates are relevant to that, but I may be wrong about that.

Doom Eternal had similar glitches where the weapon choice menu slows time down to let you make a selection, and you can abuse that slowdown by spamming the jump button to launch yourself really high. I believe speed runners bind the mouse wheel to jump so they can super launch themselves.



The game looks way better than the original. I’ve only seen a stream of it, but literally everything is improved, at least visually. Better meshes and much better lighting everywhere.


SnapMap is a built-in map editor. It lets you build simple maps made of prefab rooms. It’s clunky and very limited. Really nothing particularly interesting considering the history of OG Doom’s decades-old fan-made map scene.


This guy makes one of these posts a day. Is that what you call flooding?


I find they kick my ass because they’re often hard to see until they’re already shooting at me


More important than who you choose not to give your money to is who you do choose to give it to.


There are entire AAA games with less content than Phantom Liberty


I watched a bit of a stream of this, but I wasn’t a big fan of the streamer so I didn’t stick around. This has been on my radar for a while. Is it any good? It’s currently too expensive for my tastes, so I’m going to have to wait a while anyway.


I see, it’s unfortunate that it requires dedicated hardware, but I guess it makes sense when the main competitor already has that.


Is it? I haven’t used an Nvidia GPU since the GTX series, but my understanding was that DLSS was very effective. Meanwhile, the artifacting on FSR bothers the crap out of me.


I’m still surprised how well received it was, not because I disagree, but just because of the numbers. It’s currently sitting at 95% positive ratings on Steam, and that’s with 229k reviews, for a game that plays so different from what gamers expected out of FromSoft.


What are some good co-op games that are playable on PC and Mac?
A friend of mine was a gamer many years ago but hasn't been gaming in a while. They run a Mac and I run a PC. What are some good patient games we can play together?
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