Stumbles ass first into giving creative control of their property to one of the most devoted and talented studios of the decade, leading to a wildly successful and popular game.
“That’s great! Let’s give it to someone else!” - some stupid ass exec who can only see ahead one financial quarter at a time.
Lol, the cognitive dissonance of whining about capitalism because their vidya game got a little more expensive. Not only is the entitlement and hypocrisy off the charts, there are so many ways to play games for cheap and/or free, the criticism is entirely moot. Don’t like the price a company is asking for for an entirely optional commodity? Don’t fucking pay it. It’s not that hard.
That’s nice to hear. Alan Wake 2 was a great game and gorgeous, but even after upgrading my gpu, it was a pain trying to get it to run even sort of smoothly. A bit over ambitous, methinks.
Control, otoh, ran great when it came out and still runs great, all while looking great as well. Going back to whatever strategy worked their seems like a good idea.
“Kind of”. Exploitation is the whole game. I linked to some videos in another comment that dug into it (https://lemm.ee/comment/20719563).
Most likely nothing. The whole system is designed to lure kids into making content and not pay out.
PMG has a pair of videos looking into it -
There is a continuing story, but the first two are very different games, even from each other. They’re certainly fun, but won’t really be indicative of anything other than if you like the story or not, which you could mostly gather from wikis or video summaries. All that to say - it likely won’t change your experience of 3 if you don’t play the previous two directly.
I can sympathize with that. The whole game is intentionally bleak and rough, which can be pretty off putting (though it does make the few nice parts exceptionally nice). The devs made a pretty overt choice to focus more on being fairly confrontational art rather than being particularly accommodating to the player.
Not exactly “interesting” - he’s just deeply narcissistic. Here’s a handy guide:
"That didn’t happen.
And if it did, it wasn’t that bad.
(Current story sits here)
And if it was, that’s not a big deal.
And if it is, that’s not my fault.
And if it was, I didn’t mean it.
And if I did, you deserved it."
The opening is always a bit naturally DDOS’d. It’ll smooth out.